Kamamura_CZ

Kamamura_CZ

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The kingdom of Hinnom has been eying the disturbing rise of the Arcoscephale power for some time. Though they are not our immediate neighbors, we would advise those in their adjacency to attack preemptively before Arcoscephale becomes magically too powerful. As they obviously depend on their slothful philosophers for research, production of their national armored troops will be difficult for them (and that's why they depend on those over-paid mercenaries so m

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[quote who="ghostwes" reply="186" id="2938367"] Because Hinnom really needed that extra advantage. Ahem.[/quote] Technical comment - it's not really that much of an advantage, since the item is a magical, but cursed two-handed trident, that is only slightly better than the Sword of Dawn I had before (which was also magical). Being twohanded, the commander had to put aside his shield, and since he is all but naked at the moment, I consider it a downgrade (the shield at least s

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The exalted Council of Kohens would like to announce nationwide feast to celebrate the arena victory of the mighty Henan'el, son of Azazel, Brightest ray of the Sun, Horned Champion, Devourer of Infidels, Pacifier of the Backward Tribes, Sword of the Only True God, who despite entering the bloodied sands of the Arena without a single piece of armor, emerged victorious without suffering a single scratch. This happy event will take

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The venerable Hinnom Kohinim would like the other nations (except Yomi, perhaps?) to know that they are interested in buying Earth Gems. In return, they offer fire gems, astral pearls, gold... or blood slaves enthusiastic domestic servants trained in sanguine magic arts.

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No matter the countless winters that covered the beards of our Honorable Councilmen with the purest silver, life always finds ways to stun us with surprise - sometimes even so unexpectedly that other emotions, like justified anger, just do not come. What did we just hear? The defeated asks her vanquisher for reparations? For gold, gems, and whatever else? I thought our demands were reasonable, merciful even, given the circumstances, but to withdraw from the land

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wonderloss - just to clear things up - we did not have a NAP, and we both attacked a neutral province. First she fought the independents, and then I fought her. What I am offering her is to refrain from further agression as long as she recognizes Wynna and Mark as my territory forever. As long as her army is in tatters and I lost just one charriot in the process, I think it's not a bad deal. I could probably beat the PD in her home castle, ending the game for her, since her preten

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The Council would like to express grief and sorrow over what must have been an unfortunate incident that happened in ancestral Hinnom burial grounds at Wynna. While clearing the province from bandits, grave-robbers and rebels, the border patrol has been attacked by a sizable force of demons led by a cyclop. After a short battle, in which Hinnom forces killed most of the demonic invaders in self-defence, it has been found that the unknown force was actually a cont

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The venerable council of Kohens would like to announce the appointnent of Henan'el, son of Azazel, Brightest ray of the Sun, Horned Champion, Devourer of Infidels, Pacifier of the Backward Tribes, Sword of the Only True God, to the position of Grand General of the kingdom of Hinnom, may it last eighty four thousand years. To celebrate the event, grand feast will be held in the palace of Gehenna for three days and three nights, and foreign guests from near and

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[quote who="ElanaAhova" reply="126" id="2937625"] BTW, my third turn is in. [/quote] Elana, something must have gone wrong, because the server reports it's waiting for Yomi and Pangaea: http://www.llamaserver.net/gameinfo.cgi?game=Elementalists Could you perhaps try to resend your .2h file? Thank you.

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[quote who="Thranite" reply="122" id="2937606"]Mercenaries! I knew I was forgetting something. I should've been bidding on mercenaries. [/quote] I am not sure it would be worth it, I tried to bid for the elephants as they are really good for early expansion, and I can tell you he overpaid them really heavily. That means less gold for regulars/development. Have you noticed how the stats allow you to deduce which nations have awake pretenders?

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Aeon - Wow, you are so wrong. In almost everything you say. Unfortunately, you represent a large crowd of really misinformed people. As oil prices go up, other options become economically viable. - No, they won't, because producing energy costs energy (not money, surprisingly to economists). As sources with high EROI (oil) were consumed, world moves towards lower-EROI sources. That means to stay on the same energy profit, more has to be produced. The worl

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[quote who="ghostwes" reply="113" id="2937406"]We should have a thing where the last person to send in their turn each round owes a free random magic gem to the person who submitted their turn first. That should keep my gem stores happy things moving.[/quote] While I would welcome the elimination of necessary delays, this would no doubt disrupt the game (meta-gaming with direct impact on gameplay is always bad). One player always has to be the last - why punish him/her when the delay

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The High Council of Esteemed Kohens hereby officially expresses concern about the sums of gold the kingdom of Arcoscephale uses to overpay mercenaries. While the desire of rapid expansion to secure more land, greater income and perhaps advantage over some of Arcoscephale's unfortunate neighbors is completely understandable, the venerable Council wants to point out that overpaying mercenaries causes long-term raise of price of other hired professions like craf

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Well, I don't think the graphics is BAD, it certainly consists of 2D sprites with only 2 animation states (normal and attack), but I think the battles are fun to watch. What's the weakest part is arguably the interface - barely functional and very, very confusing. But as said, the game is one of the deepest out there, and poor interface/presentation are to be expected from highly complex games developed by small teams (dwarf fortress, anyone?)

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