DamnedChoir

DamnedChoir

Joined Member # 2408362
0 Posts 23 Replies 374 Reputation

So, I was thinking while wandering through vast stretches of forest and big seemingly empty mountain ranges...how come all of the resources and goodies are on plains? Likely for ease of exploration, but honestly I would like to see resources in forests, on the ocean so ships could pick them up, in mountains so you must send a special unit type to get them or build a special improvement next to it to get it...etc. Honestly, having things like special honey only found in

2 Replies 5,560 Views

As an addendum to my previous post: it'd be nice if not every empire needed the same resources in order to be successful, and that trade was necessary to use your own resources to the best of your ability. Being someone like the mongols shouldn't get you boned, just because you're on the plains and raise cattle and horses and don't have much iron. After-all, they did manage to conquer a large portion of the world and build a brief but massive empire with mostly horses and bows.

95 Replies 661,904 Views

Perhaps here should be minor and major (Greater and Lesser?) Resources, or some resources that are region specific/hard to export. You could for example make a certain type of unit that has certain types of armor and certain weapons. Maybe you want their armor to be an especially strong form of steel (That requires special coal/craftsmanship) or a special kind of wood. Rather than letting an entire empire fill itself with soldiers armed and armored with rare resources, perhaps

95 Replies 661,904 Views

Perhaps here should be minor and major (Greater and Lesser?) Resources, or some resources that are region specific/hard to export. You could for example make a certain type of unit that has certain types of armor and certain weapons. Maybe you want their armor to be an especially strong form of steel (That requires special coal/craftsmanship) or a special kind of wood. Rather than letting an entire empire fill itself with soldiers armed and armored with rare resources, perhaps

123 Replies 359,424 Views

I personally think that the sovereign, being just some guy wandering around, shouldn't necessarily be the impetus for a declaration of war. Scout: Hey, sire, there's some old man wandering around a few miles from our town. King: Oh really? Declare war on the closest nation!

12 Replies 11,029 Views

It'd be nice to also have an icon in front of an item's name to show when it's equipped. As it is the 'equipped' text scrolls of my screen with some long names. Maybe each 'slot' item could have an icon to represent what is mutually exclusive with it?

6 Replies 6,579 Views

Honestly I'd love a colored arrow showing where my units, as well as enemy units are planning to move. Galciv had it, after-all. Not colored, mind, but still pathing so you could intercept if needed.

5 Replies 5,614 Views

I had the same problem. I had 4 spies on the Yor, and then they were wiped out by the Thalans, and I lost my spies, no refun, no passing go. :(

13 Replies 18,741 Views

The development of the world economy will in the distant future make the current State System lose a large amount of power as technological innovation and economic development instead shift into the hands of massive corporations that are able to compete with national governments and for a time will (and are) necessary for these national governments to function efficiently. In time, these corporations will dominate as independent units, and the proliferation of information technology and interna

596 Replies 1,750,696 Views

Technically, this is not a "Trojan Horse" Strategy. A Trojan Horse would be if the disk you gave them with the tech on it was filled with tiny men.

23 Replies 14,215 Views

When playing as the Terran's, which I often am, I tend to name ships I mass produce nothing. I leave them with factory default names. Now, flagships, unique ships, huge ships that cost a ton to make, and ships with enough exp to put them ahead of the pack, as well as lucky rangers, all get names. Me, I choose mythological names. Mostly biblical and Greek. Morpheus, Poseidon, Goliath, etc. It's alot cooler to see 'Goliath has defeated Torian Fleet' than 'Lucky Ranger 2009 has de

79 Replies 41,225 Views

Black hole event. A black hole appears somewhere in the galaxy, and it has a radius of 5x5 parsecs. Anything within this parsec is destroyed. Yeah even planets are erased from this cosmos, but stars are not. Each turn it moves off in a random direction until it either dissipates or moves off the map edge. This could really shake up the game, as ethics come into play. Do you spend alot of money trying to rescue your people in ivacuation ships, or just leav

228 Replies 167,304 Views

Peace treaties. All the time you'll be slaughtering an AI player and the AI on the trade screen will be begging for peace; but when you offer Peace Treaty for Peace Treaty, he won't take it. At least, not until you throw in half your Trade Goods--and that's when you're WINNING THE WAR. I've run into the same thing more than once, and it's somewhat frustrating. They offer you something of theirs that you d

37 Replies 63,716 Views

I'd really love if Standard Gal-Civ had techs with multiple pre-reqs, and several either/or techs, incldusing several that decide the basics of your society/civ at the beginning of the game. This is maybe a rather grand analogy, but what if your tech for starbases, starships, and building tech had three branches. Mechanical (Earth), Biological (Dread Lords) or Energy (other). Mechanical would be able to buy and have much higher production as well as being able to sell ships and

9 Replies 5,995 Views

You're just paranoid. Firstly, you must have added the Canadian flag with an addon pack, as I don't think it's in the files originally. Secondly, the Jagged Edge are a bit buggy, as they seem to use a random flag every time they show up in my game. It even goes so far as that the flag they use is their diplomacy screen in my games. Short answer: It's random.

17 Replies 20,408 Views

It's pretty damn lame that you can't spy on minors. They can send and receive trade routes and trade tech. Hell, I've even seen one become a military superpower somehow and be very threatening to me, and still I can't manage to spy on them. Pretty sucky for an espionage based race.

4 Replies 3,576 Views