[quote]But I wouldn't be aware that shoplifting was theft if there were no police.[/quote] Wow .... if you really mean that literally, I find that amazing .... why not ? That kind of backs up the video .... parental and school education starts the ball rolling, police should only be enforcement, not educators. Regards Zy
Zydor
Start a game in cheat mode - and watch the spread of AI ships relative to time (use control-u to reveal map to watch them). No way do you get that many ships out the dock in that time frame with only a 3000bc starting bank, without leasing. The other indicator is their economy, watch the Economy, research and production graphs, they will flat line very quickly within a few game months, happens at the same point on each game. They stay flatlined until their population grows to build th
A pebble in the pond from the peanut gallery ..... Cast your minds back a few years ago when that intro clip appeared on virtually all DVDs at the time about the kid in the bedroom turning on the PC, and we then got 30secs worth of "Piracy is theft", flashing logos, pics, dire threats etc etc, and all the associated rationale. After a while it got on my nerves "of course its friggin theft - go away I want to watch the damn movie .... grrr" (on most DVDs it was set so you could not ski
[quote]I'm still playing Civ3Conquest. lol.[/quote] *Pssst* *Looks around furtively* So do I :LOL: Regards Zy
In Planet list, click the small planet symbol to the left of each entry in the list. Move the mouse away from the list then scroll the mouse wheel, the planet will always appear in the centre of the screen highlighted. Avoid left clicking the mouse, as this could inadvertently give focus to another planet, and when you zoom in its the wrong one. If you dont click the small planet symbol it will not work properly. Sometimes I've found that if its on the same screen page, it seems it d
I agree, the Hornblower Series is a Masterpiece, incredibly well crafted and written. It will be a timeless Classic. Regards Zy
No there will be others who deduce a similar conspiracy theory, the latter has taken over as the "Sport of Kings". If they called it "GruntFuttuck Revolution" noone would give a hoot, its more people think they are "missing out" on something. If it is indeed a "completely new game" - they would be insane to release it on PC, it would just muddy the waters horribly with the whole Civ Genre. If its not "totally new" why worry ? I personally would find watching paint dry more exciting than wor
[quote]I think this 'anti america' feeling is far less smaller here in China.[/quote] Compare that to the impression the Western Media love to give in their never ending quest for circulation. It really makes me boil the way the Tone of many of the "Free Press" reports (on anything), gets slanted to what they believe people expect, pandying towards the needs of circulation wars, instead of reporting pure fact. This trend perpetuates false impressions, and can in itself be v
Go to the "Foreign Policy" button centre of the bottom collection of buttons on your screen, in the Foreign Policy screen select the "Misc" tab, look centre of screen you will see five attributes listed, the one your looking for is "intelligence" To view another race, just select the relevant race icon in the main part of Foreign Relations Regards Zy
I tried it a couple of times - hated it for "mainstream" use, but its handy for the odd spot build. The AI uses it a lot, particularly in the colony rush/early game Regards Zy
[quote]This game has some of the best AI I've ever seen in a computer game.[/quote] Absolutely. In regard to the AI economics at higher levels, its certainly true they get higher economic rates, that does not alter the tactical handling of what they have produced. The Industry accolades Brad is getting for the quality of the GalCiv AI are well deserved. At the end of the day the AI is there to give enjoyment and a challenge. Its a given a human will always beat an A
Well put, a good summary - I agree totally Regards Zy
I'll add to it - dont ask questions then totally change the original post like you just did adding: "[quote]All of these assumptions you made were quite lovely. And baseless. And stupid. I've played strategy games since the 80's. I know my way around them. Changing politics is something I don't. I honestly don't know why it's nessecary when I'm already dominating. That's why I ASKED. Next time, give a real answer.[/quote]" Its not "necessary" at the level your playi
[quote]Obviously I have the fps mindset.[/quote] Yup. Try looking at it this way - you cant do anything unless you pay for it, rather like the classic parental nagging re having the dosh to pay for it first. This game lets you have "stuff" if you have the dosh to pay for it. At present your getting there in the end during the game, and the bad guys wither away. That is always going to happen eventually, they wouldnt sell many games if the player always "lost". The Politica
[quote]Their all under my control, bwahaha.[/quote] Then as was outlined in post one, you lost 30% of your economy and 15% of your moral. Its a Strategy game not a shoot-em-up, it will nail you each time you fail to do the basics. Its a well balanced game, so the likely hood is you will still "win", but it will take you a hell of a lot longer, and be stuck at a lower difficulty level. Your population bonus from approval comes in two steps, first at 75% (25 % population grow
Could be interesting, this will depend on how they police the policemen. The ISPs are going to have to invest in many more packet sniffers than they do at present to get round packet spoofing. It certainly is feasible, but there will need to be some kind of mechanism in place that ensures ISPs really are doing this, and not raised their prices to cover the substantial cost base increase for nothing. The privacy issues will be a joy to behold as this unfurls, could be interesting ....
Had a look - brilliant spoof :LOL: Regards Zy
[quote]Either people are too old to learn all those features/controls/functions, or too young to understand and keep up.[/quote] Nothing to do with "too old". My grandfather who died at age 98, never had a TV, he just had no interest in the programs. Hated the programs frankly, (he reckoned they were trash - he had a point :LOL: ), and if he wanted to communicate with a friend, he picked up the phone or wrote a letter or (horror of horrors) got on his bike and went to see them - a no
Right forum Layout looks ok this end. Strongly suspect it will be download or nothing - certainly is for TA. I hear the concerns re download, but Stardock have it nailed, and the bottom line is as long as you have paid for the original licence, they will go through crazy hoops and loops to get you working. You will not be left in cyberspace with a poorer credit card and ziltch for a game. For example, I had registered a Stardock product seven years ago under another
If you are happy with what you get out of XP - and the Vista upgrade comes on a separate CD with licence - take the CD, then tuck it away in case its needed later, or use for upgrade to the eventual Windows 7. For Joe Soap at home in the standard run of the mill use, there's no real advantage to switching at the moment. In an office or corporate environment its a whole new ball game. If your the bells & whistles type, upgrade, lots of that stuff in it, nothing of a "killer" nature tho
Click menu at the top of the game screen, in the popup box, look at the very top box, click it and enter the name you want for that game, click save. Its best just to accept the default directory as a location for the save, no point reinventing the wheel. You might call it (for example) "MondaysCampaign", or "TestCampaign" or "InvestigateCampaign" - whatever suits you and reminds you what it is. The game will automatically create an "autosave", "previousautosave" and "quicksave" file
Sorry one other critical thing to note re UK check and balances Legislature/Executive. The three Armed Forces, Army, Navy and Air Force, swear elegance to the Ruling Monarch, not Parliament. Once you take in the UK Institutional Structure, the reason is clear. The Armed Forces are bound by Law to be loyal to the Country, not to a Political Party. If they were to swear Allegiance to Parliament, they end up with split loyalty in the event of the Executive and Legislature running out o
[quote]ii) I am not clear about how the Legislative and the Executive are made? I am guessing citizens vote for he Legislative but not the Executive right? I guess you vote for your law makers, but not your generals, your police officers and your ministers. So, how do the executives get appointed? Is that by the President as well? If so, then President seems to appoint everyone. I'm sure I have this too simplistic. iii) For the English position (now I need Zydor help) , it seems the Exe
1. Nope, your too young to drive 2. Nope, the French nicked it 3. .... we are the ones with the big Tanks 4. .... and we can show you how to make a big firework, it'll help you out with those small guys 5. .... and we'll keep them off your Butt whilst you practice sprinting 6. .... and anyway, we always show the newbies around, we've been here for a couple of hundred years Milk & Two sugars please, but none of that Boston rubbish, sooooo uncouth you know .....<
[quote]Actually, they get as much info as we do here in North America.[/quote] That's good to know, Many Thanks :) Regards Zy