cct75

cct75

Joined Member # 2452232
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I now can conclude that I can load 1,000 colonists if I build a new ship with 2 colony modules. I think the reason why my previous ship does not work might be due to the similar design (I simply choose upgrade) and the original one with single colony module installed is the one which is under construction rather than the enhance 2 colony module version. My mistakes <img src="http://images.stardock.com/gc2/T_DL/smiles/Yum.gif" border=0 ALIGN="absmiddl

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1) Is it? Let me try again...maybe I played too long and got too tired did not see the bonus shift 2) Noted. Fair enuff <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" border=0

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Hi all, I am new to GC2. Hence I am still learning to play and still on Beginner level. Can I ask the below few queries? 1) Does it matter where your home planet is? I know the HQ does have extra boost in terms of Food, Morale, Culture, etc, but is this locked down to say Earth for Terrance Alliance? If I happened to find a PQ18+ planet and decided to shift home planet to this one, will the HQ boost also migrate? 2) How do I perform Intelligence collection on t

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