No118

No118

Joined Member # 2455399
1 Posts 3 Replies 11,500 Reputation

This already happens. You get a '- Our Ethical alignment' if your alignments do not match. Obviously, this goes away when you switch though, but until then your relations will tend to drop. Personally, I'd like to see Xeno Ethics change so that: 1. Picking an alignment other than the one that you are leaning towards is more expensive 2. You cannot select Good if you are leaning Evil, or vice versa.

16 Replies 18,363 Views

NLCs are just a better version of other research establishments. They are a lot better of course, but I think what the OP was looking for was some extra options to become available later in the game due to research, kinda like Planetary Invasion/Weapons/Trading in the early game. As others have said, Planetary Terraforming and Terror Stars will be making their appearance in the expansion. They'll definately be an awful long way up the tech tree though.

6 Replies 5,519 Views

There is a random event that will make an ally turn against you. Also, if you attack the ally of an ally, they will declare war on you. Apart from that, I don't know if alliances can be broken by the AI. It's never happened to me, but then I've never tried to annoy them enough to do that. They probably should, if your relations start to drop, but I suspect that they don't.

15 Replies 15,970 Views

You can do this. I've never tried, but you can buy warships if you want. Are you suggesting that the AI should do this too? They will give ships away for free if you are in a war against someone they don't like.

10 Replies 7,716 Views

I really hope to find a station is the last wish that comes up your mind when you may visit germany one day The tragedy is that I would have no way of comprehending the directions...

17 Replies 10,638 Views

That just has to do with the intensity of gamma rays though. The gamma rays themselves wouldn't be any more dangerous than the same amount of energy transferred as visible light. In fact, Gamma waves have long wavelengths, which means that most of the energy would pass right through you.

53 Replies 38,701 Views

Er... would a German speaker be kind enough to translate please? I can pick out the words Religion and Evolution there at least... I'm not particularly keen on Religion in sci-fi games, since my hope is that in the future either religions will have stopped bickering amongst themselves or ceased to exist entirely (I can dream). As for Evolution... the time scales are too small. Unless you're referring to some sort of technology that could lead to artificial evolut

17 Replies 10,638 Views

Real time battles can still be strategic. Just look at Rome Total War. OK, the AI can't handle it too well, but if you go for the crazy charge strategy like in most RTS games, you just get yourself killed. Not that I particularly care about whether it is real time/turn based. I'm just saying don't write off real time as automatically being without tactics.

110 Replies 42,555 Views

That just means you can't actually build them in the same square as the planet itself. They have an area of effect, which is indicated by a faint translucent circle around them. A starbase can usually service several planets at once.

2 Replies 6,369 Views

Random events are not entirely random. You will be more likely to have bad ones if you are doing well, and good ones if you are doing poorly. It adds challenge/gives you a chance to recover.

10 Replies 7,229 Views

Well obviously if you want to play neutral (I guess so by how you mention NLCs) then obviously it doesn't worry you, since the custom race starts as Leaning Neutral. But the other civs, as well as starting with a certain morality value which determines how they select their random event choices, also have an initial alignment. The Altarians start off as 'Leaning Good', the Drengin 'Leaning Evil' and so on.

14 Replies 9,631 Views