Byram

Byram

Joined Member # 2486953
0 Posts 1 Replies 5,310 Reputation

Small low orbit space stations like our current one are not that great because they are too deep in the earth's gravity well. This makes flights in and out too energy expensive. A better place is an L2 point, like half way between the earth and the moon ... in GalCiv2 these are the StarBases !!!!!!

3 Replies 3,972 Views

If you check the minor races abilities in the diplo screen, they often have a crime rating !!! I am not sure what it means though. Maybe affects morale ???? maybe the goverment stat is furture bonus % for econ, prod or whatever ????

5 Replies 3,459 Views

In the game, when you are at the screen you want ...press shift and prt scr keys simultaneously. Now exit the game and open the Paint program. Select Edit, and then Paste... the screenshot will now be displayed. Save the pic with a filename (use save as selection). If you want to share your screenshot on these forums there is a good sticky thread for how to do that near the top of the post list if you select Everthing for the forum selection.

4 Replies 3,758 Views

Hey, I am only a part-time gamer at best, so if there are other game types...please add to the list .... Thanx

15 Replies 8,900 Views

FPS- get BFG, Blast them buggers !! Rating-2 RTS- get things, build things, Blast them buggers !!! Rating-3 RPG- create, develope, Blast them buggers !!! Rating-3 TBS- Xpandex, Xplore-ate, Xfolate, Blast the buggers !!!! Rating-4 TURN BASED STRAT Games WIN !!!!!!!!!!!!!!!!!!!!! Comments Welcome..........

15 Replies 8,900 Views

Wow, I started this "It ain't easy being cheesy" thread and no one has even mentioned the Ctrl-N thing. That is my second fav. OK now for REALLY GOOD CHEESE !!!! I have a save game slot "Invasion". I save before invading a planet and if I don't like how it turns out I can do it again. Let's hear some other GOOD cheese... PLEASE!!!!

74 Replies 28,857 Views

I have only had success playing Large galaxy size, so I think that a GREAT Homeworld is vital to ANY chance to win ... other strats may also be valid.

16 Replies 7,941 Views

So as for the CHEAT fav, I am saying that the fact that the AI knows where the Resource thingys are located (and the player must scout them out) and the minor AI build them faster, is GOOD for me ... the major AI (like me) is in a colony rush mode first ... this benefits me because I can take the resource from a minor race much easier than from a Major race.

74 Replies 28,857 Views

SO then nullspace has said his fav CHEESE is BUY/SELL techs .... What are other players fav Cheese Tactics ??????

74 Replies 28,857 Views

That is a great point nullspace. I NEVER buy/sell techs. To me this adds to realism. But even if the AI has warp and I have Impulse drive ... I place MULTIPLE engines on my ships and the AI puts xtra weapons rather than Xtra engines, I WILL HAVE a SPEED advantage. This is my FAV CHEESE !!!!!

74 Replies 28,857 Views

In my current game as Terran, the Dreng fleets with 2-3 speed are chasing my 5 speed spyships while my fleets and transports are conquering thier border worlds. And I am talking 4-5 Dreng fleets following each spyship. It is just too funny. (Tough level game)

74 Replies 28,857 Views

My fav cheese strat is the multiple engines speed advantage the player can ALWAYS gain on the AI. Being able to fly circles around the AI ships not only gives me an edge over the enemy in battle, but it is a lota FUN !!! The AI "cheat" I like best is how poor the major AI civs are at resource grabbing and how the minor civs usually grab a good % of them while the colony rush is on. I find it easy to take them from the minors with little risk of damamging eary game wars. The minor civs are just t

74 Replies 28,857 Views

I think a turret jewery piece would be good too... The only reason I ever build that Omega Planet Defense thingy is because of the cool looking gun turret !!!!

2 Replies 3,164 Views

The types of non-resource starbases (military, econ, research) are unique and this makes it easy to identify them visually. I think the resource type starbases are a problem to identify by sight. The resource starbase types would benefit by having a different appearance. What I do is rename the AI resource starbases (exp: KorxIflu3) As to the OP topic ... Yes yorman, I think it would be great to have race specific starbase appearances, as long as unique types for military, econ, etc are used

4 Replies 5,168 Views