[e digicons]:thumbsup:[/e] I would suggest one thing though - put a warning about this on Impulse which shows up before people download the beta (like a pop-up or something). Otherwise people who don't read these things and don't know about Stardock betas might think 'this game is awful, why did I pay good money for this' and demand their money back etc.
astrath
As for the lack of credit card, I used to do the old "can you buy this for me and I'll pay you back" frequently until I got my own card. The post about online purchasing is an overreaction, provided its a reputable company its no more dangerous than using a cash machine.
I liked some of the Vulcan ships from Enterprise (one of the few good things about that series).
HDR lighting on a TBS. Now that could look really cool. Nice work [e digicons]:thumbsup:[/e]
Banned for trying to introduce order into chaos
Remember that different companies have differing ideas as to what constitutes an alpha and a beta. Some companies only have betas a month or so ahead of release, so what they call 'alpha' stuff is virtually the finished product. Stardock have betas starting much earlier and on a more basic level (so suggestions of the beta testers can be more integrated into the game), while the game is not advanced enough for good gameplay videos yet.
This needs to be moved to the DG forum
The gamespot one is from over six months ago, the graphics are terrible then (as Frogboy points out) since they had barely started to get going on doing up the graphics (no shadows etc). They will start advertising properly when they have stuff of sufficient quality to show.
The story is simply the background lore, probably focussing more on the time before the game starts. The sandbox mode is unscripted in the same way GC2 is. There will be a technical journal (walkthrough of the alpha) later hopefully
Hortz you are not making any friends here. Your own rant thread got closed and now you are simply taking the same arguments to a different thread, in which the whole content of the thread is a counter to your claim.
I lack karma. Maybe because I very rarely post anything useful.
This thread is civilized. The other one was simply an uninformed rant (which I felt obliged to troll) which has now got locked. I think that there needs to be a distinction between quality and style. The images released are lets be honest pretty poor quality. I'm pretty glad they are, since from experience if the graphics are up to standard this far before release then they haven't been working on the important bits like gameplay. See Spore.
Fail to you. Those are really early alpha screenshots. They are nowhere near indicative of final quality. Why is it that people seem to assume that a game looks great the moment it is first developed? Read BoogieBac's posts here https://forums.elementalgame.com/358519
Try contacting [email protected]
Civ IV FfH is a pretty good bet.
They do need to fix the front page though.
Not really for the faq but when will we know if we are in the alpha or not?
You do know you can design your own ships don't you?
Pretty standard practice to not allow paid for mods of a game.
I'm sure MP games will have some AIs as well, otherwise the maps will be bare. Makes sense to limit human players though, otherwise games will become unplayable with the lag and the wait between turns. As Frogboy said, they will vary this in the beta to see what works.
1-8 players is human players, nothing to do with the AI. Absolutely no doubt about it.
All units, races, features, events are believed to me moddable. As is the AI.
The Maxis/Blizzard monopoly continues... ETW is better now they've released a few patches. I'm not surprised about DOW2 and Demigod, they've been out for months now, so you'd expect a reduction in sales.
Whiskey is a Christian creationist. I am a Christian Evolutionist. Sound strange? Not really. One way of describing it could be to say that God created the tools by which life came into being. If the world is only 10,000 years old, then why would God deceive us into thinking it was older? Surely a better way would be to create the tools, and then allow it to evolve by itself. I believe it was the Archbishop of Canterbury who, upon hea
Here's my problem with all this: Undead, werewolves, goblins, etc. They seem to be in every fantasy game nowadays. Because everyone assumes that games will follow Dungeons and Dragons lore. These ideas of what dark fantasy entails are so embedded in some people's minds that they cannot consider a game without them. Tolkein's worlds did not have all of these things. No zombies, goblins (goblins and orcs were the same race),