From post #2 : [quote] [Stardock CEO Brad] Wardell was a bit less enthused [in the IGN interview concerning the [I]Sins[/I] expansion]. "[B]I never play campaigns[/B]; they're just such a checkbox feature." [/quote] I agree 100% with "Frogboy". I never, ever, play campaigns. I don't enjoy being instructed to « do this, do that, better do it the right way or else you'll have to restart » ... and being tediously annoyed by pre-scripted comps
Sorceresse
Don't you think, then, that [I]all[/I] turn-based, space-empire 4X games remain vulnerable to your very valid « spread-sheet » criticism ? Waiting for [I]Sins[/I] 1.04 to be released, I'm playing some [I]GalCiv 2 Twilight of the Arnor[/I], and some [I]Lost Empire Immortals[/I] ... ... and I do often feel that I'm mostly managing a spread-sheet, and that the computer players are soooo much more competent than me when doing that. That's the feeling I always got when I tr
[quote] Just as long as evey thing is fixed, I don't wish for the problems in this game, in the next one. [/quote] :SURPRISED:
Thread's OP : [quote] I'm a graphic's whore [/quote] Well ... I'm a graphics's whore too. That's why I don't mind if the [I]Heroes of Might & Magic 5[/I] A.I. is mediocre : It's such a gorgeous game, if you have the videocard to handle it in its full beauty. If I want a killer A.I., I'll play [I]Heroes of Might & Magic 1[/I].
Ye olde Chinese fortune-cookie wisdom. Amen.
And don't triple post.
Yea ... don't double post.
"Thinking Man" (yea, right...) [reply #29] : [quote] Get with the lingo. [/quote] Here's my own lingo answer to you, Mister Moralizing Man : :CONGRAT:
[ self-deleted ]
I usually play alone vs 9 hard comps (locked), and they always beat me : No Kernel Sanders chickens there !
[B]Frogboy[/B] : [quote] We want to do a game night with you [B]guys[/B] once 1.04 is out [/quote] :SURPRISED: Gals will not be invited ?! :(
There you are, [B]Annatar[/B] : we hope that you finally get it ! :LOL:
[quote] 0wnt back at ya: when Annatar11 pointed out a typo of mine the other day. [/quote] I did guess that [B]Annatar[/B] had done an accidental typo ... but I couldn't resist rubbing his face into it. ;)
[quote] Yarlen posted I think Tuesday in the 1.04 preview thread that they're not aiming for sometime next week. [/quote] :SURPRISED: [B]Yarlen[/B] said the opposite of what you just reported, [B]Annatar[/B] : [size="2"][color="#9932CC"]« We're aiming for next week, but not sure exactly when. »[/color][/size] (Yarlen, April 1) Reference > [link="https://forums.sinsofasolarempire.com/305609/page/8"]#192[/link]
Saint / Sinner ... :) Yea ... we briefly studied that guy : my « Literature of Utopia » course also includes non-francophone writers. My term paper will be on Plato's [I]Republic[/I]. I'll be using Karl Popper's critical perspective against Plato's totalitarian utopia. But, I would rather be a sinner ... « [B]1.04 demon, I beseech thee : come forth from Hell ... sooooooon ![/B] »
I wonder how [I]your[/I] very abstract notions of « online community » and « a lot of people » would really translate in very concrete quantities of expansion-units sold. It's merely stating the obvious to declare that Stardock & Ironclad are businesses that have operating expenses to cover (such as employee salaries) and profits to make. Consequently, Ironclad & Stardock will design, develop & produce an expansion that will maximize sales, and attempt to widen their customer s
The (very soon) upcoming patch 1.04 is projected to fix the locked-teams-unlocked-upon-reload bug. Like the previous poster mentioned, it [I]is[/I] a bug.
I don't work at all ... I'm a French Literature student, and I have no classes to go to on Wednesdays. Since 1.04 has not yet been released, I'll pass the time with the old [I]Birth of the Federation[/I] TBS/4X game (I very recently found a patch to make it work with XP.) What I really should be doing this afternoon is begin to compose a planning synopsis for my final term paper for the « Literature of Utopia » course.
Here's a hot spot for newbs : [link="https://forums.sinsofasolarempire.com/300080"] illuminating [/link]
[B]I clicked the link.[/B] :SURPRISED: :NOTSURE: (:( :(
[B]Mettra[/B] (#56) : [quote] Interesting book there, seemingly. I might have to go to the library soon.[/quote] Physicist Krauss published a sequel, two years later : Lawrence M. Krauss, [I]Beyond Star Trek : Physics from Alien Invasions to the End of Time[/I], NY : BasicBooks, 1997. I also can recommend what another physicist wrote : Jeanne Cavelos, [I]The Science of Star Wars[/I] [1999], 2nd exp. ed., NY : St. Martin's Griffin,
[quote] The AI cheats in the sense that it has ESP, but that's pretty much true of all computer AIs in every game. [/quote] I wonder if such is the case with the non-unfair A.I.s in SINS. I haven't seen any official info confirming or denying that the comps see the whole map at all times. Why would they send scouts if they did see the whole map from the start ?! SINS is not like [I]Heroes of Might & Magic[/I] : there are no goodies & treasures lying around
[color="#800080"]There's a stickied thread warning against posting possible exploits in public : [/color] [link="https://forums.sinsofasolarempire.com/301699"] What to do with info about exploits[/link]
You start by selecting a resolution that is the « native » one for your monitor. My 19-inch widescreen has an ideal rez of 1440 X 900. I wouldn't try to go beyond that. If then, you perceive that your framerates are not always acceptable, you dial down your resolution (and/or dial down certain visual options)... because it might mean that your videocard is not powerful enough to sustain SINS at the monitor's ideal resolution and/or sustain certain graphical options (such as 4X
I play in a 1360 X 768 window, with a 1440 X 900 desktop rez in the background. The latter is my monitor's ideal resolution : it's a 19-inch widescreen. To answer your question : 1. It is better to select a game resolution that is nearest to your monitor's « native » (ideal) resolution ; 2. But the key is your videocard : it must be powerful enough to process the graphical info on your screen at an acceptable framerate ; 3. Also, one has to test the