Pleazzze, [B]Annatar[/B] : don't hijack the thread ! ;p
Sorceresse
Reply #34 : [quote] [size="1"]Egosoft use a small number of trusted fans and contributors as sub-forum admins, what they tend to do is just dump abusive posts off-topic rather than deleting them, people soon learn to calm down cos no one can be bothered reading the rubbish.[/size][/quote] That's an interesting solution ! Less harsh than my hard Hobbesian approach.
On the other hand, one might argue that it is, rather, a [B]synecdoche[/B] : [link="http://en.wikipedia.org/wiki/Metonymy#Metonymy_and_synecdoche"] Synecdoche[/link] It depends on which definition of a metonymy is used.
From reply #4, reacting to post #3 : [quote] he thinks you [= [B]kryo[/B]] are stardock now how funny is that [/quote] Nothing funny there. He's simply using a « figure of speech » which is called, in rhetoric, a [B]metonymy[/B] ... ... since [B]kryo[/B] is a part (employee) of a whole (the Stardock corporation). Instead of finding normal figures of speech « funny », click here to educate yourself : [link="http://en.wikipedia.org/wiki/Metony
I have never enabled the « Bloom Effects » option because I have 2 year-old GeForce 6800, and because I have read on the forum that enabling that visual option might cause framerate slowdowns. Is that correct, or is it « safe » to enable the option ?
I disagree, [B]Annatar11[/B] & [B]the_Monk[/B] (with your #24 & #25 replies). Some posts are sooooo obviously published to be petty & nasty that they warrant a deletion or editing by a Moderator. [size="1"](I have composed a few of those myself, and my intent was clearly to ram into another forum user. But I did pick my targets : I never attacked Ironclad & Stardock. I focused on a few conceited, arrogant, self-glorified ICO warriors who have displayed, on the forum, a petty co
[quote] A suggestion to help you gals and guys and Star Dock with moderating is to perhaps appoint some of the community members that have established themselves as mature and level headed people to act as co-moderators of the forums. This would lessen your work load and let you focus more on reading/replying to threads of interest and less on babysitting the forums. [/quote] Great suggestion, Silveressa ! I nominate [B]Annatar11[/B] as candidate to be a [I]full-power[/I] Moder
[quote] Unfair AI is the only one that currently gets an unfair economic boost (+200% AFAIK). [/quote] Are you certain about that number ?! You are perhaps confusing DOUBLE (which means +100%) with +200% (which would mean triple!). If the Unfair A.I. does get [I]triple[/I] the economic resources of what the human & non-unfair comps get, that would be a lot of unfairness ! I would rather believe that it is [I]double[/I] : +100%. I don't know : the 1.03 changel
The complete reproduction of reply #26 : [quote] what a joke thread......i'm staying outa this 1 :p [/quote] Well ... you obviously didn't : you came in, and you posted to belittle the thread. If it is a « joke thread », explain to us why serious people like [B]kryo[/B] (of Stardock), [B]Blair Fraser[/B] (of Ironclad), and [B]the_Monk[/B](of network-wizardry fame) have taken the time & trouble to post within the thread !?! Since a forum Moderat
[quote] the graphics in EaW [[I]Star Wars : Empire at War[/I]] definitely outshine Sins [/quote] Definitely NOT when you are viewing the strategic, galactic map ! It then looks at least 5 years behind SINS's level of representation of a « cosmic » environment. But I suppose that you are refering to the graphics during ship-to-ship, tactical combat. [size="1"](Those I cannot evaluate since I only played EAW on the grand-strategic scale, asking the computer to
Hollow Man > Read my previous post. There is a bug when you load a save game. If the comps start to offer missions, that means that the teams have unlocked. When the teams are in a locked state, NO mision is offered and NO diplomatic action can be taken with the comps : The options to do those actions then have grey buttons that do not work. Patch 1.04 will soon fix that save-game reload issue.
Your post begins by stating an impossible situation : « with teams locked », as you have declared ... there cannot be any form of diplomacy ! Diplomacy is only possible if teams are UNLOCKED in the game setup options. If you want to be certain that the comps will not gang-up on you, you must define LOCKED teams before starting the game AND you must put a single A.I. per different « team » when you select your computer adversaries : For example, if you are play
From Grand Master [B][MAGOG]Kruelgor[/B] (reply #100) : [quote] I'm actually salivating that the Illuminator is getting an increase in weapon and shield strength. [B]I've been winning a lot of games lately with Illuminator spamming[/B] and this is going to help even more. [/quote] I recall that you recently stated, on another thread, that those wins were against newbies ... my point being that I wonder if you would have any success with your illuminating spamming against compet
I did say « Its A.I. is mediocre », and you did quote me on that point. You want to argue that the visual quality of AoW:SM & [I]Dominions 3[/I] is better than HM&M 5 graphics ?! [I]You[/I] have to be joking.
[quote] I totally skip building disciples all together. Go straight to the illuminators. [...] I've only tested Illuminator spamming against newbies so far, not against veterans, but so far it has worked very well. [/quote] :SURPRISED: ;p
Thanxxx a lot, [B]kryo[/B] : at 5 PM (Eastern), I can confirm that the issue has been fixed.
Small excerpt from the very mature & noble OP ([I]no[/I] sarcasm intended) : [quote][B][color="#FF0000"](though [it is] likely naive) [to think] that the forums can get more civil and cleaned up without the need for heavy moderation. [/color][/B] [/quote]
[quote] [...Stardock will eventually finish to develop a] so called not-MoM fantasy TBS game. [/quote] I'm a huge fan of Fantasy TBS Strategy games (such as the [I]Heroes of Might & Magic[/I], [I]Age of Wonders[/I], and [I]Disciples[/I] series). I hope that Stardock will not be « out of its depth » with that new type of game it is designing. Even with all its flaws, [I]Heroes of Might & Magic 5[/I] (version 3.0) is currently the very best in the genre. Its A.I. is medi
[quote] I think he means that the forum sections themselves don't have page selections, we can only view the first page with no way to go to previous pages.[/quote] [B]@ kryo[/B] : I confirm what Annatar has said. For the past few days I have been unable to access previous pages on the list of recent-posts threads. I can access previous pages [I]within[/I] a thread, but the numbers below the list of threads to access pages containing threads (and posts) of a
[quote] Frogboy worked to improve the AI a bit for 1.03 [/quote] :SURPRISED: Well, then ... it must have been a [I]tiny[/I] bit. :NOTSURE: [size="1"]( I'm really just a SP sophomore noobette, and I beat « hard » comps with my non-competitive SimCityInSpace approach ... as long as it's not a [B]A.I.>1 v 1[/B] )[/size]
OK ... thanxx ... I see, and I will « accept » upon reload.
Thanxxx a lot, [B]Annatar[/B], for telling me that it [I]is[/I] a bug and for indicating how to go around it. But I don't understand what you mean by the very end of your post : [quote] just doesn't apply them unless you re-accept. [/quote]
Yesterday, [I]le dimanche de Pâques[/I], I was playing TEC against 3 non-allied "hard" comps. A hard/aggressive A.I.'s Vasari homeworld was only 2 jumps away from mine. Early on, I took the asteroid located (to the "west"), between his homeworld and mine, and positioned a Kol battleship with a few frigates, building-up the asteroid's defenses with a repair building + hangars. The "hard" & "aggressive" A.I. never tried to assault this open backdoor to his homeworld : « he » only
I don't know if this has already been reported, but it's annoying enough to insist. It happens to me in SP games since the 1.03 patch. I setup a game with the LOCKED TEAMS option and ally with one comp. The game then starts OK : if I press F1, I can see that the chosen comp & I are locked allies (no changes possible), and the other (enemy) comps do not try to contact me. But ... if I reload a save from that game, the teams become unlocked, and I start receiving
Excerpt from reply #12 : [quote] Brad ["Frogboy" Wardell of Stardock] did actually say in another thread that he was sending bits of code and suggestions to IC for the AI [/quote] At last ! :D PTL ;)