Sorceresse

Sorceresse

Joined Member # 2494664
2 Posts 213 Replies 680 Reputation

Excerpt from reply #3 : [quote] [...] Sorceress, you must also realize that Sins AI is also quite different from the GalCiv AI. [...] It's easy to say the AI isn't so good, and true enough there's always room for improvement for any AI, but at the same time you need to realize the difference in complexity.[/quote] ;) I [I]did[/I] realize the « difference in complexity » between the GalCiv A.I. and the Sins A.I. You took my post at face value (and I don't blame yo

36 Replies 34,363 Views

Excerpt from reply #18 : [quote] Whomever says the AI sucks in this game has not tried a 9v1 hard or unfair.[/quote] :SURPRISED: A quantity of NINE allied comps is required to illustrate that the quality of the [I]Sins[/I] A.I. does not suck ?!! :NOTSURE: [size="1"] The rest of this thread is great, especially, of course, the awesome time & trouble the OP took to deliver us this epic illustration of [I]human[/I] skill & courage. [/size]

37 Replies 67,380 Views

GalCiv's A.I., mostly designed & programmed by Brad "Frogboy" Wardell of Stardock, is deeply more complex & sophisticated than Ironclad's A.I. If Ironclad wants to develop better quality updates + an expansion, it will have to « do something » about its so-so A.I. coding. That's not my personal opinion : the forum is full of complaints about the dumb & dumber computer players.

36 Replies 34,363 Views

Excerpt from reply #85 : « [size="1"]This game is entirely RTS in my eyes. [...] Some of my posts may sound biting, but I feel as if I've been deceived by the devs.[/size] » Excerpt from reply #93 : « [size="1"]I'm sorry if this sounds scathing but I'm feeling pretty cheated.[/size] » [B]@ Ironclad & Stardock creators :[/B] How can you Adults take those types of feelings with any measure of serious concern ?! They merely represent minu

138 Replies 122,784 Views

Excerpt from post #80, by Blair Fraser of IRONCLAD : [quote] Of everything mentionned here the point I agree most strongly with is : yes, Sins diplomacy needs serious work and we [I]will[/I] be re-doing it (probably [B]for the expansion[/B]). [/quote] :SURPRISED: It's official, then : « they » are working on an expansion ! :D

138 Replies 122,784 Views

[MAGOG]Kruelgor, post #69 : [quote] Sorry, I just get a little defensive when someone speaks badly about a game I love so much. [/quote] Please don't be sorry : The quote you attacked, in your reply #49, was a nasty & petty caricature.

138 Replies 122,784 Views

From reply #63 : [quote] This game is not a 4x game. [...] But I found an interesting RTS game, so I bought it. I then showed it to my friends, all 4x fans as well. I didn't tell them anything about the game, just showed it to them. Their opinion after watching it was "Oh, it's like starcraft!". [...] Sins is a fun RTS, but to in any way act like it's done something other RTS games hasn't is a disservice to games dating all the way back to age of empires, and a disservice to the entire

138 Replies 122,784 Views

[quote] Defending the competetive pulpit here is a losing proposition, Stardock as policy, is going to take your suggestions with the tiniest grain of salt. It's -very- clear who this game and who this company wants to cater to, the casual players. [...] Sins isn't going to hop onto the competetive play bandwagon, dare I say, ever. [/quote] « Spot on » ! The casual players must account for well over 99% of Stardock/Ironclad SINS revenues : A few millions of $

50 Replies 50,993 Views

Besides exploits, another « reason [why] some of us don't play online » is the untrustworthy character of the strangers you meet to share a game. Dark Priest's post #43 insists on exploits, but those who want to win by any means have more tricks in their bag : joining a FFA with a buddy, with the pre-arranged plan to start as secret allies and win as a secret team, being one of them.

50 Replies 50,993 Views

Allow me to be cynical : I venture the hypothesis that most members of our local (and vocal) hyper-competitive « elite » will absolutely migrate to [I]StarCrack 2[/I] and its Blizzard ladders ... ASAP. My hope is that SINS, by then, will have evolved more in the direction of GalCiv 2 (a 4X Space Empire Builder) than SC 2 (a fast & furious RTS).

42 Replies 45,463 Views

Excerpt from reply #19 : [quote] I am a casual player [... but] I guess by agreeing that there are flaws I've become one of the bad 'elite' people who want to ruin single player. [/quote] You're indulging into a [I]facile[/I] caricature of the casual/elite debate. Being a casual player does not require that you renounce all critical rationality and become a servile « fanboy ». Of course, there are flaws : simply mentioning that does not make you part of a « b

29 Replies 61,133 Views

Reply #5, by [B]the_Monk[/B] : [quote] We salute you! :CONGRAT: [/quote] And we salute you, [B]the_Monk[/B], for your time-consuming generosity in offering free, expert assistance to the numerous users who have experienced router configuration issues (among other problems you have addressed). :CONGRAT: ... gee ... this thread is getting so emotional ... :SNIFF!:

33 Replies 60,749 Views

[quote] People need to be patient, it is going to take a long time for Sins to reach an optimal balance.[...] Be patient, they are going to be supporting this game for a long time.[/quote] Sales numbers for the first 6 weeks since release (including, also, the 2007 pre-order sales) encourage us to remain optimistic, in that respect. [quote] As long as they don't burn out from everyone bitching. [/quote] You underestimate the forum experience & resilience of Stardock CE

118 Replies 130,351 Views

[quote] I've spent lots of money on games I regretted purchasing. [...] It's part of life. You sometimes buy things you wish you didn't. That may also happen one day if and when you marry. You may wish you never did. [/quote] I regularly hear my dad say that ! ;) [size="1"](no personal sarcasm against you intended)[/size]

69 Replies 63,097 Views

[quote] Mind you, many of the so called elite people posting on the boards really are indeed elite and do know what they're talking about. [/quote] Since I never compete against humans in MP [I]Sins[/I], JINX, I'll have to take your word for it : I don't have the MP experience & expertise required to evaluate the (possible) gameplay level of forum posters. I [I]do[/I] respect & admire the competitive MP « elite », and I read its posts very carefully. My state

26 Replies 52,622 Views

[quote] Sorceresss, if you agree with Habadacus, then you're agreeing that it's an RTS and essentially saying this game isn't for you. I seem to recall you posting earlier that this game isn't an RTS... have you changed your mind? [/quote] ... you [I]are[/I] very observant, JINX ... I don't recall, but I might have wanted to say that the game was [I]also[/I] designed as a 4X Space Empire Builder ... but, after recently playing more games, I am starting to see SINS mor

118 Replies 130,351 Views

Detailed analytical & critical work, [B]JinxOfSin[/B] : this time, at least, I agree with most of what you say ... even if I don't fit in any of your 4 categories ... [size="1"](Your « "Elite" normal players » expression might be viewed as an oxymoron by my linguistics teacher : a [I]tiny [/I]detail ... even though I do admit that I do not perceive how one can be « elite » and « normal » at the same time.) [/size]

26 Replies 52,622 Views

Excerpt from reply #154, by HAESO : [quote] [...] [B] Just won another game going full eco with two allies and pooling them, 3v3, clan match with XX, just jumped in to give em a full 6. My economy dominated that game even though I had three planets, and got my third one late [/B][...] [/quote] So ... eloquent ... How can we « hate » such a transparent being ? ...

190 Replies 204,927 Views