Mighty Mongoose

Mighty Mongoose

Joined Member # 2539492
13 Posts 483 Replies 15,587 Reputation

I've always thought that, often ships would fire through their own hulls to get a shot in, so something like this would be nice in GC3

8 Replies 6,834 Views

Yup, that about covers it, the way I see it the factories assemble the parts and the Starport puts the ships together.

7 Replies 5,942 Views

This...is...awesome! And my one's in there!! (Giving the Dread Lords What for) Another new one I haven't seen here..."Yor ascendant" https://forums.galciv2.com/?forumid=350&aid=109424 PS: I'm relatively new to these particular forums, how does one create a link in a reply plz.

66 Replies 343,582 Views

You have more tile bonuses on planets, plus you are more likely to find free ships and Precursor artifacts.

2 Replies 2,485 Views

It is a good idea to use the weapon your enemy can't counter and a defence they can't penetrate easily etc etc. Also try and trade with other races for weapons outside of your own. You never know when a minor race that counters your weapons and obliterates you defences will show up. There's nothing more humiliating than when you are owned by a minor.

9 Replies 6,950 Views

Ok, the AI learns on a game by game basis, it doesn't collect data from your previous games, I'm reasonably certain of that. Terror stars are not included in this game, which I think is a real shame, they were soooo brilliant. And yes I think the logistics points have been changed (or rather will be) in Dark Avatar. Sorry I couldn't answer them all!

4 Replies 4,459 Views

When I'm at peace, I let other races take them and get them started, once the economy has been stabilised, I either buy them or conquer them, either way, I get them. In times of war I will admit it is a bit of a scramble to switch contruction from Warships to Colony Ships. Once I was engaged in a very costly war, a ship had a life expectancy of 5 or 6 weeks once out of port. The planets could have given me a huge advantage so I raced to colonise them. Unfortunately with the lack of new

4 Replies 6,208 Views

In all my games it all goes pretty much the same. Challenging is my average skill level (although I have successfully beaten it on all other levels). However, no matter what skill level I play, the AI always takes very long to get large starships. Everyone gets Medium about the same time, which balances out the power. I stick with medium for a few years but then research larger designs, and that's it, I've practically won the game, my military rating shoots up and no other race dares ch

3 Replies 2,176 Views

I have a theme to a class of ships. Ie. Odyssey class: Exploration theme so names go like this Explorer Adventure Interpid Some are a lot more nerdy like the Reynolds class, named after Malcolm Reynolds from Firefly, the ships go: Serenity Firefly Dortmunder Beaumonde Tam Persephone etc etc

31 Replies 20,077 Views

I have seen the Alexians but not the Kwilasians. The Kwilasians were on a map I played but they were conquered before I discovered them, I only knew about them when I found out the Drengin were at war with them.

9 Replies 5,506 Views

I use 'em all for defence, planet being subverted by another races influence, show them the light with influence starbase. Need to fund a costly war, why not tax freighter going through your space with the eco' starbase. falling behind in research, resource starbase. You get the idea

10 Replies 3,732 Views

NICE! You have my vote. Just an addition, you said that you didn't want escorts slowing down battleships, and you said that you wanted fighterbays, maybe all ships or large size and above could be capable or carrying fighters and can either be launcher manually or automatically when attacked, the fighters you put in would be limited by logistics like anything else, you could practically hide an entire fleet in one starship! Edit: TERROR STARS!!

24 Replies 17,138 Views

Star Trek Armada II had a feature very similar in its "Admiral's log" which is like an epic generator, but it doesn't tell a story like this one does. It would have like "Battle of Reticuli IV" then a list of the players, fleets and ships involved. Then it would end with either "Victory" or "Defeat" depending on how well the battle went. It was a very good retrospective on the battles during the game and the losses you took each time

14 Replies 45,534 Views

I know its extremely depressing isn't it. You've just conquered the galaxy, your great battleships are returning home, there is celebration in the streets of your worlds as brave sailors disembark from their brobdingnagian warships, the post Galactic Domination euphoria sets in. Then you go back to a survey and a colony ship, having to colonise and stabilise a bunch of planets, once again trudge relentlessly along that tech tree and subdue the galaxy. There's no escaping it, it happens

11 Replies 10,443 Views