pheonixstorm

pheonixstorm

Joined Member # 2587363
0 Posts 71 Replies 696 Reputation

Never tried with survey ships or colony, but there was a big flap over the star bases. It boils down to one dev who thinks decommissioning a SB to get back the admin can be exploited. Build mining bases for one resource, get a ton of said resource then decom and start over for the next. I looked it up in November so don't recall where the thread was. The reason it is seen as an exploit? We already get a ton of admin during the game. I dont see it that way. Just from techs you don't ge

4 Replies 18,161 Views

Something else to try that can sometimes cause file related issues. Run defrag on your HDD. If a file is heavily fragmented it could be causing issues when reading or writing. An incomplete/corrupt save would cause the load crash. Haven't had this issue myself, though I do notice an occasional slowdown when I have the map zoomed out.

27 Replies 39,927 Views

This is why you wait to see what the AI researches before choosing certain techs. I have yet to encounter the AI to research all three techs between all members of the galaxy. Not for warfare related techs anyway.

6 Replies 24,858 Views

Adding techs to increase the pop cap would be a decent way to go. Increasing the number of terraforming techs is another. I know in Free Orion there are techs for increasing pop such as subterranean something as well as those for ultra high skyscrapers (megaliths I think) which could be another tech way to increase. If the devs won't do it the modding community will.

53 Replies 256,314 Views