GalCiv 1.85: Large Empire UI update, Small Empire Bonus (Summer), so with-in the next 2 months [e digicons]:grin:[/e] From this pinned post The Galactic Civilizations III road-map thread
Seilore
[quote]Any word on when the larger map sizes and mega events are going to be enabled in multiplayer? [/quote] Larger maps are disabled for several reasons. One that type of game takes a lot longer which most people playing multiplayer only play for a few hours or less at a time. Plus the resources needed on larger maps are a lot higher making multiplayer games more unstable. Mega events I wish were enabled, especially ideology ones.
I also think this should be an option or, make it so that teams don't follow game restrictions and can trade techs/broker techs even if disabled in the game. This being that if we're a team we most likely will be trading and coordinating our efforts.
[quote who="admiralWillyWilber" reply="15" id="3642135"] I was at best buy the other day the windows tablet and the androids have the same hardware. [/quote] That may be, however, several things that prevent this from working... Android OS is different than Windows 10/8 (One would need to have Windows 7/8/10 to play this game not supported on Android nor will it easily adapt to android). Minimum Memory requirements for GalCiv III is 4 with recommende
[quote who="Frogboy" reply="3" id="3641813"] I'll be around! I'm always around! Happy 4th to you guys too! [/quote] :) You're Awesome, some days I wish I had the skills to work for a great company like yours
[quote]4. Sometimes on new games, I will click on a technology on turn 1 and get it for free. Sometimes I might even get 2 for free. But sometimes, none at all. What is up with this? (yes this is playing the same race, just different maps) [/quote] This happens w/ the free tech points race trait. If you start a new game and then save and exit and reload it you won't get your free techs. Otherwise it depends on the value of the tech you choose.</p
[quote who="admiralWillyWilber" reply="12" id="3641528"] Can you help me figure out how to put this on the android. [/quote] Not possible, a new top of the line tablet would not meet minimum specs for Galactic Civilizations III. Even if you had a Windows 10 operating system installed on the tablet it still wouldn't have enough power to support it. At this point the best thing would be to run through a computer. Even if you could get a basic computer for
Tested by booting via Windows 7. I was able to use Remote Go (App/Program) and successfully run Galactic Civilizations III 1.8 on my computer but, play it on my android tablet. Several downfalls is obviously you are still really doing everything on the computer it just appears that you are playing it on the tablet with the remote connection, although sound/video are all there and looks great. Other downfalls. No easy way to adjust zoom level w/ the touch screen.
[quote who="Greg__B" reply="6" id="3641371"] I thought I read somewhere that Steam changed the way bundles work so that you'll only get (and pay for) the games you don't already have. [/quote] hmmmm... interesting I was able to buy Space Engineers for my kids from my acct as a gift even though I already own it...
[quote who="pshaw" reply="33" id="3641263"] Quoting Seilore, reply 32 MP on Tuesday night 6/21 we could not continue saved game 1.8, game would load and then lock up on the first players turn, game would not continue. we only tried a couple of times as one of us had to go do to a family issue, however, it seems like
[quote who="admiralWillyWilber" reply="5" id="3641120"] Sellore is there any way to pull that off again. [/quote] The remote app I had that came w/ my motherboard and downloaded on my tablet doesn't work now that I upgraded to Win 10. I would have to boot from my Win 7 HD to get it to work. I guess there are other apps out there but, I haven't tried as of yet. If I get a chance I'll try that over the next day or so and let you know more specif
[quote who="admiralWillyWilber" reply="2" id="3641089"] I would still pay for a gc2 version. Seeing the competition gc2 should sell very well. I would point out that this probably be less complicated than making a new game, or an expansion which he has plenty of teams dedicated to games. Which once he made the game I'm not asking for continuous support as long as it doesn't crash. I would mention that thisIs a market that they would do well with producing quality games. <br
MP on Tuesday night 6/21 we could not continue saved game 1.8, game would load and then lock up on the first players turn, game would not continue. we only tried a couple of times as one of us had to go do to a family issue, however, it seems like we went backwards here... (as far as stability not overall).
[quote who="pshaw" reply="24" id="3639401"] I don't think we'll be able to fix this before release but we'll make sure it get fixed soon after. Any other problems in MP? [/quote] That was the only thing we've noticed besides the text color bleeding which is minor...
Not able to initiate diplomacy with other players (in multiplayer, 20 turns in) is that as intended? We are able to by clicking on another player and navigating over to us in the trade screen, however, not by clicking on that player and trying to "speak to" it's grayed out.
The game flakes out currently with 3 or 4 players it would be horrible with 6.
Tested, however now we, I, have a whole new issue, it appears my install is corrupt. I've tried completely uninstalling the game both in the Steam/Common folder and My Documents folder deleting both and reinstalling but, now we can't get the lobby to acknowledge me clicking ready in either version 1.7 or 1.71. Finally in 1.7 we were able to start a game :) 1.71 is a mess with us though at this point. See new ticket RJM-589-85783
[quote who="Around999People" reply="19" id="3635636"] 1) Exploration treaty: I like being able to have it with multiple factions. Its a key mechanic of my game style for certain factions [/quote] So did I, however this causes huge issues in larger maps having 80 exploration treaties. Turn times jump to 5 minutes or greater. So even though I like having that ability I understand why they limited this, hopefully in the future they can figure out how to make this ha
I am unable to see any MP game with the 1.71 update, I can join friends lobby but, we can't start once I'm there. I believe it's an issue with my installation, I completely removed the game/deleted the My documents folder and the Galactic Civlizations III folder in Steam and re-install with same issue. I will be creating ticket later if I can't figure it out.
[quote]"Expiration Treaty" now requires the later Alliance Tech. Also increased the relations level required to get it. [/quote] Is this a new treaty that expires. [quote]The "Exploration Treaty" is now limited to one per faction [/quote] Wish this wasn't case but, I understand as having many of these slows down the game, performance wise. [quote]When clicking the next/back arrows in the Trade screen, it will now switch between any
[quote who="pshaw" reply="10" id="3635355"] We were able to reproduce the crash internally today on a different machine. It appears that if one of the PCs has a ship design copied into the core game folder, the game will crash in multiplayer on the other machine in the same spot as you were experiencing. The files could have been manually copied or added incorrectly by a mod. Validation the steam files would not fix the problem as steam doesn't check for files
[quote who="Island Dog" reply="2" id="3635260"] There's an update coming soon. Should have the changelog about that soon. [/quote] Awesome
They've been unusually quiet over the last two weeks :S
Any updates on this I replied to the ticket asking for an update no response as of yet, however, I know you guys are busy :) .
[quote who="pshaw" reply="7" id="3634221"] The ticket was closed by mistake. I've asked that it remain open until it gets addressed. [/quote] Thank you.