Seilore

Seilore

Joined Member # 2606837
74 Posts 737 Replies 2,553 Reputation

This ticket was closed with no additional responses. We attempted additional options last night including renaming our My Documents/GalCivIII folder so it creates new on game launch, we attempted multiplayer game between just the two of us using core factions, I Thalan, him Terran. Game still crashed as soon as it loaded.

12 Replies 8,977 Views

[quote who="rap33042" reply="25" id="3633868"] I'm looking for the list that includes the opt-in updates. Version 1.7 has had several opt-in updates-- there must be 5 or 6 by now. I know I saw that list once upon a time but, for the life of me, I can't find it now. I've searched Stardock, Steam and the GalCiv3 forums to no avail. TIA, Richard [/quote] This is the complete list of 1.7. There were 3 opt-in's in total prior

30 Replies 179,813 Views

This is the link for the 1.7 change log https://forums.galciv3.com/476400/page/3/#3632522 Everything that was highlighted for the various opt-in's for 1.7 (total of 3) has been un-highlighted being that 1.7 has been released now and is no longer an opt-in. As long as you have the game auto-updating when a new update is available you will have 1.7. There is no available opt-in's at the moment

49 Replies 262,131 Views

[quote who="Horemvore" reply="7" id="3633782"] Haha "This Video contains content from CBS CID, who has blocked it in your country on copyright grounds" ROFL. [/quote] Interesting being it's just the trailer (preview) for the episode. An advertisement to hopefully entice viewers to want to watch and purchase the episode. I'm surprised they have any restrictions on this video.

10 Replies 35,867 Views

[quote who="Horemvore" reply="4" id="3633736"] LMAO On the Short Story! Made my day [/quote] Star Trek: The Next Generation - Season 7 Episode 12 Pegasus http://www.imdb.com/title/tt0708817/?ref_=ttep_ep12 [video]https://www.youtube.com/watch?v=zxWbrO3XUdU[/video]

10 Replies 35,867 Views

The game as it's natural state without modding doesn't have it in, The game signed a treaty 60 years ago with the Romulan's preventing it from researching or developing this technology. Unfortunately about 30 years ago they did experiment with it which unfortunately caused many deaths as the ship phased into solid rock in an asteroid. This was largely kept secret until about 20 years ago when everyone was made aware including the Romulan's.

10 Replies 35,867 Views

Galactic Civilizations II did a very good job at this, however, at this time the only way I know of getting around that is do what Larsenex suggested and enter into manual survey mode, which is a pain in the extreme map settings or accept that they will go to waste.

12 Replies 19,531 Views

[quote who="Rhonin_the_wizard" reply="1" id="3633113"] You are making a mountain out of a molehill. There already is a thread on 1.7 Hotpatch #1. It was posted about 3 hours ago here. They(Stardock) post more on the Steam forums because here(on the official ones) there are a lot of fans that answer questions for them [/quote] Hmmm... It's not pulling in the general list of topics must have missed it. So I apologize for not seeing it

4 Replies 26,145 Views

I hadn't noticed this until today as I rarely check the Steam forums as many of those forum posts aren't as dedicated to the game as forum readers here on the official website. However, after checking this I see there is this post... 1.7 Hotpatch #1 http://steamcommunity.com/app/226860/discussions/1/364040166668647549/ Which has no mention here in the official forums?<

4 Replies 26,145 Views

Quoting Steam Forum Post http://steamcommunity.com/app/226860/discussions/1/496879865902831770/#p5 Greetings! This list just covers the the release and the first year from release. Our GalCiv III timeline goes out to 2019 in terms of the "broad" features we want to do. The details (including DLC) will be heavily determined by you guys.<

121 Replies 734,414 Views

[quote who="pshaw" reply="1" id="3633070"] Thanks for the report. We're looking MP right now. [/quote] Thank you, we spent about an hour last night attempting to get the game working with multiple configurations. I had verified my game integrity, the other player had completely removed his game and reinstalled. This had no change. All games included just 2 custom faction (normal ones we've played with before with no changes) and/or several c

12 Replies 8,977 Views

[quote who="The Sisko" reply="6" id="3632958"] It's essentially a broken promise. It was meant to be one of the first things fixed coming out of the beta, but has just been continually pushed back and now will never be part of the base game. Given it has been pushed back so far hopefully that will mean we'll actually get something meaningful. Also I hope that they take the opportunity to look at the combat system as a whole. It needs significant work as we

7 Replies 34,657 Views

I thought this was resolved prior to release about a year ago, however, in 1.6 & 1.7 I've seen this a few times. A specialty tile is occupied by the planet capitol. Why is this? Isn't there a check that states do not place capitol building on special tile? See image below.

1 Replies 3,245 Views

[quote]The UI leaves a lot to be desired. Examples: Simply getting a count of the opponent's planets? And other such statistics. [I later found this one in the diplomacy screen, but that's a bad place for it to be exclusively. [/quote] A: One can estimate number of the average player in the game. At Gifted - Godlike AI just after the colony rush the AI typically has anywhere from 50-100% of your number of planets. (Should you be decent at colonizati

19 Replies 23,730 Views

Open Borders - One needs to have semi good relationship with in order to initiate this agreement. Should you already have an agreement with the faction, one won't be able to initiate another agreement until that one expired. Some tech trees may even require one to research basic diplomacy for this option. Peace Treaty - In order to initiate a peace treaty one must be at war. There is also a cool down period (I believe 20 turns) before that AI faction will even sp

3 Replies 6,707 Views

[quote who="wpkelley41" reply="15" id="3632446"] When I attempted, the bar read: "None-Opt out of all betas." I was unable to change anything. Does that mean the beta is gone? When I start the game, it reads version 1.7. [/quote] Sounds like you're good. You could click on verify game cache if you want to be sure.

30 Replies 179,813 Views

[quote]can you add a setting to default this option to NO?!? its annoying as hell to have it set automatically on when building a new starbase [/quote] The only thing that I see as a benefit would be to have the ability to turn all off or all on but, otherwise I don't see an issue with new games. Only current games that this is an issue.

10 Replies 55,286 Views