Annatar11

Annatar11

Joined Member # 2632777
34 Posts 6,213 Replies 28,704 Reputation

Yeah, if I remember right at the end your best bet was always good ole bullets. Forget energy weapons or gauss, because the enemies were highly resistant to everything, and bullets were more plentiful and cheaper.

13 Replies 28,114 Views

I am pretty much in complete agreement with Krazikarl. That said, I don't want the company to go under because that just benefits nobody. They just need to put out a good game after a terrible streak of pretty big disappointments.

33 Replies 85,573 Views

Oh it only the mission design in Tactics was better. The graphics are nice, the engine is nice, but the gear scaling is so way off! You finally get the iconic Gauss Rifle towards the end and it does nothing against the enemies you're fighting. :P

13 Replies 28,114 Views

Adding my vote to Bad Company 2. ARMA 2 is a good game, but there's little interaction with the environment, and I think it's much slower than what you're looking for. On the other hand, in Bad Company 2 you can collapse buildings, blow out walls, level trees, all sorts of fun stuff.

26 Replies 93,516 Views

I don't see how Xbox Live and Steam are related. It's true that you need to have Live Gold to play Multiplayer, however the vast majority of Steam's games do not use Valve matchmaking/servers, so that comparison really doesn't hold much water. And it's the only thing Steam has that's worth charging a monthly fee over, unless they slash their shop prices across the board and have membership to be able to buy (basically what warehouse stores like Sam's Club, Costco, etc do - dirt cheap stuff, b

472 Replies 1,491,405 Views

[quote who="seanw3" reply="7" id="2881489"]Capitalism is powerful because the government can create economic incentives to make the populace do just about anything. And we only need to conserve power until 2060 or so. That is when the whole fusion power thing kicks in and we just don't have to care anymore. I do apreciate, Lord Xia, that you are progressively not caring about power usage. Such a futurist this guy. In kind: We only need to recycle metal until t

38 Replies 78,067 Views

Oh, I read it as one and the same.. it's probably separate from the Elemental track because in theory any game that uses the engine should be able to use the mod layer. Maybe with modifications depending on whether or not the engine advances, but in general..

157 Replies 408,823 Views

[quote who="Heavenfall" reply="1" id="2881321"]I'm not familiar with both so I can't really speak up. Can you tell us more exactly what the mod layer is, and how/if it relates to Elemental?[/quote] Basically, they want to make scripting available to modders. Without exposing the source code, that means there needs to be a "wrapper" of sorts that talks to the engine, that's the mod layer. It's either Python or LUA so the modder codes in either of those, and the mod layer goe

157 Replies 408,823 Views

[quote who="Mayjori" reply="15" id="2881143"]let me start by saying, im sick of MMO's, been playing since the MUD days, heavily since UO, and its just the same ole regurgitated shit now. Ill get my knickers in a twist when someone does a good sci-fi, twitch based mmo. Im looking forward to Planetside Next (LOVED playing planetside when it was more populated, most epic battles ever.) As for FTP, i fucking hate them, i would rather pay 10-15 bucks a month for years to play a QUALITY

35 Replies 109,329 Views

Yeah, I didn't include League of Legends because it's not quite an MMO. I think LoL is a bit unique in that it's *only* a competitive game so having stuff that actually influences gameplay be real-money only would basically cause the whole game to fail. MMOs can get away with that because most of them are focused on PvE, where power imbalances aren't really an issue.

35 Replies 109,329 Views

The normal engines way out of grav well bug dates all the way back to beta.. that was a fun one. It has been mostly squashed and is very rare. If I remember right, one of the causes was when ships were chasing trade ships that jumped out. I guess the game wasn't cancelling their movement orders and they tried to slowboat it to the next grav well :P Wasn't there another ability with the nano jammer bug? I don't remember what it is now, but it was also going off on its own whenever the

17 Replies 15,454 Views

[quote who="Tridus" reply="3" id="2880639"]First of all, "Free To Play" is pretty much a lie. It's a demo. If you want to get past the first little bit, it's most certainly not free. This model is usually used by Facebook games, and it sucks. It causes the games to be designed such that you gradually slow down farther and farther, and need to pay to do anything at a reasonable pace. If the game is in any way competitive, people who pay have an advantage over those who don't. <

35 Replies 109,329 Views

[quote who="ZehDon" reply="16" id="2879892"] Quoting Darvin3, reply 11WoW as #1 should come as no surprise; I may hate it, but there's no questioning it has definitely been the most influential PC game by a wide margin... When the list is called "Top 25 Games of the 2000s" including World of Warcraft on it really devalues the entire list. Is it popular? Sure. Is it selling well? Of course. Is it making Activision Blizzard over $200,000,000.00 a month on

43 Replies 98,767 Views

Everyone seems to be missing the point about DRM, or assume every "pirate" knows how to use torrents/IRC bots/etc. I don't believe any suit at these publishers actually believes that their DRM curbs the hardcore pirates. What it does do, however, is curb the casual piracy. The group of friends who can copy a disk and pass it between each other so all 5 of them can play the game off one disk, but don't know where/how to download it. We the savvy gamers and internet crawlers are not the "target

30 Replies 108,613 Views

[quote who="Fistalis" reply="15" id="2876693"] Simply that those who have that sort of thinking tend to ignore the fact that any crazy BS PC publishers come up with eventually makes it onto consoles.[/quote] What fact is that? How many things can you name of the "crazy BS PC publishers come up with" that made it onto consoles? The only reason they didn't bother with serial numbers before is because the consoles themselves are physical forms of protection (which is why pirates nee

22 Replies 92,391 Views

Yep, the trailer and the game is basically 100% fan service.. they didn't do much new stuff, and instead it looks like they just brought back the old Duke into the modern era. And I'm totally fine with that :D

5 Replies 19,736 Views

[quote who="Mystikmind" reply="4" id="2874415"]So let me get this straight, Microsoft expect us to believe that one little irrelevant problem manages to be such an intrigal part of the whole OP update that the whole process fails??[/quote] So what do you want them to do? If it finds a screwed up Win 7 install (which sounds like what this cleaner app did, screw up the original install), to figure out how screwed up it is before trying to figure out if it can apply the update? It seems

13 Replies 71,571 Views

[quote who="DrJBHL" reply="28" id="2871134"]ignorant of how cool they actually are.[/quote] Pretty much depends on who's looking at it. To a person who spends most of their time on the desktop.. okay, they might be cool. To a gamer? They don't do anything for a gamer. Can't see your desktop while a game is running, and all the fun stuff you can do with windows doesn't really do anything else. Undoubtedly SD has a sizeable fanbase of strictly app users, but most of the new blood coming

65 Replies 129,919 Views