Solam

Solam

Joined Member # 2744269
43 Posts 456 Replies 1,339 Reputation

What I do not want to see is an Underground area where everything woks like on the top level. meaning an extension of the main map. That's a no no. What I would like to see is caves and dungeons for troups to invade and find treasures. Nothing to build and only to explore and find Items, heroes, monsters. In MOM you had ruins and towers and the likes. You could only do battle and then would be rewarded. I would like to extend the experience where you can expand on

14 Replies 8,567 Views

hell I just bought a pc now and for some reason I yhad a feeling Vista was still new stuff. Now with what I hear it's old stuff And I will need to get another OS. Did Xp not last for 5 or 6 years or soemthing? Now vista is in for 2 and it's game over... What am I missing?

17 Replies 18,634 Views

[quote who="Rhishisikk" reply="24" id="1950030"]Just a pesky interface question: How will user-supplied 'mod' content interface with MP mode? Are we looking at something like Battle for Wesnoth, where all players need to hunt down the most recent version of the mods being used to play the game? Or will there be some manner of automated mod gathering tool? But the main gist of this question is 'can we MP with mods'? [/quote] </p

25 Replies 74,574 Views

I played GURPS, Dungeons and Dragons& and we still gather once every two weeks for a game. I just love playing even at 34! My girlfriend thinks I am a freak though...

16 Replies 11,587 Views

I guess the more options we have the more the game as value IMO. If we can tweek the game we can create lots of different scenario in a sandbox game. Everybody here mentioned this I just thought I would too. The mroe the happier.

24 Replies 19,391 Views

I have a 64 bit ready laptop (man it's new two months old) But i have a 32 bit os. Can I upgrade it to 64 bit and is that cheap or expensive? Thanks

34 Replies 38,653 Views

We all rather know now and see what it looks like then to wait in ignorance. Moreover it's a way of doing business with stardock to get their customer input with the making of their games. If they want our input while they can still make major modification now is the time.

22 Replies 28,949 Views

Anybody have some screen shots of the civ 4 fall from heaven? I do not have civ 4 I would like to see if it's worth buying first. Thanks

12 Replies 48,573 Views

My very first game I played with on my tandy 16 was Champion's of Krynn. It was botchy and graphics were bad but I loved the game. I also still have eyes of the Beholder the box and the hintbook. Never wanted to get rid of it. It was way cool. I guess at 34 I am getting old :p

32 Replies 66,462 Views

[quote who="vieuxchat" reply="13" id="1942127"]Why not thinking in "reveers". you don't really gain much xp, just "temporary" abilities. And they become permanent only if you fight enough to make them persistant That's the way we learn [/quote] I was thinking more or less the same as you. You get a certain kind of hero that as the potential to do different things and depending how he or she is used she levels in regards to the play style. I would still like

15 Replies 11,400 Views

[quote]Sounds like a wireless keyboard would be a worthwhile investment for you! [/quote] It's worse then that LOL I have a laptop so it as nothing to do with mobility. The reason why I want a button on screen is I slouch on my sofa with the laptop on a little table far away and I do not want to be bothered with a keyboard necessary key. I know I'm lazy when I play my 4x games :p I'm sure it's not something that will be hard to add!

92 Replies 225,532 Views

I do not like anything to do with real-time. I do not like being rushed. I do not like having to look at all of my troops all at the same time and be expected to react to them all. I do not like having to stay beside my keyboard because I might have to touch space to pause the game. (I play galciv with my mouse only. The only time I touche the keyboard it's to rename stuff.) 1- I hope that it's going to be turn base. 2- If it's not, I hope it will be turned base

92 Replies 225,532 Views

I think we all forgot one vital point. We are all thinking about hiring or convincing a Dragon to work for us. I wonder if by actions and or battles one could come to loose the dragon he has. Maybe Mr dragon is rightious and you start killing the innocent and it turns on you. I find that idea very appealing also. Oh the chaos it could make... mouahahahahahahaha!!!!!!!

42 Replies 88,964 Views

[quote]Dragons are neutral. They're not on your side unless you can recruit them. And they're not easy to recruit; your sovereign (your player character) might have to negotiate with them in person which, as you can imagine, is very risky, but the reward is very high. .[/quote] I just LOVE that idea. To actually go and negociate with a dragon is incredible! I wonder who is more powerful at the start of a game. Dragon or the channeler?

63 Replies 52,843 Views

[quote]The trick to using magic effectively is by thinking of the most efficient means of doing something... Sure you could use fire to burn a bunch of peasants in one big incendiary pillar... But what would be MUCH more efficient would be to simply conjure a little bit of air straight into each soldier's brain. As long as you can conjure that cubic inch of air within an area of about a cubic foot accurately, it shouldn't be very difficult at all. That sort of accuracy is less than the accura

71 Replies 58,580 Views

I always prefered turn base battles for these kinds of game. The reasons why I love 4x strategy game it's because ther is no stress and no need to rush. I am worried I will feel rushed with continious turns. I remember the game LORDS OF MAGIC where after a week I put the game away because battles were to complicated with so many troops all needing directions and all mving together all the time. There was no real possibility for me to create any strategy for battle. I prefer hexes and turns to

34 Replies 86,356 Views

Random is the way to go. When you always know what spells you'll get you always research them the same way or at least it's unlikely to change your patterns. With a random element you get to adapt every game.

18 Replies 12,070 Views