Is ANNO one of those Facebook games? Mafia Wars was my last Facebook game, but there was another MMO I remember getting into once upon a time. That's right, Evony. We played it as a team and the bots finally got us. I felt like setting up bots was giving too much of my life away to a game. We did pretty well against them for a while though. I liked the Yor in DA. In TotA on suicidal, the Torians are incredibly powerful. That super breeder abilit
MottiKhan
Well, that was going to be my last game for a while. But then my wife kinda goaded me into upping the difficulty to suicidal. So now there's a new game in progress. I really like the unique tech trees. I'm usually top dog on tech, but that's not easy to do on suicidal. The Torians are on top of everything by a wide margin and I've been buying trade goods from them. I've been threatened several times by the evil races,
[quote who="Neilo" reply="3398" id="3421569"] Ohh Demigod....wish that community didn't die..loved that game! I'll have to re-install that too!!! [/quote] Yeah, it was pretty fun while it lasted. I especially liked the tournament games. Here's my latest from TotA. I finally got through the military victory conditions. [IMG]http://i.imgur.com/nuEyn3S.jpg[/IMG]
Nice! Thanks Doc! :)
It can take an extreme amount of time to upgrade in GalCiv2 if you're far away from a planet or starbase. I don't remember if the max is 133 or 233 weeks, but either way, it makes upgrading impractical. Your ship will be at 1 hp the whole time. If your ship is outside of its movement range, you can run into this. There are several ways you can find your ship outside of its movement range. I come across it most often when I buy a ship from an AI.
[quote who="Achronous" reply="12" id="3421863"]we have to remember that this is just a game[/quote] Sacrilege! [e digicons]:(O[/e]
[quote who="michaelwhittaker" reply="2" id="3421308"] Oh I'm not saying that it is the stardock website. I'm talking about the Cyberlink products. This is not an attempt to trash Stardoc. I'm trying to warn everyone to star away from Cyberlink the company of software. If Cyberlink is part of Stardock please fill me in, but if you have the solution please fill me in.[/quote] If it has nothing to do with Galciv3, why are you posting this here? It d
Multiple monitor support would be great! Hopefully, we'll be able to open several windows across several monitors. I can see having one screen locked to the main map and maybe 3 others with espionage, the planet control list and a final one bouncing between the ship list and any other that I might need. It would be nice to work undocked like Jim above me says if it's a fewer than 4 monitor setup. :)
[quote]i hate steam becouse i heard that they can disable account for no reason and i saw their automated replies.[/quote] There's an easy way to avoid this. Stay away from their forums. That should be easy to do since you hate them anyway. I avoid their forums mostly out of indifference. [quote]They will eventually place it on another service, if for no other reason than a lot of people want it. Remember those big threads a week ago?[/quot
Have fun with it, Neilo. I'm doing a game on the next difficulty up from crippling. I forget what it said, but it might be painful. It's been at the stage where I could just get alliances with the remaining AIs, but I'm trying to reach a military victory. I have to buy 4 huge ships each turn to avoid the economic penalty and my military is growing beyond usefulness. I'll try to stick it out for the military victory. No promi
Some sort of carrier or carrier like device is hinted at in Brad's comment referenced by Tridus above. Luckily, he also says something to the effect that it won't devolve into a tactical shoot 'em up. I'm looking forward to seeing what's in there. :)
It looks like a Firefox problem. They're downloading as .htm files in Firefox if I double click or right click/save as. They're downloading correctly in Chrome, though. With Firefox, I just renamed the extensions back to the original and they work.
Yeah, more major races on a massive map would be nice. Maybe 15 or 20? Who knows? Stardock might have something up their sleeve that could surprise us. Fingers crossed. :)
There isn't an official thread for suggestions, but we've been posting in this one... What would you like to see in GC3 (your perfect 4x star game) It's a nice brainstorming thread and it's generally understood that any idea can go there without being put down.
I'll probably name mine after my wife. I might not tell her for a while though. $100.00 doesn't exactly show up on the radar, but she might not like that I bought something that doesn't exist yet. [e digicons]:X[/e] Maybe I'll let her know when the alpha is out. [e digicons]O:)[/e]
[quote who="Embird" reply="3392" id="3416838"] In the past, I had settled on crippling as my standard fun game. Just played one and found it much more difficult than I remember. [/quote] I'm right there with you on that, but you're ahead of me so far. I'm only back up to Painful now and have no idea where I'll end up. I'd bet Suicidal will be too much though. I'm on my 3rd game since firing up TotA and a lot of it'
[quote who="jrdufour" reply="62" id="3416840"] I honestly don't care that much about how 'accurate' certain star colors are. if you want realism go play some simulator game. Still, there is the argument that stars unlike our own exist in a different galactic super-cluster beyond the (current) visible range of telescopes. Or that Galciv3 takes place in a different universe where the laws of physics are close, but different enough from ours t
[quote who="Seilore" reply="4" id="3415946"] Stop being so critical about what is "real" and what is not. It's a game, get over it. Whether it's green/purple stars or sound you could also argue light/warp speed. There are many things that are not possible as currently known, are any of these game breaking, no as if they were, I hope your not science fiction fans of Star Trek, Star Wars, Stargate, or most other sci-fy movies.[/quote] Yeah,
[quote who="erischild" reply="3390" id="3415685"]As someone who has slowly worked up to Painful, I appreciate hearing that it isn't all that bad to be here and I don't have feel a need to push to reach higher and higher levels. It is a satisfying contest and I don't play for score. Happiness![/quote] It's good to see you in the Tyranny thread, erischild. [e digicons]:beer:[/e] Yeah, we played for score and came up
[quote who="lecek" reply="14" id="3415777"] Torian Baby Back Ribs. MMMMMMM Hickory smoked to perfection. Comes with your choice of 2 sides. (Sorry, no salads available.)[/quote] Bacon for both sides please. [e digicons]:)[/e] Salad? Isn't that what food eats? [e digicons]o_O[/e]
[quote who="particlewave" reply="3388" id="3414886"]In my last game I was using it as a lab experiment, sort of (tiny, one opponent, 8 minors, etc.) and basically just screwing around trying unorthodox methods, like gifting all my worlds to one minor civ, with the exception of one class 20 planet I think it was plus my home world. I would then bribe most of them to go to war with each other. [/quote] LOL! Epic! Just instigate and watch the mayhem! [e digicons]XD[/e]
I'm thinking that the behavior is related to the game difficulty setting. If you have the AI set to "Normal" in TotA, it's a rather disappointing adversary. I mentioned something like that in our GalCiv2 team forums. Bumping the AI to "Intelligent" helps a lot and they start playing to win. That would be the "Tough" setting if you'd like to go back and try again. It's still not as aggressive as I'm accustomed to, so I'll be bumping the difficulty up
[quote who="Seleuceia" reply="11" id="3415235"]Ugh...here we go again....[/quote] Excuse me if I'm mistaken, but I don't recall ever having had a conversation with you. That being said, it's hard to ignore an invitation such as yours. [e digicons]:grin:[/e] [quote who="Seleuceia" reply="11" id="3415235"]First, let me pose a philosophical question: what is green?[/quote] Your philosophical belief system is not at issue here. You can believ
[quote who="Seilore" reply="7" id="3415181"]According to that post there is no purple stars either,[/quote] Actually, the article says that there are purple as well as green stars. Just because we can't see them doesn't mean they don't exist. ;) [quote who="Seilore" reply="7" id="3415181"]at one time we thought the planet was flat, that everything orbited around us and we were the center of the universe.[/quote] Hahaha! Yeah
[quote quoting="post"] Well, I just found out GalCiv2 has a massive error! Apparently, green stars do not exist; http://www.youtube.com/watch?v=YlIJl2_ncJQ So, maybe not include them in GalCiv3? [/quote] Well, that's just one scientist's view. Here's another... [quote] The answer is that there are stars that are green, that is, they emit their peak radiation at a wavelength that we define as green.