pndrev

pndrev

Joined Member # 2792919
3 Posts 201 Replies 24,552 Reputation

Well, if you start with that, we'll have to be consistent: colour, armour, neighbour... elimination of the letter 'z'... I remember a very funny open letter by John Cleese on the subject, I'll see if I can find it when I'm home. pndrev Squire of the Queen's English

60 Replies 44,930 Views

Since we're supposed to post bug reports in the public forum anyway, I guess that posting AARs and such is also ok? Never been part of a beta before, so I just want to be clear on that. Great job on the beta by the way, I've rarely been this excited about a new game.

62 Replies 116,674 Views

*argh* Just when I decided to call it a day and check out the beta tomorrow... Oh well. Who need sleep anyway...

64 Replies 23,206 Views

That is just a sideeffect of the fact that in the last century the time between inventions and technological breakthroughs has become shorter and shorter. Personally I wouldn't dare make a prediction further than 2025, and even that can be daring. While we're on the subject of shorter and shorter time periods... Are we there yet?

106 Replies 80,026 Views

Well, for the last few patches, you COULD continue your old games. And the _beta_ patches (save a few that were bugged) actually WERE metaverse compatible. So this is by no means as easy a question as you think.

4 Replies 7,360 Views

Yes, I know the beta isn't out yet. However, maybe someone can give me a heads-up on this matter. Will the beta be MV compatible? I'm in the middle of a MVL game, and I need to know if I have to finish that first, or if I can update to TA and then submit. (For that matter, since this is kinda an open beta, will it be ok to post AARs from the beta?)

4 Replies 7,360 Views

[quote] If they really release it at the end of the day, I will have to stay up long, cause I live in Austria (where it's already 10:20am). But the beta is more than worthy a day without sleep. I'm glad I don't have to go to school today and tomorrow. [/quote] Yeah, Germany here. The same 6 hours difference, only I have to work tomorrow. Thank god Thursday is a holiday.

64 Replies 23,206 Views

[quote] What say you pndrev, got a character spare to join our Tyranny of Evil....help us climb even higher up the rankings? [/quote] Of course. I even expect to get a few games in during the next few weeks.

52 Replies 26,433 Views

Now, I admit fully that I'm no expert in the mechanics of GC2. However, the way I understood sliders and production, setting military to 100 (or close) and then building a social project / no military on a planet should give me some kind of production. Example. A planet has 30 mp, with only social building in the queue. I expected that the surplus military production gets used for social buildings. However, there is ZERO production transfered from military to social. The same t

2 Replies 5,485 Views

And here's yet another vote for removing the civ cap. It only makes sense on small or maybe medium galaxies, larger than that, there should be enough space for even 14 or 15 civs to expand a bit before being forced to go to war.

45 Replies 33,171 Views

Have a look at your Dark Avatar directory under 'My Games'. Any modified races (both player and AI) should be saved there, as .xml files. Those are also the files you need to edit if you want to change descriptions, names, etc. outside of the game.

4 Replies 5,021 Views

No. That would require changes to the GUI and the actual code. While the editors that are coming with Twilight look impressive, the core of the game is still in the hands of Stardock (where it belongs).

1 Replies 2,929 Views

While having a slider to control the max number of stars would of course be preferable, I'm not sure it is wise. As far as I understand it (feel free to correct me), scoring depends to some degree on the number of planets available (population, economy, research...). So given the same galaxy size (gigantic for example), players with better computers, able to handle more stars would be able to achieve higher MV scores just because of their better hardware.

152 Replies 46,340 Views