I really dont care if it is balanced. Its distasteful to fundamental principle of RTS games
P5yy
[quote] For people who are still having trouble, we can't operate in a vacuum with no detailed info. Please zip up your minidump file, a dxdiag report for your PC, your save games that fail, and a description of the issue (with as many details as possible) and send it to support(at)ironcladgames(dot)com. [/quote] Offer a place to upload minidumps easily. You have a place for maps , why not have one for dumps. Finding the file,Zipping, Attaching,Sending email, ...It re
Was able to host in 1.04 , but now unable to in 1.05! What is up with that!?
well im real noob about it , but sometimes if i get disconnected from ico..like u say.. I quickly check if google works , and sometimes i see the bubble come up saying that my connection is reconnected so i know it had a blip.
If your reading this then ive just directed you here from ICO. Direct Download , no unzipping crap. Save to Galaxy Folder in Sins Directory http://www.freewebs.com/tflhw2maps/Painted%20Desert.galaxy Right Click and Save . Dont left click and open
Unit control ...sounds better then micro :P
Is your router disconnecting then reconnecting? This could happen if your router is overheating.
Button top left next to the menu button , looks like a camera with a padlock or arrow. You accidently pressed that when it became all screwy?
Only thing I can think off is that you were targeting his cap , and he was targeting your frigs. He kills your frigs , gets a nano-upgrade , then overwhelmes your cap.
[quote]There's a cool new map with over 100 planets in several stars. Ancient Gifts?[/quote] LOL , yea I thought it was a cool map at first , till I went Vasari and had RA out in Full Flow before I even met the other players.
Bah no edit ...it doesnt totally describe grindstone ...but its getting there. Yea I see what u mean. a bit crazy tho
[quote]Seems like the folks who wrote this slow as a pig forum software wrote Sins Seriously, their should be some type of maps (that Stardock creates) specifically designed for fast games.i.e. (obvously converted to whatever race you choose)Start with like 15k credits, a chunk of metal and crystal, maybe 8 total planets, all with 4 asteroids for the map.You start with a fully upgraded home world, 2 military and 2 Civic Research Units. 1 Repair bay, 1 Gauss2 Free Cap ship purchases, fully crewed
[quote]If there is a problem finding people to play with, want to know how to make it WORSE?Post crap like this thread.[/quote] Want to know whats even worse then that! Bumping this topic to the top... ...oh wait...shit :LOL:
Ok heres my 2 cents... Basically RA has a limiter of 150* fleet points. At level 2 this is upgraded * number being totally arbitary and subject to balancing.
I just wonder why Ironclad didnt add NAT-T in the first place.
clickable link[link="http://www.freewebs.com/tflhw2maps/Areolian%20Sector_5v5fix.galaxy"]WWW Link[/link]
Hi , Ive fixed the map for you. :) http://www.freewebs.com/tflhw2maps/Areolian%20Sector_5v5fix.galaxy (r-click and save to your Galaxy Folder found in your Sins directory) Im currently in the process of making more fixes to other maps. But im releasing them in conjunction with my 2nd 4 vs 4 mappack
[quote]there should be like a "turbo" mode, where everything exept research and income happens at 6x normal speed, this should help with gamelength issues, (income and ship construction should be at 4x normal rate for micro/macromanagment issues)(combat at 4x also) because alot of the frustrating slowness of the game comes from waiting for ships to move, jump, and arive. if less time is spent on waiting for ships to reach their destinations, the the game will be alot more engaging, and multiplay
Hey Monk , dont listen to fools like viewpoint. You have been very helpful to the community and im sure the people who matter - Ironclad and Stardock are very appreciative. I sympathesise actually with your situation where you are an expert in your field but you have to communicate in lay-speak to the masses. I study Dentistry where Im actually trained to communicate and empathise with lay people , and its suprisingly a very difficult skill. Explaining things to colleagues in the same
Now this might seem like a bit too much overhaul and work for Ironclad , but frankly is their fault for introducing an ability that is so way out of tune from the basic concept of Sins. For something so out of tune ,it needs alot more dev attention to make sure that its balanced. Offcourse they can just nerf it out of existance so that it only becomes useful "for kicks" , "for nothing else to do" or "against AI where anything can work" just like other unique abilities like the kostra , insurgenc
Having Fun => Time Flies => 3 hours feels like 30 minutes. Bored => Time Slows => 3 hours feels like never-ending torture. Seriously , I dont know why people are complaining about the game length. time always flies when I play sins , and I make sure to play the game before bed so that it only eats into my sleep time if anything.
LoL for Irony , LRMs collectables should come in packs of 100
vote that sticky shud be placed in multi forums
Dunov would make an excellent doorstop :LOL:
Just to halt the misinformation you cant host a game from IRC. You just tell others on IRC to meet up in ICO and join the game there.