-More interesting combat (range, fire rate, support vessels, ect). -Ability to create custom ship sizes (put more on a ship for a bigger cost) -Starbases that attack ships in their radius. -More dynamic population (propaganda, urges to ally a civilization, ect) -Ability to take loans from people, or loan objects (planets, ships) -more AI strings -Spy vessels (doesn't appear on enemy radar unless special ship is near) -Ability to start a conflict with someone (to tak
Windexglow
There's alot of ignorance and bias-ness in this thread =/ Yes, we do alot of bad things in Iraq, but read up on the Vietnam war a bit. The iraq war has alot more coverage than the Vietnam war. =/ We (USA/UN) spend alot of money in iraq, trying to build up their infrastructure. There's people in it who don't want this to happen for various reasons, and destroy what we put up (we also have a bad habit of doing the same). It takes alot of effort to re-build a city, int
I would like to add that the drivers are several months old, and there are newer drivers. However the newer drivers cause many, many problems with modeling and various other games. EDIT (Oh sure, now the edit button appears. Didn't for my last post): I use a single core I believe.
This happens to me also. AMD Sempron Processer 3400+ ~2.0GHz 1.5 gigs of Ram ATI x1550 video card (drivers:6.14.0010.6734 Putting the mouse on the edge of the screen where it's panning seems to occasionally fix this. I don't believe the panning is due to lag, since I see units moving around and I can select units normally. In fact I can make another turn while this is going on.
You can win without microing your fleets, so not much thinking is required. The thinking in this game (larger maps) are more about long-term goals (controlling a certain point) rather than short term goals (taking out his capital ship)
Aaaaaand here comes ignorance about foreign countries!
How is it a bug? It's working as intended. Galciv believes that you shouldn't give players the ability to destroy planets quickly, since that's what players do in end games. But it's under powered, definitely. Maybe if it could really slow down enemy units near it, than it would be useful (trap enemies)
Could be really interesting!
People want to play a fast-paced game. So they play smaller maps. Smaller maps cause less strategies, and people start using the cheapest ones (spamming lrms, rushing, ect) I wish sins was made for an even slower paced game, aka: single player. =/
5 minutes to make a post, and 3 months for the forum to quite down when a feature that was listed in the topic doesn't make the patch.
Bump, we had a little discussion going here for 1 or 2 seconds.
*cough summer/finals week cough* I might try playing online again soon. Are there any good clans that are known for slower-paced long games? Being able to look away for 5 seconds and not be attacked can be nice sometimes..
They're probably waiting for 1.0 to release the tools. This game is alot more moddable than other rtss. =/ The names for the variables in the ent files are easy to read and understand. Sure, it isn't perfect. But maybe they'll release more content later on for modding. The mod tools might even let you create custom AI.
While Developers will eventually win (with enough time and money) pirates will have a upper hand in that. It takes alot of money to create a effective protection, but people crack it for free. Some would pay money to try to crack it.
1: Add a ship that softens the enemy ground forces. Aka: Orbiting cannon. Each attack it does reduces the planets defenders by 3-5% or something. 2:Add more support abilities to ships. Ship battles tend to be boring later on. Having a ship module that decreases the enemies armor would be great! 3: Have ultra-expensive research. These researches cost alot and keep your research tree going late game. These give you a specialized ability (such as a super-weapon, or somethi
Alot of girls (who hang out with more guys than girls) have played some game before and enjoy playing it. Most common would have to be guitar hero.
Comparing piracy to stealing a physical item is a horrible comparasion. Piracy is more like finding something you need (headphones, a tool, ect) on the ground, but wouldn't pay for in a store. Basically, most people who pirate things would never have bought them. Most people I know pirate music. Do they go screaming down the halls "YOUR HURTING THE ARTISTS!!"? There's 2 types of arguments for piracy on the Internet. Piracy is good and the current bus
You insulted his religious views.
Most people are probably playing offline now rather than online. I tried online for 2-3 days. Won half my matches, but it just felt too competive. Offline you can experiment and have fun (however, I wish the enemy made a harder defense) Back in the beta I used to play online all the time, and the matches lasted for hours (average lasted 3 hours!) But keep in mind the weather has been very nice lately, so people are going outside more. It's also finals week!
EA enjoys hype sales. Lots of sales at the beginning, than fewer and fewer sales after the release date.
I haven't had any minidumps, excluding the time when I was modding some of the files. =/
EDIT (grrr, button dissapeared!): I think it's when a tiger(?) gives you a medal or something.
Those were great games. Btw; I can't remember if I was playing the Amazon Trail Demo or something, but does that game end rather suddenly?
Well, America is imperialistic. (than again, we haven't spread our flag to any major countries for a long, long time)
The only reason why we got out of the depression was from ww2 :/