ChaosMaster130

ChaosMaster130

Joined Last seen Member # 2903502
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Wait, they reverted that change from rebellion? Cool, as I personally did not like that change. *To clarify, in Vanilla and the first 2 expansions, abilities used the 3/3/3/1 system. The 4/4/4/2 system was added in rebellion.* Though it sounds like the issue where certain ship abilities are much less desired then others, especially if you start building duplicates of caps you already have and don't need any more *cough*colonize*cough* has reared its head again because of that. <p

4 Replies 11,402 Views

From reading the wiki page on the titan's ability's, I'm gonna guess it's because you hit the maximum supply cap of units it can eat per cast. The price it had to pay from being reduced from a ultimate skill down to a normal one sadly :/

2 Replies 1,777 Views

Alright then, Detail time then. What settings are you using to start the game with? How long can you play before the lag starts? Also this is just me testing a hunch. But if you have save/auto save shortly before the lag starts, can you try reloading into the one of the advent slots and seeing what they are doing at the time? As I got this idea that the slow down bug has something to do with the advent loyalist's and I'm trying to find out for sure.

1,119 Replies 3,151,896 Views

Because if you ARE getting lag so bad the game is practically frozen, you might have got hit by the Super Slowdown Lag bug that has been haunting this mod for while. So any details on what your map set-up was and at what point in time the slowdown started would help. Because any help tracking this bug down would be nice. Also just checking, did you have any advent in the match?

1,119 Replies 3,151,896 Views

OK Just randomly popping up with some stuff again. Anyway I got 3 things to talk about this time. These are from the version 1.74 using the Enhanced AI/Faster combat/Non-Vasari phase gate Mini-mods BTW 1: I think the base 0.3 culture generation is bugged for TEC Loyalists, as they don't seem to have it which means it gimps their home-world income at the start compared to other races that still have it working. 2: For some reason when AI advent use their env

1,119 Replies 3,151,896 Views

[quote who="GoaFan77" reply="828" id="3396990"]Yeah, I did have an ultimate ability planned for him but I didn't like how it turned out, so I just decided to give him a 4th level of his main ability.[/quote] Ah that works I guess. So is that fix planned for the next update or was it supposed to be in the 1.6/601hotfix mod. Because It only goes up to level 3 in my version. /1.601/ *New Update* OK I've been playing as the advent for a bit and yeah

1,119 Replies 3,151,896 Views

I think I got that advent freeze bug before while playing as them as well, though its been a while since then so any info I have now would be outdated. In other words I found a different bug though. If you save the game and then reload it while the Vasari anti-building nanites from the mine layer are deployed, the nanites become unable too attack even if you scuttle and redeploy them, only the mine layers leaving the planet and coming back then redeploying them let the

1,119 Replies 3,151,896 Views

Just randomly throwing in my 2 cents here, It seems on certain maps that there is a 'edge' of the map that if you touch with the camera it gets stuck. I'm not sure how it works but try focusing on the star and moving around and see if it works. if it does then there is the problem, if not then I got no clue [e digicons]:annoyed:[/e]

8 Replies 15,547 Views

Pretty sure you can't do it with more then 2 people though. As I remember reading somewhere that ironclad let it so that one CD key could be used two times in LAN mode, but no more then that. I'm pretty sure of that anyway.

3 Replies 5,918 Views

No. Magic is chucking a fireball into some jerks face after he insulted your wizard hat. Never diss the wizard hat [e digicons]x_x[/e] And for something completely unrelated VRT/Starbase Combo attack FTW!

17 Replies 67,422 Views

That is a change I would agree with, make Subjudicating Assault debuff enemies instead of this random RNG based mind control that never works 80% for me [e digicons]:annoyed:[/e] [e digicons]k1[/e] For that nifty idea IMO

65 Replies 69,706 Views