Kantok

Kantok

Joined Last seen Member # 2964807
1 Posts 507 Replies 964 Reputation

I've been using it since commercial release. For the first day I found Metro to be frustrating as hell. I nearly grabbed Start8 to get it to revert to something closer the Windows 7 layout but instead I decided I'd spend two weeks on vanilla Win8 and give it a chance. I guess I'm a power user. I spend a large amount of time on my dual-monitor desktop, some light coding, heavy use of keyboard shortcuts, etc. In the intervening time I&

476 Replies 1,491,847 Views

[quote who="kona0197" reply="34" id="3267587"]So out of curiosity how do you switch between the before named Metro to the regular desktop on a default new installation?[/quote] Just hit the Windows key to go back to the Metro tiles. Hit WinKey+D to go to the desktop from anywhere. WinKey+W brings up the universal search.

58 Replies 199,331 Views

[quote who="Darksomen" reply="81" id="3267205"]Good gosh now we have religious types forcing their disturbing views in games--is no place free from their oppression? I can see it now the fight in court the separation of Church and game. I am sorry OP but i really dislike religious people like you.[/quote] I'm one of those who think the OP's request is silly. But this is a bit of an overrea

185 Replies 535,801 Views

[quote who="Frogboy" reply="47" id="3267074"]Just a reminder to everyone: Elemental, the world, is not Earth. There are no pigs, horses, or wolves on Elemental. We use these words to describe particular ecomorphs because they're familiar to us. [/quote] Are ecomorphs Kosher/Halal?

185 Replies 535,801 Views

[quote who="GaelicVigil" reply="76" id="3266106"] Just an FYI, this doesn't work. Yeah, you get the little button to "Propose" to a champion, but it's extremely buggy, can't have children much less get a menu for it. So, yeah, all you guys suggesting this and that I should "trust" you were full of it.[/quote] At least one person in this thread has said that you can mod it back in but that it was buggy and incomplete. Stop being such

82 Replies 244,928 Views

Sure there are ways of dealing with Juggernauts. Make sure you're in a position of strength vis-a-vis Yithril. That's the beauty of Juggernauts. They're a bitch to fight and you have to plan for how you're going to deal with them the moment you realize Yithril is nearby. If you could deal with them just like they were any other unit they wouldn't be special, now would they? They make you adapt what you're doing. That's w

7 Replies 2,570 Views

Xia is right. The point isn't to nerf Juggernauts. It's to make every faction have a significant distinction. Factions are certainly more distinct than they were early in beta, but even now running into most factions doesn't change HOW you play the game. Your strategy doesn't have to adapt based on who you meet. Altar & Yithril, maybe Gilden? What factions actually cause you to rethink what you're doing when you meet them sp

74 Replies 249,719 Views

I'll repost my point in the other thread. Nerfing juggernauts is a terrible idea: ----------- No, they're awesome as is. Yithril is one of the only factions that I care about when they're on the map. Yithril & their Juggernauts are an example of faction differentiation done right. You see white borders on the map and you think "Holy shit, that's a problem because they have these big insanely strong monsters that are going to kick my

7 Replies 2,570 Views

No, they're awesome as is. Yithril is one of the only factions that I care about when they're on the map. Yithril & their Juggernauts are an example of faction differentiation done right. You see white borders on the map and you think "Holy shit, that's a problem because they have these big insanely strong monsters that are going to kick my ass". Juggernauts are Yithril's identity. People care. When people see Pariden, they don't c

74 Replies 249,719 Views

[quote who="Gaunathor" reply="37" id="3265895"] Quoting Okimosy, reply 34#2. What is this defence stance? A shield icon over the units in tactical? What it provides and how to activate it? I`m quite new to the game, so i`m unaware of some things. If your units does nothing but move during its turn, it is considered to be defending. This grants it a +5 bonus to defense. You can increase the bonus further by using shields and getting certain traits. [/quote] An easy

48 Replies 38,078 Views

There used to be no division. It was one of the driving factors that lead to heroes being absolutely godlike. Hell, not godlike. They were gods. Stack up a few heroes and go to town. Nothing stood in your way. The division of XP is a nice mechanic to spur player thought about party composition. The problem, as StevenAus pointed out is that the mechanic is largely hidden and therefore never enters most players' minds.

17 Replies 31,931 Views

There are several game concepts that have this problem. Another is the level up traits of heroes and how certain traits act as gateways to other traits. It's almost as if SD assumes that all FE players will end up members of the forum community and will get the nitty gritty details that way. Regardless, it's bad for those mechanics to be hidden and vague.

17 Replies 31,931 Views

[quote who="mqpiffle" reply="23" id="3265486"]Is save scum anything like soap scum? Because I HATE soap scum.[/quote] Best post of the thread. I mean that seriously. On topic though: Why does anyone care about "save scumming"? Seriously, who gives a shit? Play the game however you want to get enjoyment from it. Use cheats, don't use cheats. Save and reload before every battle. Play house-ruled single save

27 Replies 55,368 Views

[quote who="glenn3e" reply="63" id="3265253"]I hate to break it to the TC, but one of the reasons I bought this game was because there was no ships in it. (I did my research from gameplay videos and stuff). I really hate managing all ships/water lanes/ports in a 4X game. When I found out that FE didn't have ships, I was happy to buy it. So in direct contrast to his entitlement of having bought the game because there was ships in it, I bought it because it didn't have it. Didn't bu

82 Replies 244,928 Views

[quote who="Bellack" reply="34" id="3265101"] Well said And I to would like to give DsRaider a +1 for putting up with him/her/it. But I have to disagree with the last two lines of your statement. It wasn't "give me what I want now or I'll throw a tantrum" he/she/it came started in full tantrum mode. [/quote] Fair enough. I'll concede your last point. Bad analogy on my part. [e digicons]:andrew:[/e]

82 Replies 244,928 Views

[quote who="GaelicVigil" reply="31" id="3265094"] Quoting Bellack, reply 28 Are you confusing WOM with Total War? In Total War the Dynasties were good. But in WOM they just plain sucked. Oh and by the way are you crying right now? Becuase your coming off as a Entitiled spoiled brat. GIME GIME GIME RIGHT NOW WAAAAAAAAA!!!!! That they sucked is your own opinion. I thought they were awesome. Look, call me crazy,

82 Replies 244,928 Views

[quote who="GaelicVigil" reply="17" id="3265033"] Except that developer effort is already done for these features. They simply need to be turned on again. How long would that take? A few hours of work. [/quote] The developer effort ISN'T already done for these features. If they were to throw them back in as they were in WOM they'd be tacked on, poorly integrated crap that would confuse new players and detract from the quality experience that

82 Replies 244,928 Views

I'd be curious to see more details about the Sovereigns involved and the relative strengths of various factions at the moment dog-pile-war is declared. I've played several games of 1.0 on Challenging and Hard and never once had the AI dog pile on me. I wonder if its particular combinations of rulers (Altar likes to bring others into war, for example) combined with a "wounded animal" affect. Not questioning that this is a problem, but I wonder if som

31 Replies 36,280 Views

One of my favorite play styles is to create a custom faction & sovereign able to recruit all champions for free and then to use those free recruits as bonus spell level ups for my sovereign. If you stress your research for hero recruiting, you can end up (in a long game/large map) with a sovereign that has all six schools at level 4 or 5 by level ~20 or 25. Of course, at that point the game becomes mostly meaningless on all but the highest difficulty levels because your sovere

25 Replies 16,493 Views

It depends on when you purchased War of Magic. It's a sliding scale starting with anyone who purchased in 2010 getting it for free to people who never purchased it paying full price. If you think you're account should be getting it free because of when you purchased WOM you can email Stardock and they'll fix it.

7 Replies 3,998 Views

Tiles are counting as "river" still that are actually plains. This makes movement a nightmare since each square of river ends all movement. See the two images below. In the first the cursor is hovering over the same square as my unit. Notice it's marked as a river even though it's 2 squares from the visible river. In the second the cursor is hovering over the square between my unit and the river. It is also marked as a river even t

1 Replies 2,513 Views

[quote who="Zironicum" reply="8" id="3261097"] That path makes a lot of sense actually. [/quote] Maybe it makes sense algorithmically, but that's about all. It makes no gameplay sense whatsoever. It's not the path an individual would create for themselves. The roads, which have options to remain mostly inside my faction's influence actually end up almost entirely outside of my country's influence And al this gains you no benefit while expos

9 Replies 5,547 Views