I can not find any way to select the unrecruited hero in the image below. Everything I try selects the dragon. It doesn't matter where the cursor is, I can not select the hero to recruit him.
Kantok
[quote who="Frogboy" reply="18" id="3241944"] Sheesh. Thanks a lot. Since *I* am the one who gets the blame when something goes wrong, why would I want a buggy game?[/quote] Because you're an evil capitalist. Duh.
So I don't think you're going for the Avatar look....
[quote who="Kongdej" reply="24" id="3237867"] I have been thinking about this a lot actually, and really hope they put the 3 traits into 2 traits that combined give +4 initiative and immune to prone, alone the first should give +2 initiative, the second should just give +2 initiative and immune to prone (Ok that is basically AXING "Quick" and keeping "Fast" and whatever the 3rd ones named). Thats my opinion anyways. Sincerely ~ Kongdej[/quote] I s
[quote who="Derek Paxton" reply="105" id="3237507"] On the positive side I like that it may turn some big city battles into multi-turn affairs. City heals, rushes production, sneaks in reinforcements between attack waves. Could be cool. [/quote] I love this part of time limits.
The underlying problem here is that the UI needs to do a better job of letting you know what traits a particular choice opens up. Quickness wouldn't look at all underwhelming if the tooltip told you that it potentially gave you access to Fast and Graceful. But to the average or beginning player they have no idea.
Dear god please skip to FE. They're completely different in terms of mechanics. And pretty much everything else.
[quote who="Ausland" reply="73" id="3236434"] I have this same feeling for the game. I like to play after each new release, just to see whats new, but then it doesn't have that replay fun factor for me. I thought maybe it was just balance, and maybe it is, but I think you have a point. Why do I want to build more cities and troops? I can just smash everything with my heroes. I like the idea of wildlands, but do they help the game progress? no. By t
[quote who="zhukodim" reply="41" id="3233883"] Again. This is a special building, which should be built?[/quote] No, the city hub is the center tile that is created when you first found your city. It upgrades automatically when you level your city.
Personally, I'm content posting my bugs one at a time and assuming the devs are competent enough to have read them. I'd rather they spend their time killing bugs than making nice little lists of them.
[quote who="Trojasmic" reply="18" id="3235258"] Brad said in another post there would be two more major public releases. Who knows if that will be enough? I guess we'll find out. We're all just speculating right now. I know I've been impressed with the strides taken every release. Just when I think they'll never get there, they get a little bit closer! [/quote] He said AT LEAST two more beta releases. [quote
[quote who="Wizard1200" reply="10" id="3235195"] Quoting Kantok, reply 9 Not much of a racial ability if the people of the race don't benefit from it. But it would fit to the small unit approach of the faction.[/quote] No, allowing smaller trained units to benefit from it would fit that approach. There should be no tie to heroes or sovereigns.
[quote who="Wizard1200" reply="5" id="3235131"] I would go one step further and remove the protection from units, too. Only the Sovereign and Champions should be protected.[/quote] Not much of a racial ability if the people of the race don't benefit from it.
[quote who="parrottmath" reply="5" id="3232595"] Great idea. Not sure if they have time to implement this in there.[/quote] There's no release date yet. Regardless how they fix it, this is one of those jarring things that really leaves a bad taste in your moth when it happens. It is invariably a "What the fuck?" moment.
Got kicked out of another faction's territory and was teleported from #1 to #2. There were many more logical options for places to dump my sovereign.
[quote who="Heavenfall" reply="16" id="3231713"] Awwwww yeh! Shouldn't stuff like that be in the changelog? [/quote] Taken from .98 changelog: [quote quoting="post"] The city levelup window shows the cities stats so you can make a more informed decision when picking your improvement. [/quote]
[quote who="Frogboy" reply="76" id="3231532"]Hmm. My understanding is that the 3 turn requirement isn't in Beta 5. It was still in the Beta 4 series because we had just transitioned from the population model. But in Beta 5, I think the only limit is that you can only build 1 unit/building per turn max (i.e. no MOO building of 742 ships per turn).[/quote] Beautiful!
[quote who="AMDG" reply="68" id="3231467"] Quoting Heavenfall, reply 66What do you want exactly? Rebalancing heroes versus high-end groups, no 3 turn build/train limit, more unique buildings per faction like the scrying pool, the dinasty system enabled, better road building, random spells like 3rd book of the magi always in game ( like A Dance with Dragons in WoM ), no identical quests in the same game, more aggresive monsters, the ability to recruit high-end m
[quote who="Jafo" reply="26" id="3229039"] Quoting Kantok, reply 19I believe Aston Martins should be priced at about $15,000 so I could afford one. Those evil greedy assholes and their $240,000 price tag. Their greed is keeping me from what I wannnnttttttt!!!!!! I'd rather they were closer to 5 ....so I could buy a few of them....[/quote] Now you're just being greedy!
It was fun for one play through. Haven't loaded it since.
[quote who="kona0197" reply="17" id="3228877"]Well I think my biggest point was that the iPhone is too expensive. All Apple products are. And the cell phone plan is too expensive. Things should be a bit more affordable instead of being driven by greed.[/quote] So Island Dog understood your point perfectly. It was just a bad point. I believe Aston Martins should be priced at about $15,000 so I could afford one. Those evil greedy assholes and their $240,000 pri
[quote who="kona0197" reply="13" id="3228582"]Island Dog you missed the whole point of my previous post. [/quote] Can you explain your point better? I took your post to say exactly what Island Dog did. In the US at least companies don't charge any more for an iPhone data plan than they do any other smartphone. And the iPhone prices are roughly in line with any other super-phone at release.
[quote who="SpardaSon21" reply="8" id="3228309"]Looks like HTC and Samsung are suing Apple over the iPhone 5 using LTE: http://androidandme.com/2012/09/smartphones-2/samsung-htc-to-block-us-eu-sales-of-iphone-5-using-lte-patents/ After Apple won that suit against Samsung, I'm not surprised they're firing back.[/quote] Apple just won another BS patent case in Germany for rubber-banding on list scrolls. I hope the LTE holders sue the iPhone into oblivion. <
What a great idea.
I don't understand the people who think mods available at release is somehow a bad thing or indicative of a larger problem. The beauty of mods is that they give the players choice. Maybe I don't like a particular design feature that the community or the devs love. Mod it away. Does that mean the underlying game is weak or poorly done? No, it just means that my preferred gameplay is different than what the devs have in mind. The game that