Kantok

Kantok

Joined Last seen Member # 2964807
1 Posts 507 Replies 964 Reputation

It routinely leaves individual units within an army stack with 0 hit points, but the unit does not disappear from the stack. During battle afterwards, the units are present with 0 hit points and fight until they take any damage. On world map: In battle:

7 Replies 1,563 Views

[quote who="rowanlad" reply="94" id="3089454"]I think I made it pretty clear that stealing is still stealing. No matter the justification or personal ethics of the thief, its still theft. I also agreed this is not life and death stuff we are talking about. There is no lethal game withdrawal if a poor person stops playing and so technically he doesn't need it. They certainly don't deserve 'a free pass', although their societies almost hand it to them on a silver platter. <

122 Replies 434,478 Views

[quote who="Tasunke" reply="93" id="3089446"]But entertainment is a basic need! Many modern gamers are androids, whom instead of needing food to survive, need entertainment. [/quote] Best argument I've heard yet. [e digicons]}:)[/e]

122 Replies 434,478 Views

[quote who="Burress" reply="85" id="3089285"] Not too hard pressed, because that was what was argued by several in this very thread. Black and white, no gray. [/quote] It's not mutually exclusive to say that copyright law is a disaster and in need of serious reform (which it is) and to also say that if one takes something that they have no inherent right to without providing equal value in return that they are stealing. Theft is theft. [quot

122 Replies 434,478 Views

This has been around for all of the beta. If a resource is touching the physical edge of a city and I build that resource it goes into the city's production queue. However if a resource is within my city's area of influence but NOT touching the actual edge of the city it does not go into the production queue when built. It's inconsistent and makes no sense. I'm not sure if its a bug, something that is being ignored until the city development se

10 Replies 3,043 Views

So here's two semi-related questions: Mana comes from a Sovereign with access to shards, correct? So how do heroes that have yet to sign up to follow a particular Sovereign have any mana? I'm curious, since it's counter to the lore. How is each unaffiliated hero's mana calculated? I fought a level 3 guy at his camp and he cast burning hands 7 times in a row. Do they have unlimited mana or is it just a fairly large amount?

0 Replies 596 Views

There are still caravans. They're automatically created whenever you complete a trade treaty. I believe they are still able to be attacked as well, though I haven't done it yet.

1 Replies 3,112 Views

[quote who="dog425" reply="99" id="3089152"] Quoting Colonel_Belyakov, reply 96Ok. Now 3:30 PM EST (UTC-5). I'm in "Games" and I don't see nothing but "War of Magic". What's problem? Same here, no game. Should have been available by now so what's the problem? Have anyone gotten the BETA? Thankful for any helpful information![/quote] They replied in another thread that it is still on target for today, but they are currently tweaking a few thin

115 Replies 149,926 Views

[quote who="Craig Fraser" reply="31" id="3087596"]We are really excited, and fortunate to be able to talk about two great games this year! Thanks for your support for our newly announced game. I would like to clear up a few misunderstandings here: 1)Sins of a Dark Age is not a browser-based game. 2)Ironclad and Stardock have a great working relationship. The IP is Ironclad owned, but Stardock has done a tremendous job with the franchise and we a

52 Replies 116,712 Views

Looking good. Especially love the attention you guys are paying to the UI. Now can I have a nifty interface to coordinate the movement of all my armies so that they arrive at a particular tile on the same turn??? [e digicons]O:)[/e]

90 Replies 205,068 Views

[quote who="Burress" reply="48" id="3088622"] Here is what I am saying, all of the piracy in the history of the internet has most likely had a huge positive net effect on the world. I won't make the case for all the small examples where an individual's gain has far exceeded the creator's loss (if they had one). But take for instance the biggest black hole of media piracy, China. What are they taking in? They are receiving a western sense of entitlement to human rights,

122 Replies 434,478 Views

[quote who="Satrhan" reply="49" id="3088637"]Whinnihym, I'm not sure what your point is; is it that I shouldn't be playing video games but rather spend every waking moment improving the world; or is it that the pirates (those that pirate because they can't afford to buy games at least) have no right to entertainment of their choosing until they have fixed all their problems themselves?[/quote] No, his point, if I'm reading it right, is that if you're so poor off th

122 Replies 434,478 Views

[quote who="seanw3" reply="171" id="3088318"]Any movement increases the flow of poison through the bloodstream. Ever try to sprint after an injection of horse tranquilizer?[/quote] Why no, no I haven't.

218 Replies 401,032 Views

[quote who="seanw3" reply="168" id="3088000"]You could argue that a high initiative would mean more movement, which would spread the poison faster. When I allegedly poison someone, I try to get them riled up right afterwards. [/quote] What if it's a non-lethal poison to knock them out?

218 Replies 401,032 Views

[quote who="TorinReborn" reply="33" id="3088296"]Haha, funny arguments. One guy already equals breaking the law with being amoral. I guess you got no clue about morals then. Sorry buddy but law DOES NOT EQUAL morals. Both laws and morals depend on society and culture and no way you can ever make them equal. Another talks about I have no clue what. I didn't take anything from anyone. At best I reduced possible profits, but as I already said I cannot afford that

122 Replies 434,478 Views

[quote who="seanw3" reply="32" id="3088294"]Information is a commodity. It is not free anywhere. I get a good education because my nation pays out the ass for it. Education is information. Cultural media is information just the same. Specifically in the case of video games, it's hard to justify that you have some sort of right to them because they make you more intelligent. The same learning factor could be gained from books, which are not as expensive. But you aren't stealing books.

122 Replies 434,478 Views

I'm willing to wait for playthroughs against real AI before forming an opinion about the solution, but any TBS game should absolutely contain potential scarcity causing wars fought over resources. Resources and religion have been the cause of nearly every war in history.

19 Replies 6,758 Views

[quote who="Burress" reply="27" id="3088284"] Quoting Kantok, reply 21 If you steal it, you're saying you're enjoyment is more important than the creators' livelihood. That the people who produce it should do so for free because your desire to enjoy something trumps their right to earn value for their work. It's not just enjoyment though. Culture media items (books, music, movies, games) are good for people, they are a primary source of

122 Replies 434,478 Views

[quote who="Burress" reply="27" id="3088284"] Quoting Kantok, reply 21 If you steal it, you're saying you're enjoyment is more important than the creators' livelihood. That the people who produce it should do so for free because your desire to enjoy something trumps their right to earn value for their work. It's not just enjoyment though. Culture media items (books, music, movies, games) are good for people, they are a primary source of

122 Replies 434,478 Views

[quote who="TorinReborn" reply="23" id="3088266"]What is a thief? Someone that break the law? Is the law same in all countries? Is taking something from others making everyone a thief by law in all cases? Did bankers get prosecuted for being thieves and causing the crisis all around the world? Did G.W. Bush get prosecuted for much worse stuff? I explained my reasoning and all of you may call it what you want. But the hard reality is many people are pirating stuff becaus

122 Replies 434,478 Views

[quote who="Burress" reply="18" id="3088220"] Quoting TorinReborn, reply 16 In my country games are more expensive then in USA and our life standard is 2-3x less then US. So why is that fair? Do USA companies really think this is fair and not highway robbery? This is a good reason why software piracy is a complicated issue. It is very difficult to make the case that people should forego culture (movies, music, books, games) because they are too poor to afford it. Th

122 Replies 434,478 Views

[quote who="Wintersong" reply="43" id="3087040"] Doesn't "Do it yourself" count? Yes, you save lots of money not doing it. Yes, you save yourself the endless whinning of the platform "fans". And yes because of many other reasons. Yet, why should I be blamed for not having other alternatives? I do not have a magical hat. I cannot start my own "Wikipedia" equivalent for in game achievements, multiplyers games and such. Sue me for that! There are not alternatives because people pr

444 Replies 1,780,098 Views

If you're starting position is bereft of heroes, maybe your kingdom's strategy should be one that isn't dependent on heroes? Just a thought. It's a strategy game ffs. You're supposed to have to adapt your thinking based on what's going on in the game. That means the game is working. Also why a hero limit? And why 4? Why not 3, 2, 7, 12? If your strategy IS to have a hero dominated military how ridiculously

30 Replies 37,311 Views

[quote who="OneLion" reply="20" id="3081823"]Well thanks for information but I'm still a friend of agile iterative development with frequent releases. If some people deduce from a beta that the game is broken it's their fault and you can always proof them wrong with a next release. One of the main problems (imo) with infrequent releases is that if there is a change in their that gets bad feedback it is much harder to remove/undo it since from the introduction of the bug/fea

83 Replies 62,744 Views