USAF_Ronin

USAF_Ronin

Joined Member # 2985422
1 Posts 40 Replies 1,340 Reputation

[quote]What version of TA will it require?[/quote] Well my stuff has been working since the Beta so any version of TA. If something changes with 2.0 I'll let you know.

969 Replies 1,825,141 Views

I'll certainly take the first 2. THe Paravian and Carnivon. Nice job. As for your next ship I'll knock it out when the Lyran are done.

969 Replies 1,825,141 Views

I have a lot of player usable ship styles and I stay completely away from the "S#". In the library I have several ship sets posted and each has a separate prefix. So instead of S0 for Terran mine is FED. S0_UD_Sampleship would be FED_UD_Sampleship. And my Romulans use ROM and so on. Here is the interesting bit. I used the Thalan shipstyle as a starting point to create my Romulans. After I set up the Romulans as a seperate player usable ship style and started a new game only my

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Star Ship builders. I can handle all the minor races I have picked save 2. If you want to help I need ships for the Paravians (Bird race) and Carnivons (canine race). I can provide the race logo for you. Reason being I don't have really any reference material on how these ships looked like so they can be made from scratch. I need the following Hulls: At least 1 tiny, small, medium, large, and Huge At least 1 freighter and constuctor ship.

969 Replies 1,825,141 Views

[quote]Many foes surrender their worlds to the Kzinti within mere moments after they glimpse the power of our fleets. They hope for mercy, but only those who bravely resist wil be honored by the Kzinti. The conquered peoples end up as slaves, food, hunting entertainment, and a very few who possess the heart of a Hero will get the chance to earn their names, and win glory for the Empire! [/quote] Except for humanity which wins every war with the Kzinti.

4,025 Replies 11,854,227 Views

[quote]So if you had to guess AF...how far along do you think your mod is? Im just simply curious, not pushing at all![/quote] I am working on the new tech trees when I can at work since while at home I work on the custom ships. For the player usable shipstyles I still need to finish are the Lyrans, Tholians, Hydrans, and the Interstellar Concordium(ISC). The minors have custom ships too but it won't take long for all them since I don't need a full set for them. And thankfully the Ly

969 Replies 1,825,141 Views

Ok for example you have a ship called: Ship (yes I know it sounds impressive. And you want baby versions of your large hulled ship. Oh yeah before I continue this only works if you are using starting blank hulls like the two ships I made you. Ship has to files in the SHIP folder to work: Ship.xml SO_UD_Ship0.shipcfg First make a copy of both files and rename them (name can be anything): shipsmall0.xml S0_UD_shipsmall0.cfg (make sure the new name her

54 Replies 486,907 Views

By the way Zyx, if you ever want versions of the ships I gave you in smaller or larger hull sizes I know how to do it with just a simple editing of the xml files.

54 Replies 486,907 Views

[quote]Duh, call me a Mathematical freak - but i count only 8 races altogether; What about the usual Krynn's last spot and what else.Oh, okay... you've got that covered too, right?What's soooo tough about the real genuine Tholians triangular sort_of_diamonds, btw?[/quote] Tholians are a real @#$%#@# to make. But I think I got it covered. Too many exact angles on there ships. I think I know how to get around it. As for the last spot. I don't think I'll have one. Originally

969 Replies 1,825,141 Views

[quote]so who are the ISC[/quote] The Interstellar Concordium (ISC). A group of many races that live in peace with each other like the Federation. Because of this and their initial distance from the other empires they were puzzled about the conflicts between the other nations so they sought to pacify them. They stopped their attacks on the Tholians once they realized the Tholians just wanted to be left alone. The ISC was eventually beaten back only to have the galaxy threate

969 Replies 1,825,141 Views

[quote]Im not familiar with the Kzinti. Are they going to be a major race in your mod?[/quote] Yes. The game Federation and Empire focused on a 15 year war called the General War. This started when the Lyrans(feline race) and the klingons declared war on the Kzinti(feline and gentically related to the Lyrans). The Kzinti were allied with the Hydrans but were still losing. Worried the Federation was going to step in the Klingons carried out a premptive invasion. This started

969 Replies 1,825,141 Views

[quote]time to destroy those pathetic ships.[/quote] Wow, no love. [quote]Ok here is my custom made Kzinti Hegemony race logo transparent[/quote] [quote]Cool, thanks. I'm not familiar with this one. What do the various elements symbolize?[/quote] <img src="http://i82.photobucket.com/albums/j256/hessem/Kzinti_hegemony.png" border="0" alt="Photo

4,025 Replies 11,854,227 Views

Lyrans next. Oh and those looking for my: Federation and Empire ShipCfg Backup on the Library its awaiting approval for 3rd Edition which includes the Kzinti start up ships.

969 Replies 1,825,141 Views