USAF_Ronin

USAF_Ronin

Joined Member # 2985422
1 Posts 40 Replies 1,340 Reputation

I definitely could use some of those. E-mail them to me in a zip file. I have a few ideas for cargo ships but I'll use your caravan class, not a freighter though, I got something else in mind for that. Yours of course will be modified a bit. The weapon arms on Kzinti ships will use what I have shown on reply #32. You really did however give me ideas on how to get around some design issues. If you really want a challenge you should try the Tholians. I have been racking my b

969 Replies 1,825,070 Views

[quote]I have never seen this happen before? Hardware issue? Anybody have an idea on this one?What I would suggest is to delete all trace of the ships in: C:\Documents and Settings\My Documents\My Games\GC2TwilightArnor\For now ignore the shipcfg folder located: C:\Program Files\Stardock\TotalGaming\GalCiv2\Twilight\Data\ShipCfgOk now reload only the ships, shipstyles, shiptemplates, and the logos of the ship packs you want to:C:\Documents and Settings\My Documents\My Games\GC2TwilightArnor\Ok a

969 Replies 1,825,070 Views

[quote]but the Frangi and the Cardassion are major factions in the star trek univers.but this is the starfleet univers the don't apper in it.[/quote] This is true. Although for some of the ships I've been using sources other then Star Fleet Universe, such as FASA or actual movie/tv show reference my mod is Star Fleet Universe focused. That being said, Remus in my mod will be the one from Star Trek canon. Remans will be a slave race. I wouldn't mind using Frengi and C

969 Replies 1,825,070 Views

You are correct I mispelled it but then I do have any true custom races for these races I'm making yet. I make temporary ones in fact they all start with Super Annihilator so I can make a Spore Ship Template for each race. Correct spelling according to my Star Trek Atlas: Romulus Remus However they wouldn't necessarily have the same PQ. The ones from Star Fleet Universe appear to be equally good worlds(that is until a Federation ship crashed on Remus wiping out b

969 Replies 1,825,070 Views

Kryo, I found that the folders I uploaded in the Federation & Empire Shipcfg Backup Zip file were the wrong folders so people have been downloading the wrong files. Could you please approve the correction. I also added some updates for 2 other ship packs. Thanks Kryo.

248 Replies 516,569 Views

Romulan 2nd Edition uploaded to the library. This screenshot shows that the player useable ship style works giving you the correct starting 3 ships: Also the Federation and Empire ShipCfg backup mod had the wrong file

969 Replies 1,825,070 Views

Your welcome. Also if you want me to still work on those ships I'll do them in DA for you. I say DA because I have found it easier to fine tune a DA ship in TA then the other way around. Or if you just want TA that's fine too.

54 Replies 486,904 Views

Anyway after I load up the Romulans tomorrow I'll work on the Luna class. I hope you realize the very smooth shapes and curves that the 24th Century ships have are very difficult to mimic with the parts that galciv2 provides. I'll do my best but I may take a lot of creative license.

969 Replies 1,825,070 Views

I'll see what I can do. Check out this website. This link will lead you to starfleet classified vessels some that section 31 use. Let me know if your ship is here [link="http://www.trekmania.net/the_fleet/utopia/classified/classifiedintro.htm"]Classified Classes[/link]

969 Replies 1,825,070 Views

[quote]I'm having a big problem with this mod, more precisely pretty much all the ships look either messed up or are just cubes/discs.I have TA v1.95 and have placed the files in My Games\GC2TwilightArnor and ShipCfg in GalCiv2/Twilight.Anyone ever experienced this problem or would know how to fix it?Thanks ahead.[/quote] I have never seen this happen before? Hardware issue? Anybody have an idea on this one? What I would suggest is to delete all trace of the ships in: C

969 Replies 1,825,070 Views

I liked the Dark Karli. Time to send the Kzinti Fleet after it. My 2nd Edition Romulan ships w/player usable ship style will be uploaded to the library tomorrow. That will be the last of the revision sets. Time for the other races. I was already working on the Kzinti fleet back when I had to edit the old ones so I only have 13 other ship classes to build and then the Kzinti fleet will be on the library. With some luck within a week complete.

4,025 Replies 11,854,040 Views

[quote]I mean, this thread is losing some posts into oblivion somehow; i thought i had written up another answer yesterday trying to "figure" if the Avenger could be made DA compatible (Not from #201 above, but another like #205 or somethin') and you even replied to that one?Am i right or what?[/quote] Quoting myself now from reply# 201: [quote]To make it DA compatible I'd have to rebuild it from scratch. For some reason some of the parts are different sizes between the two ex

969 Replies 1,825,070 Views

[quote]so ah Ronin you still think you can do the two ships i asked for.[/quote] I'll try to knock out one of them as soon as the Romulan ships are done. I'm so far behind on these I thought I'd be able to do some work on them over 4th of July but I just got assigned to work a double. I'll see about doing the Luna class for you but Zyxpsilon may want to kick your ass from taking me away from the ships he wants. I need to find a top view of the Luna class.

969 Replies 1,825,070 Views

Just now took a glance at my Avenger I made. With a little work I could turn that in to the Defiant class. I'll have to keep that in mind if I start messing around with 24th Century ships.

969 Replies 1,825,070 Views

You can do it through cheat codes: [link="https://www.galciv.wikia.com/wiki/Hot_Seat_Game"]Hot Seat[/link]

7 Replies 6,287 Views

[quote]OMG... i just tested this f***en nice Avenger in TA and it is exactly how i expected it to be (the "top" hull seemed a bit flattened though, but that's quite alright).Now, would it be possible to make it DA compatible, also?And find a way to make these available to all races at once as either a "general" template or fixed asset without the S0_UD.. tricky schema? (Although, i can't remember where i read in the forums here about a solution to this sort of process - maybe you'd know!)And kee

969 Replies 1,825,070 Views