USAF_Ronin

USAF_Ronin

Joined Member # 2985422
1 Posts 40 Replies 1,340 Reputation

[quote]was edited and labled in the title, Delete.That's fine. Or you can just replace it with the new one.[/quote] Yeah I just went back to replace it with one I uploaded today. So I got 3 waiting now.

248 Replies 516,435 Views

i usually click it on after a war is over because by then I've crushed his trade routes and I know he will want to rebuild. I just think it would be more effective to get other empires to also embargo that empire at the same time.

4 Replies 3,323 Views

Found this pic online of a Kzinti attacking a Federation Officer. Personally I think that phasor isn't going to work. [img] [/img] I think she's going to go through one end and come out the other.

4,025 Replies 11,852,310 Views

Anyone find Trade Embargos effective? Except for preventing trade between your Empire and their Empire it doesn't seem to do much. I think it would have more of an effect if you could convince other Empires to do trade embargos with that Empire through Diplomacy.

4 Replies 3,323 Views

How does the game determine who they are voting for. Granted I know the higher your approval rating is the more votes/senate seats your party gets but how are the others determined? I noticed during times of war the War Party is usually 2nd behind me (my party has never lost control of the government), is this a factor?

2 Replies 2,892 Views

The custom races are only in my documents/my games/blah blah blah. I was just wondering if it could be done and how.

8 Replies 5,400 Views

During Game setup I can set the relationship between the player race and the other races but can I set the custom races I have to behave in a certain way to other custom races. Kinda like how the Yor and Iconians never get along.

8 Replies 5,400 Views
Reply to UFP in AARs GalCiv2 Forums

I have postponed it due to requests I have received to make several more ship styles based on Federation and Empire. But this AR is something I really want to do so standby it will happen. As for the ship styles I'm working on they will be inincorporated into this AR. I currently have completed: Federation; Klingon; Gorn next up: Romulan; Tholian; Kzinti; Lyran; and Hydran. All of these will be posted to the Library.

13 Replies 76,559 Views

1. Add to the Editors a Ship Editor. Allow us to build ships without entering the actual game. 2. United Planets: Be able to submit proposals similar to MOO3(only good thing in that game). Also allow us to abstain from voting. 3. Go back to the old invasion screen or combine the two. Have the cinematic display above combined with the armies attacking each other on the bottom from the older version of GC2. 4. More Jewelry. 5. Thanks for a great game; N

274 Replies 740,333 Views

Anyway to get old mods in the Library that we created to be deleted? I uploaded a second edition to my Federation Ships. Its currently waiting to be approved. The previous version (which I figured I should have just edited over it to begin with) was edited and labled in the title, Delete. Is there a better way to do this in the future?

248 Replies 516,435 Views

[quote]I've noticed that if my planets become to populated then my approval goes down, but I start removing population via transports & colony ships it raises it up again.Bug/normal?[/quote] It actually makes sense if you think about. No one can make everyone happy so the more people you have the more discontent people there will be.

9 Replies 37,069 Views

I should have made a shipstyle file for the Federation ships before I posted it. I have one but it was made after I posted it and so its the one I use. This fact was reminded to me after I posted the Klingon ones. I have decided to make a Version 2 of the Federation Ships that will include 3 new classes and a shipstyle folder. But anway to make sure you can use them at this moment. Unzip the files and put the ships in the Ships Folder in to: C:\Documents and Settings\My D

12 Replies 40,402 Views