mormegil

mormegil

Joined Last seen Member # 299
5 Posts 97 Replies 33,828 Reputation

I will say that if we do are job right, exploration and expansion should be enough of a game to be fun for players who enjoy it. I would be open to a game play mode that supports this, but it is not currently in the design. It could be a cool DLC?

30 Replies 132,158 Views

The magic 50% was coming as a bug in the ideology tree, this has been fixed in the next build. This is however a good bug report, because it shows that the planet production was not accounting for the ideology bonus, which will still exist, just not be give out for free.

5 Replies 4,434 Views

The zooming and tooltip issues should be addressed as we optimize the graphics system. Planet management is getting some major surgery, particularly the way the buttons work, so hopefully we will be fixing several of your issues when that comes in. Ship movement and how it is displayed will be getting polished from now until gold, but these are good suggestions, and mostly already on our list. Thanks for the feedback, happy to hear it is stable for

3 Replies 1,897 Views

Moral and Approval are currently not in the Alpha, there effect on the game has always been a bit fuzzy, and we want to make sure that if we bring it back, it is allot more clear what it dose. As mentioned above for the Alpha we mostly want war and growth, so hopefully Approval missing will not change the game to much.

9 Replies 7,021 Views

We have a ton performance of optimizations still in the pipe, so performance should only get better form here on out, hopefully Much better.

30 Replies 25,361 Views

Hey guys, we have tracked this one down, and are working on getting it fixed ASAP. It has to do with compute shader support, so if you can update your drivers, as been pointed out, it can fix it. That said we are working on a fix for DX10 cars that do not support Compute shaders.

38 Replies 12,628 Views

Great feedback. Let me see what i can help with. The font code is getting a refresh, that should address most font issues. We have a UI sizing system, but it was not quite ready for the alpha. You will have several sizes to chose from, and they will address many of your issues, such as the Icon Size. <br clas

19 Replies 5,724 Views

The ship naming is temporary, and will be competently different once the ship generation is implemented. There is method to the current naming madness it just is not obvious, but it dose not really matter because its all going to get replaced. The AI in the alpha is so bare bones it a bit embarrassing at time. we hope to have it killing you properly ASAP.

1 Replies 2,323 Views

There are several bugs that have shown up in the planet features, that we will be fixing. The Icons are all temporary, and most of the Names and Effects will be changing. The features showing up in inappropriate places, will be fixed with the new planet surface system, which should be arriving in the next major build.

14 Replies 20,893 Views