Please let us no your system stats?
mormegil
You can also archive the game, at work, using stardock central. Then install Stardock Central at home copy the archive files over and retore them. Then you dont have to go through downloading it all again.
Also if you ever need to move people off a planet, you can build advanced Transports. You can fit Six Advanced Troop Modules on a large hull. With these you can drain a plaent of 21b with about 5 transports. And You can prity much conqure any world you need to.
You will like the 1.1 update then.
Im a artist here not a coder, but make sure that the Frame rate throtleing is on in (Yes I mean On) in the options window. High end systems can have problems if they are alowed to go crzay, and they will keep running at like 600fps. And the next thing you know is the car over heats.
It turns out that Microsoft seams to have changed the Vista format a bit in the latest build. The Icons all work fine on XP, and work fine in vista as well, other then showing a border on the 256x256 vesion. Since most people are not running vista, I am going to go ahead and finalize this update. It should not be a problem to update them again when MS has Vistas Icon finalized. In short the finished Iconpackaes are made, we should have them avalible to everyone in the next few days.</
We will be hosting designs. We just need to get a how two posted. Im working on it now. Cant wait to get some of these myself.
We can look into it, some of the screens will look od if we do not stretch the video, all the full screen videos, such as victorys, etc. should not stretch. In most case if something is being stretched it was a hard dission to make, let us know witch screens ar bothering you the most.
Its realy about the hit points, I have played both ways, I had a fleet of 27 tiny ships with very high end wepons and defence, and a fleet of 6 High end Capital ships, the capital ships will win every time. At least in my experaince.
If you have a planet that is building a ship, say "fighter 1". If you go to the ship yard screen, selct "fighter 1" and click the UPGRADE button, then change its design, and new wepons or whatever. Then you save it with the same name, or even with a new name, like "Fighter 2". The planets building "Fighter 1" will all start building "Fighter 2". Other then that it you need to tell your planets what to build, either through the starports, or the starports govenor.
But it sure would look cool. Maby someone will make one of the library.
The Hyperion Logistics Center is the onlyt improvement that efects logistic. However if you conqure a world that has one you gane that bonus as well. I had one Gigantic Galaxy were most of the minor races had The Logustics Centers. After I wiped them out and took there planets I had a Logistics of 70. Makes me smile just remebering.
I know that we wanted to do more with the Snathi, but time is a killer. Im pritty sure you have not sean the last, of them yet
Man we need to be able to get these shared. People are comeing up with some incredible stuff.
However it dose not hert to lose it, if you do you move on to two alternet missions that are quite fun.
You can beat the misson pritty easy if you just focus in on Captureing the target planet, the far end of the map. Once you have it you win.
At the moment we are still shipping colectors edtions, I am not sure how much longer we will be doing so. If you realy want it I would check walmart. They have the Excluseive rights to sell it in retail.
Dubble post sorry.
I am curently working on a totorials, but let me see if I con help. I am asumeing you have downloaded the sample ship from the library. here http://library.galciv2.com/index.aspx?m=23 First about the Textures, All they have to be is PNG's they do not have to be transparent, but you will not get the custom coloring if they are not. The Light map has to be transparent or it will just look stupid. Probobly like there is no ligting at all. There is the bigest texture I have
You can change it back to fullscreen buy editing you prefs.ini, in the My Games/Galciv2 folder. There is a line that reads fullscreen = Make it = to 0 for windowed, 1 for fullscreen.
Sorry, I guess I did not quite understand. The game will play at 1280 x 800, non of the game graphics will be stretched. But some movies, and static images might be, things like the Tech Robots, and the intro screen. Otherwise everything shound size to your screen and actualy show more information and at larger resolutions. As for the stretching of some images, it could not be helped, at least not simply. I tryed not to do it unless there was no better way.
I know this thread has grown beyond simply the Apogee Icons, Many of these issues are outside my preview, and I am sorry if people feel like they are not being treated well. I can only speak for myself however. I can however let everyone know what is going on with the Apogee icons. Monday I finished up the 1.1 version of the Apogee, The package now sports over 150 file types, and every other supported package Icon. As well as the original 15 sub packages. I have a
It also depends greatly on how many races you place in the game. One of my favorite ways to play is to play a Gigantic Galaxy with all the setting on Rare, or Uncomen. And only ad one other race. It makes for quite a differant game.
Minor Races do not colonize, they can invade in rar ocations, and they can culture flip you if your not carful, they will also trade, and build starbase. But they do not colonize.
yes, just change the resolotion of the game to the native resolution of you screen. I play on a wide screen 1440x900 and a wide screen 1920x1200 all the time ad it works great. As a mater of fact it works better becuse you have more room to design ships.