Thats nice to here. Thanks
mormegil
Yes and know, in the future we will be able to get it useable for normal ships. You cant use stadard animations as thay need to be striped. It will most likely not get into the game for a while.
Jestak - We know all these roles, we are trying to do something differant, to see if it catches some eyes. We shall see.
The files do not need to be 32 bit, 24bit png is all you need. Most art programs will do that for you.
the game will play at 800x600, but the UI will be all messed up. If you realy wanted to make it work you could go through and modify all the screens.
Lots of stuff, each icon now has 16x16, 24x25, 32x32, 48x48, 64x64, 72x73, 96x96, 128x128, and 256x236. Also have added over 50 file types. and some new contol panel Icons.
This is 1.01 of apogee, it requires Iconpackaer 3.1 to work properly.
Yes, I will be relseing a Bonus pack this week. Just need to tie up some lose ends. I will also talk to brian about the wierdness with Control Panel Icons, but at this point I dont think I can help. They are working on all the sytems I am testing on.
I have had that problem in the past. But if I load the base pack, it seams to solve it. It is a glitch with IP, I am pritty sure they know about it.
Can you make a screenshot please? it would help.
Goodvibes, I will look into this, It seams to be working here, it might have something to do with what program you have assocated with MP3. Just to be safe please make sure you have the latest version of IconPackager. Please email me if it continues to happen.
If you want the turns to go a bit faster in late game gigantic maps, zoom all teh way in before you hit turn. One of the things that can take along time is watching all the ships move. If you are zoomed in then the computer dose not desplay the moves and you save alot of time.
This bug is know, we have fixed it and it will no longer happen once we get the next beta of 1.1 up.
The packs should all be correct, if you find anthing missmached please let me know and I will sort them out. Yes you should be able to simply redownload the updated version and be good to go.
c242, I am going to package up all the extra icons that I could not find a place for in the IconPacks and post them in the Misc. Icons library. As well as a few that I want to finsih in the future. This morning I posted the apogee walpapers. Get the "Bonus" icons out ASAP. As always just need to find the time to get them asembeled.
It can be fun to give gifted starbaces to other races, or even sell them. You can make a bunch of mony and keep attention off of you.
Are you playing as a differant race?
Yes, you can do any size that is over 1024x768.
Check the sample file over in the Library.
There are more, If you want to find them all, play a Gigantic Galaxy with only one other Magor Race, then go exploring.
There is a sample ship in Max format here. http://library.galciv2.com/index.aspx?m=23 we will be posting a modleing guide soon as well.
One thing to note. Is that if you have a bonus, like a Manufacturing Capital. It dose not do you any good to put it on a bonse tile. The Capital dose not do any Manufaturing. It simply dubbles the Manufactureing for the planet. So it is best to put a factory on the Bonuse tile, and build the capitals on non bonus tiles.
We have added a Clear button, in 1.1. This restores the races default abilitys.
It was inteded, since GalCiv2 takes place after GalCiv1, The idea was that you already know vagely what is out there. However do to populer demand, we will be makeing it optional in the 1.1 update.
You should just be able to Archive the Game at work, copy the archive to you home computer, install SDC at home and unarchive it. If you are getting a error when arhiveing it make sure you have all the componets. If you still have a problem let us know.