Another awesome job by the great Bailknight! It will find a place of honor in 7 DEADLY SINS... DANMAN
DANMAN3712
[quote]That's what I was using.[/quote] I'll try to update Fileplanet for you, hopefully you'll get better luck there. DANMAN
Hi All...I'm BACK! Ah camping...nothing like the great outdoors to make you miss your laptop! And water...and electricity! Ah..but it was fun, and relaxing...and I see I missed alot! I see Ironclad is getting together 1.1! That will put a HUGE monkey wrench in things...but oh well, adapt or die I always say! Anyway, here are some relpies: [quote]Some pretty impressive looking ships in the game X3, particularly the XTM mod, would be cool to see some of them in 7ds (with
Outstanding...can't wait to begin modding this release! I am just dreaming about what I can do with 9 capital ship slots, and all those new meshes and textures! Hopefully, the DEVELOPER will also be updated, so that its use can continue as well, along with the galaxy and particle forges. Also, being able to creat abilities that don't cost antimatter, but resources instead is a great way to balance the game. Can't wait to see this! DANMAN
[quote]hi Danmani also have the latest sins 1.05 and your mod also run vista 64 everything on highest well within system limits can play mod for hours untill i hit explore planet and game crashes to desk top dont explore and have played large map max fleet right to the end.It seems what ever the bug it is between vista and the explore execute instruction.will still play and hope you can identify a fix in time.bobrome103[/quote] Bob, Thanks for being patient, and for playing on! I,
[quote]i had an idea for some new celestial bodies.onyx planet - dark glass, population live underground increasing planet health, lack of anything on the planet but onyx reduces culture spread and incomeneutron star - dramatically increased gravity well and reduced ship speedsupernova - slightly bigger gravity well, slight damage to ships over timetwin stars - two stars orbiting eachother closely, no statistical difference from regular stars, just for visual effectjust wanted to ask, where is t
The mod has not yet been updated for 1.05, but will be soon. However, it should with 1.04 as well. DANMAN
I almost forgot, in 2.0, I will have Bailknight's 1.3 mod merged in. DANMAN
[quote]Danman,You mentioned you might like to include my Ancients mod into 7DS. Aside from a little tweaking and polishing, I think I'm getting to pretty much finished. I can make my latest build available to you without much trouble. Integrating it should be very simple, as with the exception of two files (English.str and the galaxy scenario def file), it uses it's own set of non-overwriting files.Let me know if you're interested.-dolynick[/quote] I am VERY interested, and would love t
I almost forgot. FourAces has created this awesome "teaser" video for 7 DEADLY SINS...please watch it and I hope you all enjoy it as much as I did. Here is the link: http://files.filefront.com/Atlantian+Torpedoavi/;10774535;/fileinfo.html [link="http://files.filefront.com/Atlantian+Torpedoavi/;10774535;/fileinfo.html"]WWW Link[/link] DANMAN
Wow...I go on vacation...and I miss three pages worth of posts! Ok, I am STILL on vacation, and actually leave for camping tomorrow morning, but I will try to answer some of the pressing questions I have read. First and foremost, thanks to UEF Soldier for covering for me in my absence. Please continue to do this until I get back (Saturday I'll be back). Thanks to Arakcheev, for also covering for me and for kicking my butt at my own game in multiplayer! Then, siding with m
updated the banner, for now... DANMAN
[quote]I'm sitting in the lobby right now if you want to game it up, danman (sorry for the double post, can't edit last one)[/quote] It was AWESOME playing with you, even if you owned me. I underestimated you...I won't make that mistake next time! [quote]Syr for aking as people have asked before but I rlly don/t feel like sifting through the forums but whats that link on the post of hot to use galaxy forge with sins?It's in the first post.http://files.filefront.com/Deadly+Forg
[quote]I meant fool in a loving way.What is your xfire name? (you can pm me if you feel more comfortable that way). I know I accepted the invite but I never received any messages from you.Two of us are going in now. I have xfire running and you can whisper me in game.[/quote] [quote]Danman, just to get it 100% clear, im looking for your mod, but that contains absolutely everything BUT the new races. Even if some of them contain slight gameplay altering changes. So basically:Sins Plus -
That's weird, the game should have reverted back to the old graphics, since the files for the new graphics are now gone... Ok, delete the PIPELINE EFFECT folder, and see if that brings you back to normal. DANMAN
[quote]Get on xfire fool.Edit: Ok, we're starting a large multi game. If anyone wants in, I'm arakcheev on ironclad, whisper me and we'll stop playing to include you.We'll wait for about 20 mins before starting.[/quote] Fool......nice. Yeah yeah, I am on Xfire, and I sent you a couple of messages, but you didn't answer. I may not be doing it right. I'm VERY new to online play. I played my first gaem last night, and got totally owned. It was 2 v 2, and the two I was playing again
I love it. BTW, I am staring up a multi for 7 DEADLY SINS, right now! DANMAN
I just saw the screen shots for this mod and I mus say...IMPRESSIVE! The Models of the Galactica and Pegasus are superb, and I love the frieghters too. I saw once BaseStar, and it looked great. Can't wait until this comes out. DANMAN
I'm sorry. just wait until you see FourAce's video...nice. It really is a "teaser" video. If I can swing it, I will "try" to get something out for my special beta testers........oh..wait...that means...YOU! Hopefully sometime this weekend, I'll send you a little package. Also, I will try to play tonight if able, so I will be looking for you later... DANMAN
Sokar: If you want the effects removed, and go back to the regular Sins effects, go into the 7DS 1.3d mod folder, go into the "particle effects" folder, and delete all the files except ones that reference the Black Hole and Wormholes. That should fix it. If you delete everything, you will mess up the BH and the Worm Holes. DANMAN
Bailknight just put out his new release. You can bet the bank in will be in 2.0! DANMAN
LOVE that ALIEN pic!!!!! Another fine piece from the great FourAcesII. Very nice my friend. DANMAN
just an FYI, Bailknight just released the new version. Jump on it WLd! DANMAN
[quote]This is such a great mod, I'm very impressed with what you've done. These effects are spectacular.[/quote] WILL DO! And it will be my pleasure, to incorporate such a fantastic mod, and true addition to the game, within 7 DEADLY SINS. Bailknight, you get the standing ovation! Excellent work, and thank you for putting in so much time creating your awesome effects. I am shure that everyone here will agree with me. Truely spectacular!!!! DANMAN
[quote]thats why they are rouges... outcasts of society and all you have to do is sneak into their first new colony take the colonyship and haul *** out of there[/quote] Exactly. But don't worry, after much complaining I have decided to give the Rogues a colony ship in version 2.0 of the 7 DEADLY SINS mod. I will be releasing it in a few weeks. DANMAN