DANMAN3712

DANMAN3712

Joined Member # 3038393
1 Posts 29 Replies 32,484 Reputation

[quote]Just to update you, I will try to have Bailknight, WLd, and Solar Flair, as well as my own effects and FourAcesII, within 7DS.I will try to take the best of all three, and make them one.Sweet. My favorite part of SolarFlair is the Advent plasma. The projectile and hit effects are well, plasma. Its a traveling ball of fire with a nice long flaming trail and hits and explodes into a cloud of very cool-looking fire. Of course, Vasari phase missiles don't suck either. They really look like ph

292 Replies 773,874 Views

[quote]Most likely 2.0 is about another 2 weeks away or more.Bailknight and WLd are about to release new versions, so I may wait for them to finish up.DANMANMy mod probably won't be out for awhile yet. Between Bailknight's new version and the Solar Flair mod I'm going to have to improve it quite a bit. Bailknight's 1.3 version looks pretty sweet though.[/quote] I don't kow if you are trying to "out do" bailknight and the Solar Flair mod, but I LOVE your mod and style, so I wouldn't wor

4,959 Replies 12,568,207 Views

[quote]Finally, someone who has seen the SolarFlair mod. It's sooo freaking awesome. Especially the Advent plasma. And the Vasari Phase missiles. And well, everything. Hell, even TEC looks cool. Sorry WLD, Bailknight, but IMO, SolarFlair is better than yours.[/quote] Just to update you, I will try to have Bailknight, WLd, and Solar Flair, as well as my own effects and FourAcesII, within 7DS. I will try to take the best of all three, and make them one. WLD: Keep up

292 Replies 773,874 Views

[quote]Please please please provide a version without any new races, when you merge the star wars etc mods. I truly love this mod (and got it to work by copying it straight into the game folder), but i dont like any of the races, nor do i wish to see a bunch of tie fighters flying around I know that its just a matter of removing the playerSomething files, but then you are still left with leftover meshes/textures/sounds for no use It'd be a smaller download too due to the new meshes/voiceovers/te

4,959 Replies 12,568,207 Views

[quote]It was 8. Had a stick die on me.I will check for the latest drivers, but I generally keep them pretty updated.Oh... and your mod got a friend of mine hooked on this game. We're trying to put together some larger community battles for 7DS over on our site. If anyone is looking to game it up with us, head over to wdfnews.com and let us know in our game forums forums. We're always looking for people to play with.Danman, nice work as always. I eagerly await the next release.I have been lookin

4,959 Replies 12,568,207 Views

Personally I love both Bailknight's and WLd's styles, which is why I use both in 7 DEADLY SINS. BTW, have you both seen the Solar Flair mod? That guy has his own style too. WLD: Here is my two cents, after just finishing my Astronomy class. Colors in the universe mean this: Red =weak yello-green = medium blue = strong violet-neon = powerful Just thought you should know. This is why my Atlantians have purplish beams. Uber. DANMAN

292 Replies 773,874 Views

[quote]It was 8. Had a stick die on me.I will check for the latest drivers, but I generally keep them pretty updated.Oh... and your mod got a friend of mine hooked on this game. We're trying to put together some larger community battles for 7DS over on our site. If anyone is looking to game it up with us, head over to wdfnews.com and let us know in our game forums forums. We're always looking for people to play with.Danman, nice work as always. I eagerly await the next release.I have been lookin

4,959 Replies 12,568,207 Views

[quote]hay danman thanks all i ask is there been talk can we colonize gas giants now or gas planets like in starwars. but thanks man finaly the maw system.[/quote] Within the current version, Gas Giants are fully colonizable, you just have to unlock it through research. I put moons around the gas giants, so imagine you actually colonize them, or you have a floating city, like in Empire Strikes Back. DANMAN

4,959 Replies 12,568,207 Views

freeman43: I am the creator of 7 DEADLY SINS, and I control the Sins Plus mod as well. Sins Plus adds 8 new planet entities and over 60 planetary bonuses. It is a mod for SOASE. 7 DEADLY SINS, is meant to be the ultimate mod, combining works from myself, as well as other great modders, into one mod. This mod includes Sins Plus, as well as other mods such as improved graphics, new races, more planets, ships, technology, stars, black holes, etc. It also features themed based conte

1 Replies 2,970 Views

I will do just that. Tkaing out races is easy, just delete the race entity file. Removing the Rogue stars, you'll need a new GalaxyDef file for that, unless ytou know how to edit it right. I understand this mod may not be for everyone right now. turst me, in the future, and when I have time, I will release more parts of the mod separately, especially to keep up Solar Sins and Sins Plus. After I get the new planets finalized, I put out a new Sins Plus. A new Solar Sins will be done so

4,959 Replies 12,568,207 Views

[quote]It was 8. Had a stick die on me.I will check for the latest drivers, but I generally keep them pretty updated.Oh... and your mod got a friend of mine hooked on this game. We're trying to put together some larger community battles for 7DS over on our site. If anyone is looking to game it up with us, head over to wdfnews.com and let us know in our game forums forums. We're always looking for people to play with.Danman, nice work as always. I eagerly await the next release.[/quote]

4,959 Replies 12,568,207 Views

[quote]Danman,I am now convinced that my minidump issue is a direct result of nvidia's shitty vista drivers.I have a rig capable of running the game at full everything with no issue, however, it dumps in 7 DS. I assume it's a result of the enhanced graphic mods. Upon turning all effects to low, the game ran perfect with no crashes. The game doesn't crash with everything maxed in normal sins. It's unfortunate that I can't view the game properly, but at least I was able to finish a multiplayer gam

4,959 Replies 12,568,207 Views

Kreyson, I certaintly hope you are going to continue this awesome mod. Please don't be discouraged because of 7DS. This is an awesome mod, and one of the most highly requested to be merged into 7DS, which is why I am doing it. I am not actually merging it in its original format. I am changing it somewhat in order to keep the oringial races intact, as has always been my mantra. I will create duplicates of all three original races, then use your files to alter them, and your awesome gamep

38 Replies 33,764 Views

[quote]That's strange. I'm sure I was able to use the space gates successfully before I zipped up the last release. You're sure it was 0.91 and not the original 0.90? The gates were broken in the initial release. I've been thinking I should release an updated version at some point soon. I've continued to tinker and modify the mod and it's getting pretty complete now. I will have to double-check that gates are working still before I zip up that release.As for Danman including this in 7 Deadly Sin

1,775 Replies 3,773,959 Views

[quote]after more testing/playing it seems to crash instantly to the desktop when I open the artifact screen after I discover an artifact. When I hover over an ortifact in the screen, the game INSTANTLY goes to the desktop. No error, no warning, nothing. Just BOOM desktop.Thanks[/quote] Thanks for the heads up Bob, I will check into this ASAP. This is the first I am hearing of this kind of problem, but I will work on it right away. UPDATE for verion 2.0: Here are some

4,959 Replies 12,568,207 Views

Thank you Darkstar for playtesting this for me. Also, just to keep you all up to speed, here are some things I have in the works too: "Shattered World" [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_71.jpg[/img] [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_68.jpg[/img] "Slave Shielded World" [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_64.jpg[/img] [img]http://i255.ph

4,959 Replies 12,568,207 Views