UPDATE: Just wanted to let everyone know, that I have successfully blended Advent and Vasari ships together in the Atlantian race. Now, you can build both Vasari based and Advent based ships, 2 of them being Atlantian so far of course. Unfortunately, you can still only build 5 different capital ships, so that I have to choose an uneven amount, either 2 Vasari and 3 Advent, or 3 Vasari and 2 Advent. That is of course until I make my own ships. I post some screen shots later
DANMAN3712
Jon9: Yes, the free modeler that the developers support, which is Softimage XSI, otherwise known as the MOD TOOL. About the new factions, are you asking me to add them to the mod? I can't add them right now, but here is how you do it: Copy and paste both of the original files onto your windows desktop, just so you can work with them outside the folders (this is what I do). Then rename them PLAYER_DARK and PLAYER_SWARM. Then change them as you see fit. Then move the
CanadaMan: As always, thanks for the comment. I hope you like it when its fully done too. P_Walker: Your welcome. That was the idea, to merge my mod with some of the greats out there, and create this "super" mod for everyone to enjoy. Keep on the thread for updates too. Changes are being done every day. Canadaman (again): Thank you. I was hoping you would find the Hive ship more in line. It was my second ship that I did, hence the reason why it is more balance
Uzii, Thank you very much. All this could not be possible without you, your SINS PLUS, or the help that you gave me. Hopefully our mods will both grow together to be some of the best out there. You know I have your back whenever you need my help. Thank you for the comment, and I am glad you are impressed. DANMAN
UPDATE: More screen shots for you all from the SOLAR SINS portion of my mod. Before I showed you a neutron (purple) star, now here is my first crack at a white dwarf star. The corona isn't right yet, nor is the size (needs to be "dwarfed"), but it's coming along quite nicely. As always, your comments are welcome and encouraged. DANMAN [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_58.jpg[/img] [img]http://i255.photobucket.com/album
I'm hoping it does work. I just tried playing around with the free version of sketchup, and it is MUCH easier to use than any other 3d program. Maybe if the PRO version can export as an XSI file, then use SoftImage XSI mod tools to open it up, add all the stuff the game needs, save it, then convert to MESH. It may just work. If it does....LOOK OUT! DANMAN
MISC: WOW, you sure do have a lot to say, and that is GOOD :CONGRAT: . Thank you for ALL that feedback and ideas, and please keep them coming. As I stated before, the AD is completely too powerful, and I am working on that to make it less "godly" I am not sure if I am going to give it research requirements (end game type ship) or just tone it down, but I am changing it. The Hive ship I ay leave alone, as it is not so powerful and more balanced. Just to make it clear, t
LURKS:[quote]I have yes.I'm familiar with Sin's plus, so that's all good. I ran a merge with bailknight's before so I know what it's like. I'm not sure what the skybox thing does, I haven't noticed it.On your side of things... well, you've basically duped Vasari and added two massively imbalanced capital ships and that's it right? Not sure why you'd build the hive ship when it's 1/10th as powerful as the battleship and has less strike craft than the battleship!?Fun though, for one game at least.
Kiedjor: Thanks for downloading, and please post your comments alfaorime: No, this mod does not have anything to do with Stargate Atlantis. I have had an Atlantis obsession since childhood, so this is just a realization of my dreams. I may change it up though later on, and make the Atlantians actually something else. All depends on what 3D models I can get a hold of. And yes, the wraith has an organic look to their ships and tech. Lurkz: Have you been able to do
Here are photos of the Swamp planet, also within SINS PLUS, contained in 7 DEADLY SINS: [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_35.jpg[/img] [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_36.jpg[/img] Ok. That's it for now. I'm calling it quits for the night. See you all tomorrow. DANMAN
Here are some photos to show off Uzii's portion of this mod. Here are some photos of the Savanaah planet: [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_33.jpg[/img] [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_32.jpg[/img] [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_34.jpg[/img] DANMAN
UPDATE: Ok, here are some screenshots to get you all excited. I am going to do this in multiple steps so things don't get confused. Here are shots of the Atlantian Dreadnaught in battle, showing off its blue beam tech. The beams that bomb the planet hve been increased, and are also blue. [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_49.jpg[/img] [img]http://i255.photobucket.com/albums/hh126/danman3712/ScreenShot_38.jpg[/img] [img]http://i25
I have some new screen shots, and I'll be posting them soon. Some of them show off the battle capabilities of the Atlantians and their new blue beam weapons, other show off Uzii's Sins Plus new planets, such as the Savannah, the Swamp, and the Relic worlds. I'll post them up later. DANMAN
Deckard, Thank you very much for your comment. And I am working with that file you gave me. Easier said than done though I'm afraid. It would be nice though, to have half a planet, or what is left of it. This would be great for Uzii's mod if I can get it done. DANMAN
Jon, Whenever you are ready, I am ready. Try to get it near complete or complete first, then lets merge. And YES, MODEL, PLEASE MODEL. That is what we need. More models. Just make sure whatever program you are using can export into XSI format and can give you 3 texture files in the DDA format. DANMAN
ALL: I am HEAVILY testing this mod tonight, and will post any bugs I find. So far I have played it about 15 times, all came out fine. I will try to recreate any problems that may be occuring. FOURACES: WHAT ship where you using, and were you playing as the Atlantians? They have increased fighters, even more than the Advent. But the only cap ships done are the Atlantian Dreadnaught and the Hive Ship. These both have fighters, lots of them. Also, if this is
FourAces, What do you mean by CTDing? I'm not familiar with that term. If you mean crashing, or getting a minidump message, please, DO TELL! Beta testing this thing is key to being a success. Please elaborate. Thanks, DANMAN
[quote]My pleasure. Sites like filefront throttle download speeds... so I figured it would be nice to get a mirror that doesn't.[/quote] Sweet. Thank you for your support. I hope you enjoy the mod. DANMAN
Thank you whutdufuk for the mirror link. DANMAN
Alfaprime, YES, the link works perfectly. I'll add that as well to the top of the thread. Thank you very much for making this happen. So...for all you torrenter's out there, there is now a torrent available and here is the active link: http://thepiratebay.org/tor/4113215/7_deadly_sins_(sins_of_a_solar_empire_mod) [link="http://thepiratebay.org/tor/4113215/7_deadly_sins_(sins_of_a_solar_empire_mod) "]WWW Link[/link] Thanks to alfaprime DANM
Alfaprime, PLEASE, that would be great. Do you need anything from me? If you get it done, just post the link he or PM me with it and I'll post the torrent here. DANMAN
Uzii, Thanks for the filefront info. I forgot that's what you use. It works great. Please download and let me know what you think, especially to see your work blended with others. DANMAN
UPDATE: The mod is now hosted on filefront, a much more stable and reliable server. Here is the new link: http://files.filefront.com/7+DEADLY+SINSrar/;9937793;/fileinfo.html [link="http://files.filefront.com/7+DEADLY+SINSrar/;9937793;/fileinfo.html"]WWW Link[/link] Again, please download (hopefully this one works, I tried it, and it worked fine) and let me know what you think! Still more...MUCH MUCH more to come! DANMAN
PirateNeilSouth, Wow, this sucks. All I want to do is share what I have, and the servers won't allow me! Ok, I will try fileplanet next. I will also hunt around for another place to host the files. I'll post again when things are better. DANMAN
I want the ability to go beyond 5 capital ships per race, to take advanage of the 4 empty slots in the build que bar. This will allow for must flexibilty, especially for custom races. DANMAN