[quote who="celicakydd" reply="1" id="2521729"]Are we forming a Stardock fleet? If so, I have a teamspeak server we can use if needed![/quote] Zoomba was supposed to drop details.
Polynomial
First one to Sovereign wins an Orion slave girl. I actually like the game a lot.
When Demigod gets its next patch after Supreme Commander 2 comes out (you know everyone is crunching on that one) someone should let me know. I don't really play the game anymore but I still read Stardock forums so I can always have the system updated as long as someone sends me an updated replay file.
The system should support Occulus just fine. I haven't played Demigod in foreverz though, so I have no replays.
Frogboy was saying when Demigod first came out GPG was contracted for 1 year of Demigod updates. I'm sure after that 1 year is up we'll never get another GPG update again.
In fact, I demand the fleet's name to have a lame Impulse pun. Impulse engines. Impulse. Get it?
[quote who="Zoomba" reply="7" id="2504063"]We're going to be forming an Impulse community fleet in the game. I'll post details right before the Head-Start weekend [/quote] I'm in.
[quote who="Frogboy" reply="14" id="2504405"]It would still be a lobby scenario. The games aren't persistent. The difference here is that they're true client/server setups that are akin to what you see in a first person shooter rather than what is the norm in RTS or TBS.[/quote] Ah. Okay then. Sounded like some sort of persistant world.
Is this some kind of persistant world multiplayer then?
[quote who="Frogboy" reply="18" id="2502154"]I had thought they'd use GfWlive. But of the two, Steamworks makes the most sense. Impulse wasn't an option because Impulse Reactor does not presently have an in-game overlay for doing MP matchmaking. In Demigod, GPG had to code all the lobby stuff. Impulse Reactor only provided account and game lists in a DB the game then access and display (and does) but that's extra work. The Impulse overlay wasn't supposed to be
This thread is so lol.
http://www.gamereplays.org/demigod/replays.php?game=51&tab=upcoming&show=details&id=105623 Works fine for me...?
So basically everyone who plays Demigod are the best players.
Braid is freaking hardcore. Hardly casual.
[quote who="DalzK" reply="13" id="2467056"] The fact that if you disconnect, you can't rejoin the game, even though pretty much every other online game in the world allows this Name me one RTS that had this feature before Demigod was released. (Dont say LoL/HoN they were released after).[/quote] World in Conflict. Do I win!?!? >.>
[quote who="Esuzu" reply="43" id="2465472"]1. Is GPG planning to further balance the Demigods? As it is now only half of the demigods are really competative in the long run, for example Oak and UB. Others, such as Reg can never be as good.[/quote] "Is GPG planning to further balance the Demigods?" is the only worthwhile part of this. The other part is opinion, if not wrong.
This is turning into a racial mod for Queen of Thorns. All minorities must be represented. She was fine in the first place! Although the flower chang was nice. This is so stupid >.
I'm still going to say people are just not using him correctly/he's too new/whine based on a bad game.
I'm going to shamelessly bump this again. I really think it would add something to the game.
How is this on the Stardock domain is my question.
Obvious is obvious.
I like the original changed with the flowers. But the skin change is yucky. You cannot see any of her details or her vines.
This just screams noob. You're not going to get better by avoiding your obstacles.
A Dragon Age style combat system would be... insane.