[quote]Make the missiles have a decent miss chance; that way it needs teaming up with an Akkan to reach full potential. (Especially if the akkan's range bonus also helps).[/quote] Signed
5i1
I just installed the Beta patch and now my Desktop has 4 Sins shortcuts. :NOTSURE: [img]http://img390.imageshack.us/img390/8650/90786848fy6.jpg[/img]
This calls for an Image: [img]http://i187.photobucket.com/albums/x28/Legion_Darrath/Supcom/threadnecromancerru2.jpg[/img]
I honestly don't know why it's not there already. They keep saying the game was designed with performance in mind especially lower end computers and low end these days includes Dual core Processors. You can't even BUY an new single core processor anymore so why don't they put it in.
I'm trying to make an wormhole go between stars and I can't figure it out. The add connection function doesn't seem to work when going between stars.
[quote]I see inspiration for a mod there. Make the creeps look like the smaller-scale combatants, with bigger types (Optimus Prime, Godzilla) as player-controllable demigods. We'd also need a Tokyo city map...[/quote] I think you need to learn the History of the Solar Bean. [link="http://forums.gaspowered.com/viewtopic.php?t=1906"]UEF Solar Bean (maby the finnal mission) [/link] Oh and if you necro that sacred thread we WILL have to kill you.
Seriously I can walk downstairs grab something to eat or drink and consume it and come back up and the page still hasn't loaded. This is the ONLY website I go to that is this slow. I have an 5 Mb connection so that's not my issue. It's my only problem with Stardock ATM. Oh and my spellchecker think I mean Starbucks when I write Stardock. [img]http://forums.gaspowered.com/images/smiles/icon_lol.gif[/img]
Since you haven't played FA in a while your probably going to get your a** handed to you in a bucket by his AI. [img]http://forums.gaspowered.com/images/smiles/icon_lol.gif[/img] I know I did when I first tried his AI. Also if you want to improve your performance for FA even more I also would suggest looking at Duncanes AI fixes which fix the stock AI's.
Sorians AI has made Forged Alliance playable in single player while at the same time being many times more difficult. I'm sure there are ways to make the Sins AI much harder without impacting performance or even improving it.
They need to make the AI modifiable so people like Sorian can make epically hard and fun AI's. [img]http://forums.gaspowered.com/images/smiles/icon_biggrin.gif[/img]
[quote]I'm not sure why you would even consider "pirate base destruction" an important point for an AI. I don't even do it until there's nothing else left in the system, since they're my pets.[/quote] If you had had read my post more carefully you would have noticed I said, [quote]This is normally not an issue, but sometimes random maps place an Pirate base between the AI and the rest of the map and because of this bug the AI is trapping it self into it's starting area.[/quote
Solar Bean: Causes your character to plant an bean in the ground that when fully grown causes the sun to explode thereby destroying the map. [img]http://forums.gaspowered.com/images/smiles/icon_lol.gif[/img]
First: Even if the AI has 3 capital ships and an good sized fleet they refuse to attack an Pirate Base. This is normally not an issue, but sometimes random maps place an Pirate base between the AI and the rest of the map and because of this bug they AI is trapping it self into it's starting area. Solution: Make the AI not be afraid of Pirates and have them attack them without mercy. Second: This one is kinda funny but is annoying, If you have an two AI game with no o
Trying to convince my dad to preorder so I can get into the Beta.
[quote]I'd say it's about 60 days away from being at that point where, like Sins and GalCiv before it, Demigod gets the critical mass of "fun stuff" in that it starts to become a problem internally (i.e. where we have to limit "testing" to non work hours).[/quote] ROFL I can see that happening, the devs testing the game more than working on it. [img]http://forums.gaspowered.com/images/smiles/icon_lol.gif[/img]
How do you create an AI vs AI match? Btw are these forums broken? My posts aren't showing up.
How do you create an AI vs AI match? It won't let me remove myself from the game. EDIT: So that's where my posts went you can delete the extras. >.
How do you create an AI vs AI match? It doesn't let you remove yourself from the game.
I hope they do it like SupCom, where large and powerful units just were given a SH-- load of health. No special % or any of that crap it's just simplely give it more health. It's easier to remember and easier to find out exactly how long unit X takes to kill unit Y. (Just health Divided by incoming DPS, instead of finding each units armor and each units damage type, then finding out how much DPS is "wasted" vs the type of units your working with and [B]then[/B] doing the math.) Plus the
[quote]Funny how Kryo is pretty much a nobody on GPG forums so no one realizes his word is official. Thanks for the link.[/quote] Probally because of the next post: [quote]kryo, you should consider making a signature where you state you work for Stardock, not only will they read more carefully what you write here then but [B]they also won't confuse you with kryo from VoW (one of the most known SupCom Clans )[/B][/quote]
It is extremely likely that it will have a visual impact, In supcom upgrading your acu made it look diffrent.
One comment: [size="7"]EPIC WIN[/size] Now I hope they put FA on this service. (FA= My favorite Game of all time, followed very closely By Sins)
1) Improve preformance on medium sized fleets and bigger. (30ish ships) 2) Add a option to go into slower then 1x gameplay. (would be extremely helpful in creating huge fights for movies without needing a super-computer) Also would be a tempariy fix for #1 (Was one of my favorite things about SupCom, you could make any sized fight but if it was too laggy you could slow it down to playable FPS) 3) Related to #2 Make it so your computer doesn't have to be all powe
[quote].....Well if the Vasari are all male use cloning,gene engineering and other muesures to maintain there population.There Wives?[/quote] Lol I can actully see that happening! The husband's and wife's argued over what to do for dinner, the wife gets the knife chases the husband to his space car, and the wife follows in her car. Just imagine that on a galatic scale.
Found the problem, I acciendently inserted a blank line when I was adding stuff.