NovaCameron

NovaCameron

Joined Member # 3042082
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Unfortunately, none of the ships are designed for this purpose. Boarding is a rarity in the SW universe. Though it is done, it is only done in capturing a specific person or information intact. SOGE simulates full-scale war and as such there is little point for boarding. Another reason is that the ships are so powerful you usually need a bunch of them to take a planet and they can with focus fire demolish any structure in seconds.

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Adding a already made planet is simple. Making one takes more work. I just got done with a planet mod for SOGE. Add planets: Copy .entity files and edit entity.manifest Copy modified PlanetIcons from textures Copy planetIcons.brushes from Window (Should be 4 of them) and brush.manifest Copy textures Copy meshes That's it. Any other questions about modding planets just ask. :P

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i am currently wrapping up production on the planets for the soge mod. it will still be in beta but you will be able to get them.

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Ah, srry about the planets. RL got crazy and I hit a depressing snag in the planet coding. But that's all fixed now and I'm working hard on it. I hope to have it out soon... I've been working on it for too long to have it die. 50+ planet type 8 Sizes (roid, moon, dwarf, normal, large, huge, super, giant. no planet has all sizes. All have one, most have 2 or 3, a few have 5 or even 6) Sector and some light galaxy maps will be provided. I will release it on the S

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hmm i'll re-upload it. I think I've forgotten what I did.... umm sure. but it's NOT finished but the planets are in and working. I should just hurry up and finish the darn thing. lol I got like 80 planets to go.... >. I'll work on it and put a new one out around thanksgiving....

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the galaxysceraiodef is the galaxy file. I didn't change the maps. So none of the new planets will show up in there. you just get three maps, kashyyyk, the centrality, and the arkanis sector. You HAVE to make your own, with the in game creator. or galaxy forge.

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I'm sorry about not, completely, finishing all the planet types. but there are alot. here's the link: http://www.filefront.com/17237547/SOGENovanPlanets.rar/ it has 40 or so planets, complete. I've removed the planet bonuses, which i plan to complete at some point... I'll get back to working on it soon. I also made a few maps... not sure where the link went. I WILL complete this... along with the maps... jus

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maybe. this quite a large mod we haven't tested it on diplomacy yet. diplomacy also has more stuff and pushes it closer to the 2GB limit. (which it seems there is a work-around but it's not foolproof) Once we finish the entrenchment version we can then bump it up to diplomacy.

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You would have to import it. convert to .oog, then modify the correct files like the music list, planet files. And then you can't release it because of copyrights. (which is why we can't really add music unless you want to make some.) Oh and the new planets are coming along well. Sorry I haven't updated in a while. Soon I can make some maps and release them. Though it is working through the beta so the entire thing will be released in the beta forums. You get 45 workable planet types!

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You need at least 2BG memory to play this game. Because windows needs about 512mb-1gb of your memory all the time. sorry but you need more memory to play... SOGE isn't as light on your comp as the original is. you can try to use some virtual memory in your hard drive but i'm not sure if that will work.

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True. Well we could make it a separate mod.... But it would be up to Eville if he wants to do that cause he would be making the, awesome, ships. Call it "Sins of the Old Republic" or "Sins of a Galactic Republic"? Would be fun having all the previous eras in there...

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My though exactly, Don't balance it. :P That would make the game play differently for each era which would be fun. But we still don't have enough ship info for the fleets I think. Death Star is kinda useless in fleet engagements. It won't be able to destroy planets. It won't be scaled right, even with my larger planets. Sovereign maybe one day. ^^ Star Corvette-SC (Harrow or Victory-class), Star Destroyer-SD (Imperitor), Star Cruiser-SCR (Allegiance), Star Battlecruiser-SBC (Titan), Star Batt

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It has been discussed, but the problem is that we have no cannon ships to fill up all the required places. Plus the fact that they would be out gunned most of the time. We just don't know enough about the ships yet to do so. We'll need to wait till the Old Republic comes out and we should be able to add that in and with that figure out the Jedi Civil War era ships. The Hyperspace War ships are pieces of junk, really, as with the Sith War. Again lack of knowledge about the ships is the main po

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Let's not. This is too complex to model correctly. The processor can't handle all that you're asking of it. Since EVERYTHING would be moving. The game would have to plot the movement of everything and keep track of trajectories. And people's computers slow down with only a few 1000 ships. You're asking for at least 10000 objects to keep track of, even on the smallest maps. Every roid, planet, ship, structure, and even the dang dust clouds must be tracked and updated in real-time. Just no. It'

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