Haree78

Haree78

Joined Member # 3054403
11 Posts 451 Replies 15,488 Reputation

Ahh you love Bullfrog games as do I :) Shame Peter Molyneux's ideas have gone to shit these days, since Black and White anyway. If they redone Dungeon Keeper they would have to make it like Majesty where you can't pick up your monsters. Hero invasions just consisted of you clicking on your monsters icons to pick them all up then just drop them on the heroes heads, pointless and spoiled the premise of the game. Don't get me wrong, wonde

26 Replies 123,249 Views

[quote who="playgroundlegend" reply="1" id="2429711"]"Stardock - it's what you get when you let C students program video games"[/quote] No, but this is the sort of stupid quote you get when people who don't have a clue what they are talking about criticise others. Keep going and you will no doubt become a manager one day.

14 Replies 5,034 Views

Demigod was a fun game that I have played in a 'lite' manner since it was released, I always felt it needed some big improvements in certain areas for me to include the game more in my gaming schedule. The game has much improved since release but there are some issues that really make me boot up others games than Demigod. 1) The AI - Sometimes I want to try things out in a known environment or sometimes I just like to test myself against the machine or enjoy a 5v5

8 Replies 9,049 Views

My take on most of the modern MMOs out there: EVE Online Extremely hard to get in to, unless you know people already playing then you will need to make friends fast or get in an active Corp. fast if you are going to enjoy this game. The quality is fantastic, atmosphere and an authentic feeling of being in a massive galaxy in an awesome sci fi setting. The 'leveling' is a superb idea, choose what way to develop your character and he will learn skill

32 Replies 80,444 Views

[quote who="tenchifew" reply="217" id="2413261"]What about a ritual of rebirth you have to cast before you die - giving the sovereign one other chance at life - after some time he reappears at the capital. The ritual should be affordable the first time over, but becoming increasingly crippling in cost with each casting, so the third or fourth casting would be extremely painful. The system would be as follows: Sovereign is killed without active ritual of rebirth: game ove

238 Replies 566,020 Views

[quote who="Rosco_P" reply="14" id="2413842"]Well, uh... Hmm... *scratches head* That's... aaah... LOOK AN ELEPHANT!!![/quote] WHERE ?!?! WHERE?!?! .....ahhh god dammit.

26 Replies 65,511 Views

With my developer head on I'll ask the obvious question, has anyone tried a game and checked? It could potentially just be a problem with replays so just asking.

26 Replies 65,511 Views

[quote who="Vimpster" reply="14" id="2405724"]Yeah if anything I would ditch the frigate factory before the capital factory because the only thing I use the frigate factory for is scouts and colony ships. Other then that my fleet through the first half of any game consists of just capital ships because you don't tend to lose them like you do light frigates so even if light frigates are cheap you are losing money if they get destroyed. Which they often do.[/quote] &

41 Replies 57,522 Views

Brad I don't normally chip in to try and influence a game in the design stage but I feel like I have to have my say here. Having taking your Sovereign in to battle a pure dice roll as to whether you win or lose the game isn't my idea of fun. Imediately I start to think that this is save game territory all the time if it's based on a roll. Do I want to lose the game because I was unlucky? Of course not. Alternatives I can th

238 Replies 566,020 Views

[quote who="Hyrim" reply="2" id="2391617"]the 30% hull points lost and 100% antimater lost debuff is the starbase effect when you jump out of a system containing an enemy starbase[/quote] But the point is I hadn't since right near the start of the game. And it was on my ships constantly.

10 Replies 26,831 Views

I'll post this here rather than make a new topic. Things I found last night: The cap changes seem epic. My Kortul was an unstoppable beast, even my AI ally's Kortul was taking on another small fleet on his own and lived to get full shields not very long after, wow. Scramble bombers was actually pretty damn good also. I got a Marauder for the sake of trying out some of the changes and was dissapointed it still seemed crap to me. I didn't fee

10 Replies 26,831 Views

[quote who="RubicantX" reply="36" id="2385072"]Yes, people do get more emotions from the interactive-ness of video games over movies, but until we start using holodecks or VR helmets it's not really that different and setting videogames as "special" media to be specially enforced is the dead end.[/quote] Actually I have a lot more empathy for characters in a good film than I do in a computer game. Video Game stories are usually quite childish and fa

39 Replies 115,595 Views

[quote who="bishos30" reply="33" id="2384976"]Again, comparing video game violence to film or literature violence is a dead end. Books and film aren't about you they are about other characters. You are not experiencing your story. You are experiencing theirs. There's a difference.[/quote] Hold on....I'm ACTUALLY DUKE NUKEM?!!? AWESOME, COME GET SOME!!!

39 Replies 115,595 Views