killerkid90

killerkid90

Joined Member # 3072483
0 Posts 2 Replies 972 Reputation

About that ill look into it! I used the domination on ships, it works fine with delay, but ill have to try on planets too. But the thing is that if i dont give the other races an ability like this they wont have any planets after a while, ex: delay would be like 120(sec), after that the planet is yours! Now what will the Vasari do, they will have to bring in a lot of siege ships and bomb the planet, which will take time, and so on. But ill figure something out, and i was wondering if you can

9 Replies 6,212 Views

Thanks! So if im getting this right theres no way of conquering a planet without damaging it, so ill just work on the ability and add the pods to it, so it looks a bit NOT NUKE!

9 Replies 6,212 Views

Hi everyone! Ive been working on a mod for very long time now and got to a problem i cant solve! [e digicons]>:([/e] So i want to invade a planet, the BOMB THE CRAP OUT AND RECOLONIZE just doesnt feel good. I tried adding culture spread or something to assaultships, but i cant find an ability of it! So i used the Advent deliverence abilty, but the problem is that it doesnt finish the job: lowers the enemy's allegience, but the planet doesnt rebel! Is there a any other ability or something t

9 Replies 6,212 Views

AHHH, so does anyone else has that weird thing with the textures i have! It works fine, but the whole ship is painted into the color you choose at the start. I mean you can see the texture but it overgloes the team color! Could someone help me, or tell me whats wrong?

82 Replies 150,879 Views

Air and food i dont know if thats possible with current Sins version, but the ammunition is doable. I think the guys at Dawn of victory use something like this, or it was there intetion.

16 Replies 6,494 Views

Hi everyone, I dont know if this is still needed or not but i managed to create a working cruise missile! It works fine, and i think the Ai uses it too, it can be shut down by AA fire, actually it can be shut down by anything, thus we dont need to mod AA guns on the ships. Of course this can be changed, but for now its good! So if anyone needs it, ill post it somewhere!

44 Replies 30,452 Views

I tried something like this way back, version 1,5 of Sins, I think. It went well, I gave the Hoshiko and the other races support ships anitmatter regen ability, and disabled the ships own regeneration. It was cool, the Ai had some difficulty with it, because it didnt use that much support ships, but i made it autocast and added huge reserves of antitmatter ~3000 i think. You had to think ahead because ships used antimatter for jumps too, so you hade to calculate every move!

16 Replies 6,494 Views

Hi everyone, i started after much time off to mod again and i found that so many things have changed since I last tried to mod anything! Firsti have the same issue of not being able to create new races(receiving the same minidump as Loki) and for some reason i cant even make new ships. I found that I have to make changes in the galaxyscenariodef but every time i change something i get a minidump, even when i change a working mod's galscendef. Same with ships, i can rewrite existing ones, chan

67 Replies 168,452 Views

come on they have lots of these accelerators on the world, ok not this big, but there are and if they say it wont go wrong then it wont(hope so), why would they destroy everything? i think theres a bigger chance that we destroy ourselves long before a black hole does(again i hope neither one happens)

124 Replies 446,766 Views

yea theyre right,besides that vid youd showd, i think if theres gonna be a game, and a space strategy game this mod is f***ed, but if you and others want it i can help, i just finished my mod and i some exp

8 Replies 4,282 Views

so there are the british cruisers and the carrier russia has... well the TYPHOON to say the least more to come

14 Replies 8,863 Views

So the for the last few months i played alot of Sins, i watched mods being created and i played a lot of them(they are very good). Then i started modding, started with small things then someone posted something about Solar system and UN scenario or what. I was waiting for a game where you can choose between the major powers of Earth and lead them to war in space. There were a few but mostly simulator like Starlancer or Freespace, so i started modding my own version. The mod is 70% complet

14 Replies 8,863 Views

uhhh so i watched the 10th episode and :SURPRISED: they got there finally and they found that it has been destroyed(oh and the city i think it was NEW YORK) i read somewhere that something big is going to happen in the final 10 episodes(like theres no such thing as humans, everybody cylon and all this has happened before blabla...) i hope it wont be that, it would suck

272 Replies 262,439 Views

can anyone tell me how to do that 360 degrees fire in 3ds max, caus i use that and there you can easyly put a weapon to fire in the direction you want but you can t do the 360 thing without putting 4 dummies per weapon per facin

8 Replies 4,637 Views

oh and sorry for the double posts somebody who know crap of HALO? so because im not a halo freek that doesnt meen i didnt played the games and read several books and i beleive that the UNSC should have shields like research and as pointed out earlier

2,504 Replies 4,928,552 Views

maybe there wasnt shields on the UNSC ships but dont tell me that humans were unable to develop them or could reverse engeneer them from covnent ships in 30 yeasrs of fighting i think it would be a good ideea to have a high level research were the unsc gets some minimal shileding

2,504 Replies 4,928,552 Views