wbino

wbino

Joined Member # 3075352
68 Posts 312 Replies 22,104 Reputation

When I alt / to see phase lanes and planet names I get a real slow down even early game. Worse than any other version of Sins/mods. I believe it's all the icons that show up with the alt press, Nova has created a wonderful world but I'm afraid all the extra roids and the icons/health meters that go with them are the cause. Anyway to make roids not show health when alt is pressed

1,730 Replies 4,150,969 Views

[quote who="CF105mk4" reply="1549" id="2912246"] Quoting Zeta1127, reply 1547Yes, though I am also referring to the Strident-class, the Corellian Star Defender, which got betrayed by canon, while the Viscount-class, the Mon Calamari Star Defender, is as well portrayed as the Executor-class. The Strident-class isn't in currently, and I'm unsure if it is planned to be put in, I do know for sure that there's no model of it. Also star bases are now in the beta. [/quote]

1,730 Replies 4,150,969 Views

[quote who="Annatar11" reply="57" id="2910786"] Quoting wbino, reply 56 Scale ships down or make wells much bigger. increase weapon range all around. Ships sitting still firing at each other is SO 2008. This makes absolutely 0 sense. How would shrinking ships or increasing ship ranges change ships sitting still?[/quote] They are two separate pet pevs of mine. 1 ,2.

142 Replies 280,995 Views

Isn't it strange in a game that involves ships and planets that you cant actually orbit the planets? An idea I had was since you can manually make ships move where you want and follow a pattern by repeatedly hitting shift, couldnt buy code, or scripting, you should be able to tell a ship (PRESET PATTERN)or fleet to enter an orbit once it enters a well. Maybe have three orbit choices, edge,center,close....this would serve to /automate / clear orbital defenses in a circular pattern around th

6 Replies 10,141 Views