Life is to short. Dust off that wallet. [e digicons]:grin:[/e]
wbino
How would you like to be the guy who thought Diplomacy was the way to go, then the announcement for the next expansion says: the time for diplomacy is over. It's probably how Ironclad feels. I dont want to make friends, if I want an ally I'll lock teams with an ai.
[quote who="GoaFan77" reply="277" id="2902146"] Quoting wbino, reply 276 Your the boss, but why does Sins ( and other games )commit so many resources to MP game play, when it is >5% of your customers at best? If the games were shorter Sins would have a much larger online player base. And I am hugely in favor of adding new game modes, it was the achilles heal of Sins so far, made all the more obvious due to a lack of a campaign. It will be espec
[quote who="Frogboy" reply="271" id="2902047"]I know one of the things we're really looking to add are scenarios. While fun in SP, they could really enhance MP. For example, you could have a scenario where the first player to own three particular colonies wins the scenario. There's a lot of different interesting winning conditions that could be made for people who want shorter games or even more epic games (depending on the scenario).[/quote]
Their o/p because they are o/p. And why play as the Borg?
Yeah that's what I want to do, mix my favorite hobby with dicks........did someone say....single player....
Tazzerus, have you tried the fix in reply #1453? it seemed to work for me, plus now in the beta have had NO mini dumps in 30 plus hours of playing. I also keep my planets in the under 80 range, ships on high setting, structures low. Don't know if it matters, but I always put Sins in realtime priority in task manager and close unneeded programs.
So no new races per se..just a good cop/bad cop versions of the excisting races?
Would it be possible as a game mechanic to shut down an enemies long range radar? First off radar would be a physical thing orbiting planets as opposed to a selection in the tech tree, and if you could destroy them you would blind your opponent. Any good?
I hope they shrink the size (scale) of the ships ala : SOGE, otherwise the titans will have to do a broken u turn in the wells to turn around.
I don't know if this has been asked but is Ironclad the developer? All post as far as I can see are from Stardock which is the publisher...they could farm out Sins to a outside developer.
[quote who="IHaTeD2" reply="107" id="2897764"] Quoting Ryat, reply 104No single player campaign. You must make up your own in your own mind. I do. Its quite enjoyable. Yep. Playing the Game more RPG Like is very enjoyable and makes more fun for me than "RushTheEnemyToDeath" Style Games.[/quote] I also feel this way....If Sins had a campaign, I would have "cleared" it...and put the game away.
I just hope the ai builds titans...it still doesn't build superweapons.
Any of the ships in the mod use the TEC's scout's pull up and bomb it capability? The Alliance Interdictor would be useful for this purpose. Pull up to a static target, take maybe 45 sec to off load Marine bomb crew, and massive, if not total damage to structure. The 45 secs would give defenders a chance to interrupt.
The mc90, in the beta might be the best looking model in all of Sins. Major props...to the modeler. I would post a screen shot...but I can't figure out how! lol
In case my rig goes boom...what do I have to do to backup all my Sins folders(including mods) to my external h/d? Is it just drag and drop?
Put wheels on your chair. [e digicons]:X[/e]
As an incentive is it possible to send/direct link the beta people who have donated? (months ago) What's the difference in this mod where you have to sign up for beta, but SOA2 as soon as it's updated, it's avaiable to download from these forums?
As far as I'm concerned this along with SOA2 are the best mods out there. People complain about the smaller ships, but they are the size all Sins ships should be. The firing radius is perfect, ships should'nt be on top of each other to battle and fighter style movement is Trek. Besides if laser's are moving at light speeds, why move? The models in this mod are the best out there much more detailed than the ships in the othe
quick question, will this update break diplo mods?
I would just like the ai to build superweapons. To be honest since I discovered SOGE, and SOA2, I don't play vanilla anymore.
Could people post what their video setting's are so I know we are all on the same page as far as avoiding a minidump? skybox settings etc.......
I built my quad 2.4 bfg 8800gtx four years ago, and due to the flat line of pc exculsive graphic intensive games it still has got leg room. But to be honest, and I never owned any Apple device in my life, the Ipad has replaced 90 percent of my "sitting in front of the Pc" time. I can now ignore my wife while in the same room as her! lol Plus not to mention and I feel completely over-looked is it's ergo
Auto dock strikecraft....... When setting up a game I want to set an opposing team to random , BUT NOT the race I'M playing. This way I would not know what race I'm up against until I actually face them.
[e digicons]:X[/e] Oops