Polistes

Polistes

Joined Member # 3076997
4 Posts 151 Replies 818 Reputation

I consider the vasari loyalist titan to be their equivalent to Air Force One, its supposed to be awesome but not intended for a direct combat role, and needs to be defended. In fact it should have command buffs that help direct other vasari vessels. A level three captial ship can easily destroy a level one VL titan one on one... but thats OK IMO

81 Replies 64,365 Views

[quote who="shkotay" reply="7" id="3155924"]"TEC and Advent both have specialized anti-structure powerhouses. If you're playing as either of them bring 8-10 Ogrovs/Adjudicators and flak to protect from fighters/bombers." I hadent used the Orgov much to this point They make that big a difference? And yes flak frigates I have been starting t produce en masse. Anyone also have ANy idea what corvettes are good for? &n

19 Replies 14,953 Views

The Vasari rebels need a complete overhaul of their tech trees in order for them to be more suited for the lore of this faction. A others have stated enslaved labor is still available, and the descriptions for their culture tech need to be changed as well. Since the VRs are cooperating with the other races it is no longer acceptable to oppress the populations on their planets. Also I am kinda disappointed at the lack of new techs dealing with this new found cooperation, yes there are some awe

79 Replies 177,667 Views

The tech for enslaved labor is still available to this faction. This goes against the new "team spirit" and cooperation that this faction claims to want to follow. The nice thing is it can be changed really easily, just change the icon for it and add a new description and title. For example "Joint labor": In a new display of cooperation between the races Vasari civilians take part in the menial tasks that used to be assigned only for valued citizens resulting in

1 Replies 2,946 Views

OK just a quick update on the Vasari... They have been sighted on the outskirts of trader space, HOWEVER while trying to ascertain the layouts of the local TEC defenses one Vasari technician "inadvertently" downloaded a file claiming to enhance ones weapons and as a result a virus has shut down all Vasari laser weapons and thus it will be yet another month before they are released as other Vasari technicians work furiously to try and resolve the problem.... thank you for your patience.</

97 Replies 254,765 Views

Why are there no mods dealing with a galciv II and sins crossover? Seriously the two best space games and no one has thought of adding the Galciv races to sins or the sins races to Galciv? I think the potential for epic is there. Having said that I am well ware modding is much harder than it looks so I can understand why good mods are few and far between but I am just rather shocked that this area Sins X Galactic Civilizations has not been messed with.

15 Replies 7,925 Views

A little nervous on smaller cities. I like the feeling that urban spawl has, when you have leveled up a lot of your cities to metropolises. I also don't mind having small towns as well and slums for the spice of life mainly variety but I think the option should remain to have multiple city sizes. But I will keep an open mind. :)

53 Replies 221,575 Views

For some reason its bitching about my posts so... Tropical jungle Ruined cities. <img src="http://www.mccullagh.org/db9/1ds-4/roman-city-ruins-dougga.jpg" alt="" width="768" height="512" /

44 Replies 170,755 Views

Volcanic wastelands. (We will need ashen volcanic lands as well since not all volcanos are lava producers.) <img src="http://images.nationalgeographic.com/wpf/media-live/photos/000/329/overrid

44 Replies 170,755 Views

The last I checked they were chillin in Trinity, though some maybe hanging around trying to conduct diplomacy... as the for rest they are hiding in phase space.....

45 Replies 124,396 Views

If they would hurry up and release the vasari already . ;) In all seriousness I think it would be awesome if their was a feature where new players can join a multiplayer game already in progress. I don't know how many times I thought "How cool it would be to simple right click on my friends profile and hit "join game" when they were playing sins." Granted it could cause some people who join a late game to be in a rather un

1 Replies 3,298 Views

[quote who="jerichoexe" reply="22" id="3146479"]For everyones sake, please don`t steal his ideas. Since this Topic is going AWOL anyway, is there a lot of SOASE Fanfiction around and where can i read it? [/quote] There is an epic and I mean EPIC as in professional level one that followed the captain of a Vasari Skintra carrier and two human slaves. (The relationship between these slaves and their Vasari masters was more complex than one would think)

49 Replies 125,382 Views

No it does not need a nerf whatsoever, its your fault that you allowed that planet to level up and then blindly parked your fleet in the adjacent grav well......

24 Replies 22,214 Views

Two two things that bother me and I hope that get addressed are: 1. Savage thrill and pillaged war chest do not display when they are "active" so its really hard to tell if these passive abilities are working properly or not. At the very least I can't see any noticeable increase in income or firing rates. These abilities I really like too because they fit the rebel tec very well lore wise. 2. The advents loyalist titan's mind control ability does not have a proper

126 Replies 108,445 Views

One of the most dastardly deeds I have seen the ai do, and I have only seen this once but, what it did was lure my fleet away from my systems, after getting its ass kicked, and then when I am preoccupied killing off this large main fleet,(This was a nice fleet with lots of caps and heavy units) another fleet that I had not known about comes in and threatens to completely destroy my flank, I was soo out of position and took some serious losses due to that brilliant move. Not to mention th

9 Replies 46,012 Views