Well damn thats a serious case of PMS there! XD Jst make sure you get her that pink pony/drake/whatever she wanted for her sweet 16 birthday or your kingdom is toast :D
Polistes
My spouse died after having a kid,(A monster got her before I could get her into the city.) and I could not remarry after... :(
I wish you could have spider mounts :D
Yeah the creatures spawn way too fast and grow wayy to strong in a short period, I wish there was a way to delay their appeance, perhaps a way to stop the adventures from causing a ruckous?
I just wish they would put in a "landscape type" for each faction, so you can select what the land turns into under your factions influnce. Do you want the charred landscape for your "kingdom" faction, the lush green landsacape for your "fallen" faction, or perhaps something different like the ice terrian for your "custom" faction, or something else entirely?
[quote who="James009D" reply="7" id="2731976"]Yeah, finding a female companion (especially one who is interesting and attractive) can be somewhat difficult. Could use some balancing. Also, AI sovereigns START OUT MARRIED which is unfair and unbalanced. [/quote] SOOOO TRUE!!!!!! I want to marry that Queen Procipinee chick! :( Also same sex marriages would be fun XD
Well that settles it I am buying that book ASAP and upgrading to limited eddition if I still can :D
1.Corpse rain. Causes a rain of corpses to fall on the enemy causing panic and poison damage. 2.Ressurection, revive your fallen units. 3.Plauge summon a plauge on your foers that reduces their population and spreads from city to city.
Is there anyone besides me that would prefer they spend more time on Elemental and release it in February? To me it seem too soon to release already. Or am I just being paranoid? I think that this release date and the state the game is at is cause for worry, its not ready to be released in a month, every thing is too bland and not unique. The Empires and Kingdoms basically play the same and what not, the spells are boring And over all this game needs a big change. And big changes take
And to think I was going to try and kill that one the previous beta build[e digicons]:-"[/e] ... Its size was not so massive then XD
What happened to "Charm Monster"? That was a nice spell where you could cause a wandering creature to come to your side.
Guys guys guys we are forgetting the most important issue, Ale being removed from the game, because of ESRB and ratings Seriously whats up with that? Its not like the average kid is going to know what ale is anyways, now if it was BEER on the other hand I could see that being an issue, but ale, which is mainstay of inns in fantasy setting being removed is silly. And what rating are you going for? E?
The only thing I am going to say is dont rush, lets use all the days we have to make an epic game.... [quote who="strager" reply="70" id="2620489"] Quoting Lord Cobol, reply 69 "Frogboy don't you dare release it before the 1st of June (when my exams start). Please release it on the 4th (when they end)" I'm retiring in about 2.5 years. Feel free to work on it until Dec 2012 &n
I am not having fun with python either, mine decided it would be funny to take a huge dump when I had guests over... Oh wait this is the coding python your talking about not an actual python. My bad :D
Why not have a Lord of the Rings style option. Early on in the game you have the option of investing your power into an object, and as long as that object (Say a Ring or jewel) remains intact the channeler cannot be destroyed, (Eye of Sauron) However if that object is destroyed or captured your channeler dies and you lose.
Is it possible to make it so that the "alien artifact" that improves whoever found it to godlike levels occur for the race that the PLAYER is using for that particular game? I have had this even happen quite frequently but it NEVER happens for me. Any imput on how to "correct" this so it has the same chances of happening for me as it does the other races?
I saw that one :) However I want mine to be more "canon" so to speak if you catch my drift.
I saw that one :) However I want mine to be more "canon" so to speak if you catch my drift.
So where do I goto do this? Thanks for the help though, once I find where it is I think I can do this. Can I have them a custom race so I dont have to replace a main race. I would not mind replacing my Custom build race with this :D So I change 23 to just 3? OMG I figured it out! Now with some minor tweaking they should be awesome! Update well I messed it up LOL it keeps displaying the dreadlords with that neutral race LOL so I had to uninstall the
Now that I have thought some more, I think more indepth information or backstory on each race should be included, I want to know what the average day is like for a citizen of each of the empires, there way of life (in more detail) NO MULTIPLAYER!
As I stated in my title is itr possible to make the Dreadlords a playable faction? I am also looking for where all the races info is stored and cant find the dreadlords at all. How would one go about doing this? I assume that the dreadlords info is already there and all one needs to do is just make it accessible as a race to select in ther startup screen. My modding skills are not that great so far all I have been able to do is make it so you can use the Pirate ship styles..
I am Drengin LOL I have tons of slave pits in my house :D And no one is allowed access to my personal torture quaters :D.... And the most painful torture method I have found is reading The Silmarilian outloud to non Tolkien fanatics hhahahahaha
LOL such is my fate as soon as I ask something like this the answer falls out and hits me soon enough LOL thanks for the welcome and replies! :D
LOL my empire is currently 181 LOL sad thing is I have not done anything impressive as my stats will show...
[quote who="DivineWrath" reply="5" id="2274644"]In TA, it can be more than mere "racial preference". Some civs have techs that unlock weapons more powerful or weaker than others. For instance, the Drengins get Ion Beams I to III, a group of techs that unlocks weapons that deal 3, 4, and 5 points of laser damage in that order. Its a far more rapid increase of firepower in comparison to the other civs who might have to wait until mid-phasers to deal 5 points of laser damage. On a rel