[quote who="All_Under_Heaven" reply="3" id="2004887"]Canada I feel like we're Microsoft, we'll release it now, no now, a bit later, etc... [/quote] Sadly its just been problem after problem and now to top it off CaptKeyes (my main man for textures and rigging and stuff like that) had to leave for bootcamp. Don't worry I'll get you guys and update soon! I just realized its been a while since the last one.
CanadaMan777
[quote who="Overloard" reply="25" id="2003178"]I would wish if you could put this mod on moddb btw does it have a name like EVE wars lol [/quote] Get something ingame and then give it a shot.
My new years resolution is to have this mod basically finished up by at least this Summer. Gotta go hop back on it!
[quote who="Gurren" reply="23" id="1995551"] Quoting Thoumsin, reply 20 Quoting Gurren, reply 7The Rogue faction needs a ship to colonize planets, unless they already do and I missed it. You have missed it ! Well, what ship is it? [/quote] The LHD. It's a siege/colonizer mix.
Which one? The one from 1.3D or the one from beta 2.0 D?
Holy crap this mod is so popular that when you google "Sins of a Solar Empire" and you see the main site, this thread is listed right besides "forums" and "mods" and all that!
[quote who="Dinoff" reply="15" id="1991170"]and just so nobody asks. we dont know about the expansion its not out yet. we most likely will but since it has yet to be released we cant know how to mod it. [/quote] Yeah we'll most likely make the jump to that easier than the patch from 1.05 to 1.1 because of the art issues.
[quote who="Dinoff" reply="3" id="1981378"]yo canada i think i might have something ill go into testing it tomorrow, if i get over this cold. the visari and human superweapons. the visari, if i remember correctly, targets all defensive items in orbit and the navalith targets the planets. we might be able to combine the two. though, i dont know how to make it destroy all life in the galaxy. in theory if my memory serves me right there are abilities that slow down
[quote who="Dragonsbane058" reply="23" id="1977482"]Hey guys been watching with a keen interest and i noticed the forum that you had besides this once for this project had gone down, is it going back up or do i not get to look at pretty ship skins anymore? [/quote] It appears to be working fine for me. Check again and let me know if you have anymore problems.
Well we don't really need another coder that much anymore as I am fairly skilled at it and so is captkeyes. Can you skin or model? Also: Due to some crediting "misunderstandings" involving H:HF we can't use the Serric class carrier model in the mod anymore. But they did leave some hope for the future so it may make it way back in... ...Just don't hold your breath.
[quote who="milk mclane" reply="23" id="1972108"]dude your ships look terrible! [/quote] Wow, way to be blunt. You got some awesome stuff here kiedjor, I can't wait to test it out.
[quote who="Acolyte173" reply="18" id="1974728"]Hey if you need any help on the project I'm still willing to chip in my hand at it. [/quote] Oh, wait a sec. I remember you! Where did you run off to all those monthes ago?
[quote who="Acolyte173" reply="16" id="1974392"]Wow guys! I've come back to the game to see you guys have mad so much progress on this. I honestly was doubtful it would get this far but I'm glad to see it shaping up nicely! [/quote] Thanks! I've put too much time and effort into this to not see it all the way to its completion.
Whoohoo! Vista craspped up on my with some security update (wouldn't let me use the internet) but I just got it fixed.
[quote who="SpardaSon21" reply="2" id="1970148"]Isn't that what Sins is around? [/quote] Whoops I meant thats the limit for the Sins engine. I have no idea about EVE :P
[quote who="EvilTesla-RG" reply="1" id="1968485"]Pirates don't build. They just start out with certain ships. You'll have to change the ships that they start with. (Maby in the map file?) [/quote] Yeah its in GalSecDef.
[quote who="ixidor" reply="23" id="1969290"]Erm, unless Progress' fancytalk got CCP to go with it, we can't use models/textures from the client... [/quote] Just what I was about to say. [quote who="Haiyooo" reply="24" id="1969293"]I need to get hard data on how many Polys sins has per ship... [/quote] I'm not 100% sure about these numbers but I believe it goes a little bit like this: 7000-10000 for capital ships 5000 or so for cruisers 2000
Sorry I didn't get an update posted up. I had the SAT this weekend, but I'm pretty sure I thouroughly dominated it.
Do you have some CIS ships in there? [e digicons];P[/e] Also what explosions are you using for them? They look massive.
That bump was kind of un-needed.
[quote who="ixidor" reply="10" id="1963043"]I just got a response from CCP on that petition, it's fine by them to distribute the mod (as long as we don't make money off of it, obviously), We can not use the models and textures from the client though. I'mma go ask the HW2 team about using their models and textures later today, unless someone else has doen that already. [/quote] The HW2 mod actually uses the original models and skins from the client (with CCP's permission), so they
[quote who="SpardaSon21" reply="15" id="1949625"]You mean Cybdevil's mod? Also, will any of ManSh00ter's effects be in? MAC + Covie ship = PAIN. [/quote] Thats been merged in for a long time. Since each MAC is a critical hit, the results look quite impressive.
[quote who="Shadow_of_Light" reply="6" id="1949102"]hmm theres going to be trouble in time differance ? as far as i know the Empire is the Republic that turned sides (cuase of palpatine) so it would be hard to have them both as a race at the same time..... CIS were the Trade coalition (or something) but were used as an army by the Siths... tough nearly "extinct" during the time of the Empire, so CIS dont rlly have an army should the empire be playable..
[quote who="Dinoff" reply="12" id="1949446"]so did that one guy donate the plasma torpedo ability that he made or do we get to use the basic attack that i made? [/quote] The one you made.
We did indeed. The CCS is already completed and the Assault carrier already modeled. I'm gonna wait till I get the UNSC ships back from Dan before I do anything more besides more particles and coding though. They might show up in the upcoming trailer if y'all are really good :D