boshimi336

boshimi336

Joined Member # 3097079
3 Posts 552 Replies 18,018 Reputation

I play them on single player or with a few friends over a few weekends via LAN or IC. We play 1x speed and have very few problems. Everytime you double the speed you are effectively doubling the rate at which all processes have to be pushed through the cpu, roughly. Plus with the harder AI they gain resources that much faster which means more actions buying and building which means more items on the map faster and quicker. It's just a very large workload on the cpu at 2x speed versus 1x speed.

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[quote who="Major Stress" reply="616" id="2902991"]For the final update look at TSOP's list of errors that we discovered, and see if you can (if you have not already done so) incorporate the mesh, and particle error fix's (mis-spells, mis-labels, missing mesh nulls, missing textures, etc.). So far as of beta 3 my diplomacy games hold at about 1.3 gigs, and runs smoothly untill late game on my crappy laptop. I dont know what you guys did, but it is indeed working. Time to try beta 4

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Having some more time and feeling a bit better (so far) I will be looking into the clouds this weekend and how they interact with the TSOP mod. Check out the Multiple Stars Graphics Mod thread and I'll first post any new information on the problem there. I'm hoping to have an answer soon but we'll have to see.

1,134 Replies 2,248,479 Views

First of there have been quite a few e-mails between myself and Blair Fraser and others and the Admin team concerning updates, ideas to fix things, and mention, talk, etc of the TSOP project. This was all part of the reason why a patch and a further expansion is even being revisited at all in the first place. Understand this point. The community never gave up on trying to enter into dialogue with the IC & Stardock boys (while most of the boards were in dispair with angry

81 Replies 206,983 Views

I know for example in a few other mods that there are multiple fighters you can 'upgrade' or 'unlock' so perhaps this is something to think about. Speaking of Scouts ... the Centauri Scout ... Covran I believe ... I will in the next two weeks start working on it in Solidworks as an excercise. I'll see how far I can get using that program (my main modeling program) and we'll go from there. If I have to learn a different software I'll go that rout a

5,473 Replies 14,245,827 Views

HawkWall, That ship of yours looks amazing and I can only imaging what it will look like in game once it's got a deserving paint job! Very sweet! While I am a Mechanical Engineer who is used to 3d Modeling software in the mechanical world, the model design approach is completely different than that of 3dsMax which I have increadibly LIMITED experience in. I have zero experience with meshing and the like. I'm hoping to get in

5,473 Replies 14,245,827 Views