Then here a bit of trivia. Cargo ships and Capital ships have the same mass.
EadTaes
Wow indeed swift judgement is needed.
Oh peice of info I am not changing an ability from passive to active of vice vesa in my mod at all. Passives remain passives and actives actives. That's that.
SageWon has already posted everything I would have said. Moving your Capital is and exremly lucrative deal if you chose the right planet. With a medium to large empire with a smart capital move you can more or lest double your income.
At the battle at the ice planet my fighter cover was dead. I had onyl 5 squads left of 10 and those squads were at 20%. Yeah I am looking into vas and you do make a point about making it into a cobalt if i decrease the cost and supply.
[quote who="Kitkun" reply="9" id="2333082"] -Clairvoyance, turning autocast off is realy easy i can do it in 5 secondsIt's more that it wastes some valuable AM before you can turn it off since it autocasts randomly instantly. -Replicate Forces, can of worms, this will be hard to make it an ultimate but not oped ability. Think for that I'll have to make it into somehtign else completly. Currently thinking of making it spwn 2 LFs, 2LRFs and 1 HC permanently. But that is very unsure I am ta
Perconaly I am not keen at all at changing techs lvls and cost and positions. I would prefer to achive the balance via other tools.
Now that more like it however not intirerly there. [quote who="Darvin3" reply="2" id="2332956"]Sova Personally I think its missile platforms need a buff. They cost too much antimatter currently. I think embargo is fine, but the buff you've proposed looks good to me. The Sova has to stay in the gravity well for the duration of the ability anyways.[/quote] -For the missile plateform the only plans is that the AM cost will be reduced thats all. -
@Kithun Yeah I'll say I don't agree agree with the chnages proposed and you can bet your money I won't be going in that directtion. Example for the NanoDissasamble the only change it migth get is that instead of just affectign hull it will affect hull and sheild. But even that isn't solid, because before I nerf anything int he capital ship abilities I will be buffing those that need loving. Only after is some are still OPed will they get a nerf toothpick, and not a nerfbat.
Okay then when you have time get on xfire and my TS and howler I'll be there.
On the Ice/Volcanic more then 4 mines is to much. I've play a few mods were they were 5 mines or more and it's to much income. Amish okay I understand your situation How ever I woudl realy need for you to take some time to go online on X-Fire and TS so we can talk things over. I will be neededing your imput into Vasari and info on your mods specificaly what's your changed int he game files for the extractors. I need the info for Vasari since apparently Vasari in my mod
Well yes you did make some bad moves I could point them out to you. However what plays the most againts you is that you are predictable. What i mena by that is that it is easy to figure out your next move. Sam Yager made the comment to me and I ahve to say I agree. But you did surprise me once in that you attaked me way sonner then I expected. I wasn't ready to fight you of so I had to bluff and make you belive I had the power to fight you off and make sure I toke that Ice world. Luckaly for
[quote who="Ascension" reply="443" id="2332092"]also check Jam weapons on the kortul devastator.[/quote] What about it in a quick test I did it worked just fine. Very powerfull.
I had a problem with the link and it should be fixed now. BTW I plan to try and be avaiulable for game with the mod tonite. Hopefully we cna get some 2v2 going atleast because I absolutely detest 1v1s. To competitive for my taste.
Can't increase both unless I make it somehtign like 40 population with increase groth. If I make it booth it will pay for it's self to fast and or the final credit amount gained will be to high. BTW STAGE1b of my mod is out.
TrueBalance STAGE1b Released DOWNLOAD STAGE1a: CheckSum is: 5431463 <a title="http://www.mediafire.com/?sharekey=95d63d27636c7626ed24a2875c7fa58ee04e75f6e8ebb871" href="http://www.mediafire.com/?sharekey=95d63d27636c7626ed24a2875c7fa58ee04e75f6
Yeah. 1.18 takes for ever to pay for it's self. Planet sheild cost: 1000$+150M+175C in full credits that's 1000 + 150 x 5 + 175 x 5 = 2625 credits. So the time it will take to pay for it's self not countign the time for the population to grow will be: 2625 / 1.18 = 2224.57 seconds 2224 / 60 = 37.blablabla 37 x 60 = 2220seconds so 37m04s57ms 37 minutes to way for it to pay for it's self plus the additional time because fot he time it take the population to grow
Well the thing for the 30 seconds for tec and vasari is that the LFs would constantly recast the abilaty every 8 and 3 seconds. And with the abilaties now havign and instant remove 50AM for TEC and an instant do 30 damage and remove 30 AM for vasari they would cause way to much damage adn remove to much AM to fast. And honestly these are abilaties are now VERY effective compared to the previous ones. I am almost afraid they are to effective. But that I will only know for certain whit
Just to tell you guys to expect the realease STAGE1b to be out soon. Either today or tomorow on the 10th.
We need a groupe function on these forums so that clans and modding groups can form them and be able to exchange information internatly with the PM system to pass information along to all members of the group. It woudl be a very nice and very usefull upgrade.
I agree with most or in part with the Kortul how ever jam weapons if terrifying. I tested it when I was testign the balance of the carriers and fighters. You may say ti only jams weapons and you still need to kill them. Well elt me tell you it jams weapons for 30 seconds and the Cool down is 35 or 40 seconds. This cuts the DPS from enemy fighters or bombers by ALOT. When testign it and seeing how effective it was me and my tester were wondering if it's OPed. Disruptive Strikes is inde
Awwww OMG thanks. I am learnign new things I didnt think to notice. Well I hope my cherry has been poped for good now. And it Works perfectly. Awesome. gettign closer to a next release on my mod.
Amish X Fire/TS
I am I run my own TS serve ron ym computer. But right now I am not playign reguelr sins. But if IC gets this game fixed I'll be using it for games an inviting people. However I run my TS on my cpu so it goes down when ever I am not here.