Dan, I'll give you a call this weekend regarding 3, maybe 4 new "Freelancer" maps for 7DS 2.x (the one compatible for Sins v1.05). Was giving the OM* huge Freelancer map a look-see and cut it into: 6 player "Kusari Unrest" 4 player "Liberty Wars" 2 player (Human vs AI) "Bretonia - Rheinland War" <span style="color: #ff990
HouseRalan
So, still no support to have capital ship names for anything but the vanilla races (referring to English.str). Was really looking forward to something more. Waited a year for this information we have [e digicons]x_x[/e]
I have the SINS 1.05 CD, how do I do a dual install so I can play 7DS 2.1.7 (for 1.05) and then update another install. I really do need step by step directions please. Search on forums blows dead goats.
it's in BIN format, easier to process I guess. I wrote the GSDef in txt, Danman converted to BIN. You might need a txt to bin converter (found somewhere i reckon). but... mmm... what are you wanting to tweak? Just curious because I packed so much into it its massive and insanely populated.
How badly is "stacking" mods going to affect the GSDef? Multiple races, multiple ships/structures... Will the GSDef be the massive file we have now or what?
we would need permission of the Celestial Bodies Mod developer(s) before going any further. Did you bother asking them?
why put in a ship that rams planets and crashes the game?
WOOT
dan, DL all my files from filefront and host them on the private server please. http://hosted.filefront.com/SamazRalan/ loads may not work, let us know.
DOWNLOADS: 3780 (This week: 239) Not bad at all. Just think how fun an MMORTS version would be.
[quote who="FrostyHeat" reply="25" id="2108802"] Quoting SemazRalan, reply 24 Also, in future versions the Atlantian research might be spread out and across different area having a variety of pre-reqs to unlock. never know. That's gonna be a very long game when using that race. And I wonder where are the famous "DeadlyForge" of 7DS gonna be? I thought it was gonna be release via this 7DS v2.0? [/quote] Did you bot
[quote who="cmdrleeadama" reply="23" id="2108465"]i know this is off-topic, but did anyone watch the finale of battlestar? i seriously almost cried. [/quote] mmm... that ending was the weirdest frakkin ending possible. Makes me want to take the Atlantians against both the Cylons and Humans. Also, in future versions the Atlantian research might be spread out and across different area having a variety of pre-reqs to unlock. never know.
Domination
yeah, I'm a bit upset about this particular bit of rubbish as 7DS cannot use the 206 names we have in our English.str file for the 8 additional races. Things will only get worse and this hardcode/limit/shortsightedness become really visible. Who the hell wants a BORG ship with a TEC, Advent, or Vasari name to it... just looks like crap, but it's not our fault. Heck, we might not even be able to add in additional races if Star/Clad texture and mesh limits are not rais
check your PM's, I hope some of it helps. Check posts I've made as well. https://forums.sinsofasolarempire.com/339832
Someone mentioned Typos for the Atlantian Capitalships. Please state what they are exactly for fixing please.
2.5 will be out by the April 1, 2009. We're still doing public beta?
Drone, you have no idea how much was cut because of hardcode limits. Many mods focus on changing existing files without adding meshes, sounds, textures, etc... This mod then, with permission, brings those mods together with all within 7DS to create one massively kick-ass universe. Please keep in mind, Even if the existing 7DS team adds nothing new of their own and only adds 2-3 mods, that alone will be impossible to do. Do you really want to piss of the BORG that badly?</p
Actually, Play TEC vs TCA; Advent vs Unity; Vasari vs Dark and you'll see the difference. The TCA has arisen becoming the strong arm of humanity who refuses to stand by while other races sieze territory. The UNITY, an ultra fanatic sect that has broken with the Advent Hegemony, seeks total domination of humanity according to their vision of things to come. The Dark Fleet has seen what their brethren, the Vasari Exodus, has become and civil war has ensued over core do
https://forums.sinsofasolarempire.com/342689 7 Deadly Sins 2.0 DL link and DeadlyForge -mapping for 7 Deadly Sins 2.0 Final
Dizzy, Play as the TCA, UNITY, and DARK. All the cool kids are doing it. I don't mod player entity files, but those who do have been told about the problem. Alas, there's always a bug to squash and mistake to fix, but we're doing our best.
Improved Tunneling, Crew Derelict Ship, Gas Giant/Rogue Stars, and Moon Colonization are absent for the TEC, Advent, and Vasari only. I'm not allowed to tell people to avoid the vanilla races in favor of the TCA, UNITY, and DARK, but you should use them instead of vanilla TEC, Advent, Vasari. Also found that the Rogues still do not start with a colony ship of any kind with the default start, so this will be addressed so that only they start with a colony ship (Otherwise the only
http://www.youtube.com/watch?v=vlZvlHVIHMs Dan, add that to the OP if possible, I still can't figure out how to embed stuff [e digicons]x_x[/e]
Drone, keep posting, it keeps it bumped. ;)