I agree! [e digicons]:thumbsup:[/e]
devancio
Thanks I'll look at the site.
Also Babylon 5, Stargate Races and Dynamic Movement mods, there is a version for both 1.051 and 1.011.
Thanks SpardaSon21 for the reponse, I will try that.
My version of the new combined mod will only let me play as the tec vs tec, does anyone else have this problem or did I miss something?
What should be the stack order in v1.05? The optimizer and than the desired mod or should it be last.
[e digicons]:omg:[/e] That looks friggin' awesome!!!!! [e digicons]:drool:[/e]
Am I the first to download and play the new release? [e digicons]:grin:[/e] [e digicons]:omg:[/e] OH MY GOD!!! This is friggin' awesome!!! [e digicons]:thumbsup:[/e]
[e digicons]:grin:[/e] I can't wait to play this. [e digicons]:drool:[/e]
Thanks for the reply, the Galactica is really dark and the Mercury is ok but the basestars are quite bright as is the build ships, is this normal for know?
Hi all; I really like this mod but I am having a problem with the ships, some are really dark while others are very bright. Does anyone else have this problem and what did you do to fix it?
Just a quick question, does this apply to replacing weapon sounds as well?
Thank you.
HOW DOES ONE CHANGE THE WEAPON EFFECTS SOUND, THE SOUND OF THE WEAPON BEING FIRED?
Oh okay, I will wait and see if he reuploads it.
Hello, thanks for the new release but after I download the mod and unpack the mod I get errors. I have redownloaded the mod twice and the winrar program keeps saying that all the files are corrupt, what could I be doing wrong?
Okay, thank you for clearing that up for me.
I see the resourses for purchasing ships go up not down in game, am I missing something or am I not doing something right?
I have found one problem with the new addition, all of the reductions don't reduce but add on to whatever you research that is supposed to reduce in cost of resource or credit.
Thank you.
I've been trying to add a new race in entrenchment and I am wandering if you have to not only add the info in the string file but also in the entity manifest file?
I am sorry if this question has been asked before but my version of this mod has 2 of every faction, was this on purpose or is this a glitch?
[e digicons]8C[/e] OH MY GOD!!!!!!! [e digicons]:drool:[/e] AWESOME MODELS!!! [e digicons]:drool:[/e] I can't wait for the final version!!! [e digicons]:digichet:[/e] Darkshimmer my condolences.
Paki2000, The answer for your problem is in the new thread, page 1 at the bottom of the page.
If you guys want to play this mod in 1.15 all you have to do is delete the galaxy file in the SoA2 folder, that is what I did and I play the mod just fine. [e digicons]:thumbsup:[/e]