Howdidudothat

Howdidudothat

Joined Member # 3149045
4 Posts 192 Replies 1,380 Reputation

[quote]If someone is 2-3 jumps away and you did not upgrade your HW immediately, the apppropriate time to upgrade it is when their HW is on fire and the broken hull of their flagship is a now an art deco monument to your everlasting glory proudly on display at your Homeworld's capital.[/quote] Nice. Cykur, FTW in more ways than one.

28 Replies 111,248 Views

[quote] I've seen no mention of replays, or any intent to post them.[/quote] If only replays actually worked... In any event, I am not forcing you to not play with the people listed above. Make your own decision if you want to. If replays start working, I will post them as they become available, as I mentioned before. Unfortuately, there won't be any replays to post for people already on the list.

61 Replies 45,950 Views

Or just a blatant DPS increase. I have been maintaining that LFs counter carriers, and I still do. However, I have come to realize that when faced with an LRF with 20 DPS and 75% or an LF with 10 DPS and 150%, I have to build one of each. Those LFs are just too fragile against LRFs, and if your opponent is good, he will have plenty of LRFs to counter your LF spam. The only thing that makes me still buy the LF is that fighters/bombers only deal 50% d

24 Replies 8,110 Views

[quote]That said, I'm curious to see if the new Entrenchment enhancements to targetting allows flak to perform better.[/quote] As am I. I still build flak, but just enough to give me a small edge and allow the other guys carriers to run out of AM.

24 Replies 8,110 Views

Here's a few good link in the forums: https://forums.sinsofasolarempire.com/336376 https://forums.sinsofasolarempire.com/335807 https://forums.sinsofasolarempire.com/305565 https://forums.sinsofasolarempire.com/177682

17 Replies 10,508 Views

[quote]...You are aware that you're one of the names on that list, right?[/quote] You are aware you don't have to quote the entire post, right?

61 Replies 45,950 Views

[quote]Entrenchment beta 2 or Sins 1.13.[/quote] Hm...I am going to have to try and watch a replay tonight. I thought the fix was only for the Beta. So it works for v1.13 too?

7 Replies 5,227 Views

[quote]Are the planet name strings long enough for that??? Lucky Tyr has a short name....[/quote] Considering that each map has at least one planet named Tyr by default...That's like +100 karma.

125 Replies 326,108 Views

I haven't played a lot of advent, but one thing I have noticed is that they have arguably the best LF ability in the game. Not only can it STEAL antimatter, but it can restore that antimatter to any of your ships. This is extremely useful. While I agree that TEC has some awesome abilities, it is hard to keep using them. Flak burst is a large drain on the AM. I will also say that cobalts get teh 2nd best LF ability in the game. Vasari have the toughe

45 Replies 42,105 Views

[quote]If he'd have bothered to actually read anything, he'd have known that the final release will allow you to switch between Vanilla and Entrenchment at will. But since the only thing he can do is be an ass, he missed that part[/quote] Anny, this is Gini you are talking about. That is as close to please and thank you as he'll ever get. Did you ever read the Players Skill Track List? https://forums.sinsofasolar

85 Replies 206,852 Views

[quote]So if someone else is 2-3 jumps away when do you upgrade your HW pop?? After scouting so your sure there will be now rush to you? after you build up a bunch of cobolts/LRF's so your safe? When you decide not to rush? (and in the case of TEC) when you decide to play TEC so you can't rush...[/quote] I'll be honest, I ALMOST never upgrade my HW pop. There are so much better things to do with your money in the early game, and by the time you care about c

28 Replies 111,248 Views

[quote]I can supply a save game if this is worth following up.[/quote] No need, they are quite aware of the multitude of problems with the random map generator. I have whole posts dedicated to this that are about 6 months old.

6 Replies 2,960 Views

[quote]Finally...Siege does not have heavy armor...it has LIGHT armor !!!! Use fighters to kill them, not bombers. Turrets work just fine too...I'm just commenting on the people who were recommending bombers vs siege.[/quote] While this is true, I suggest picking bombers for colonizing. Generally, neutrals have flak frigates and the bombers are much more resistant to flak. For planet defense, I agree 100%, fighters are the way to go.

182 Replies 293,577 Views

[quote]ontop of that You know How I epically fail at defeating vasari rush with Advent and I let you pick Vasari to prove that you aren't good enough yet.[/quote] Huh??? Anyway, yes, capship backflips are possible. It's amazing to see some of the crazy stuff you can do if you care to micro the z-axis.

23 Replies 9,923 Views

[quote]But yeah, these are the decisions and situations to deal with early game. +1 for good advice. -1 because formatting, spelling, and punctuation cause my eyes to bleed and brain to hurt.[/quote] I wasn't going to say it, so glad you did.

28 Replies 111,248 Views

Completely agree with Cykur. The Tele Push/Flak Burst/Jam Weapons/Repair Cloud will greatly tip the scales when engaging with carrier spammers. Having air superiority is a must, and 1 cap (50 fleet points) can basically nullify 100's of fleet points worth of carriers if managed properly. Another item to note is that if you are buying another cap, it is often VERY worthwhile to buy at least to level 2. Each level gives you better abilities, hull points, armor, dps, and

81 Replies 81,171 Views