I think this will do more than anything to get you your Karma Tyr. I think most noobs to average gamers need to read this. If you are in a clan and didn't know through the 2nd second decision, you shouldn't be in a clan. I can't tell you how many times I have found someone 1 or 2 jumps away and they upgrade their HW pop.
Howdidudothat
What was the 2nd option?
Ok, Sith has been removed.
I think to fix y'all complaining, what I need to do is put a short explaination after each user. [quote]you wanne make a serious Blacklist and add player like me wich you have played onetime if you can even correct remember????[/quote] Dude, when you've played over 700 games, it's not like you are going to remember each and every player. Thus the reason why I am going to start adding reasons. Too bad replays are still broken.
Tyr, I will definately give you karma after I learn more of your micro tricks. Once I can beat you 1v1, then we'll see. Now, about that Z-axis...
How about replays? I saw they were fixed for Entrenchment, so here's hoping.
Wow, just wow. I think that change log is contending with the v1.1 change log. I have a hankering for reloading entrenchment now.
Man, reading some of those names brings back memories. [quote]HowThe?= balanced player in all accounts. he would be in the other category too but his counters lose their edge right around the 2 hour mark of gameplay, dunno why maybe he gets hungry , but a very competitive player.[/quote] Actually, it's because I haven't played too many MP games beyond the 2 hour point. I probably need to go against the AI and fully flesh out my late game strats.
[quote]becuase i beat your smurf lol and you dont want to quit for about a hour?[/quote] I don't play under smurfs. For what I remember, your record was fanastic, but your team player competecy was sub-par. I think people are missing the point of this thread. This isn't the "These players suck/rude/ignorant" thread. This is the "These players go AFK, don't play good as a team member, or aren't as good as their record suggests". Having such a list is use
Ok, for the record, level 1 cap ships suck. However, as it level's up, they quickly become worth their weight and are a much better value than an equivalent number of cruisers/frigates. If someone kills your cap, you don't have to do the research again, just buy a new one. If you have 3 or 4 caps running around, it shouldn't take you more than 2-3 minutes to get enough resources to buy another one, because at that point you should have some type of econ up.
This discussion has had me thinking. I think I may have a new strategy brewing. Hmm...Victory is in reach.
[quote]Is ICO still down or what? I think I managed to get all the needed patches and am able to create a ICO account but when I log in the player list is empty.. If there is an offical server satus thread it would be nice if someone pointed me to that.[/quote] It's up. Once logged in, you need to create a screen name.
And down again. 1420 EST 1-19-2009
How's advice in four simple steps: Goto impulsedriven.com and download and install impulse Use impulse to update Sins to v1.12 Start Sins and play the tutorials Focus on building ships, not research, for the first 10-15 min. Suggest LRFs (LRMs, Assails, Illums).
I like Robaser better.
[quote]Actually, yes, I've had my homeworld (as Advent) at 150% allegiance just for the hell of it, thanks to the 2x15% provided by the starbase.[/quote] That is either only on one planet and you have to upgrade every starbase, or it's a bug. Eitherway, Entrenchment IS NOT OUT YET (just in Beta), and YOU SHOULD NOT suggest stragetgies that don't work for 99% of the population.
You're a machine Blair.
[quote]well with the starbases advent can get +50% i think[/quote] I think not.
If only I could give negative Karma...
np. Sounds like something worked. Let me sum up your problem, your computer is too good. :)
Completely agree, for their cost, they are worth it. If it weren't for the fact that you have to upgrade your planets to get more tactical slots, I think a lot more people would be playing defensively though. But true, they get more armor and more HP, but not so much for the hangers (the turrets are pure armor though). Anyway, I think it's balanced.
[quote]Total nonsense, total absurdity, ridiculous. The game still ends up being a tie if both players play correctly. The cap ship choice simply won't make that much of a difference.[/quote] Wow...just wow.[e digicons]-_-[/e]
[quote]You asked if you will lose if you pick the Sova. The question means you think that ships win or lose games. They don't. The player wins or loses games. Give the best player in Sins the worst starting cap - whatever that cap is - and give the worst player in Sins the best starting cap, guess who wins? The best player wins no matter what his starting cap is. This isn't to say that there aren't better or worse ships in the game - maybe there are, maybe there aren't.
For all the above reasons and the 10% bonus you get for your economy.
[quote]"yadida"? Am I just not cool enough to know what this word means?[/quote] What?