[quote]hey could you tell me how you set sins and to run on one core and everything else on another? ive got a dual core 2.4 ghz each[/quote] Task Manager - Processes - Right click - Set Affinity... Be careful with these things, if you start messing with random stuff without knowing what it'll do, you could crash the computer.
Kitkun
[link="https://forums.sinsofasolarempire.com/177748"]I'm assuming thi is what you are looking for.[/link]
It's possible. Though going heavy strikecraft doesn't seem to affect my system much. Of course, it lags either way...
[quote]There's a little annoying bug I've found that is a little frustrating. Sometimes when I have a big TEC fleet some of my ships just suddenly decide they want to fly off to another planet. No phase jumping or anything, they just start to fly toward the other planet at normal speed. I don't mind too much if a couple of light frigats are doing this, but in my last game one of my seige Capitals kept doing it and It was hurting my ability to win battles. Has anyone else had this issue come up?[
The game generally ends when all enemy colonies and colony ships are dead...
[quote]I don't play Vasari at all really, so would that one capship that has the ability to act as a stabilizer work with RA?If so, that could be very evil to have a decent supply of ships appear instantly where you were fighting.[/quote] It doesn't. But that would be very nasty.
Well, the Geforce 4 series is six years old...
[quote]Why spend all that time and pay all those resources to tech up to get to RA and then pay even MORE for a bunch units you can not pick when you could just spend them on units of your choice and other skills?[/quote] You also get them all at once at any place you have a stabilizer. I think it'll be best as a 'fast reinforcements' kind of thing.
[quote]yeah really nice image to bad it wasn't done on higher settings or is just the trade ships texture is like that.[/quote] I think it looks fine. What do you see? It looks like the highest settings to me.
[quote]sorry quick question on the mod. when i put it into the mods folder. will i be able to chose the mods that are on or will they all be on all the time[/quote] You can only have one mod on at a time, but you can pick which one. You can have it set to load the mod at game opening if you want.
Unfortunately, I doubt anybody could provide a meaningful answer unless the Devs do have a magic chart.
Eh, at 4gigs of ram, I still get lag later in the game. I actually suspect my processor (Core 2 3.0GHZ). However, both your video card and your RAM are low. If you can upgrade, I'd suggest upgrading the video card. Nothing too fancy and expensive, but something a bit newer. To be blunt, I'd just buy a new computer. I'm pretty sure that the Geforce 4 series never supported PCI-E and so can't be upgraded to one.
[quote]Why not just have the Devs introduce a few different buttons for scouting.[/quote] It ain't that easy. We can ask them, but they may (Probably) have other things to do. Though I'd like to see those as well.
[quote]I'm fairly new 2 sins but do achievements actually do anything?[/quote] Nope. [quote]if not i think it would b an interesting idea if achievements unlocked more themes, player icons etc. to give them a bit more of a point.[/quote] I agree.
And my favorite target! :D Nice image.
Er... yay?
Thank you Devs for not putting them in.
Vista: C:\Users\[I]User Name[/I]\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods
Checking and unchecking the deep skybox options tends to reset the skyboxes for me.
[quote]UPDATE:New videos up in the main post! Turn up the volume!DANMAN[/quote] Impressive. Though the flickering in the first one distracted me a bit and for the second, only the music will play for me. What song is the first one?
That doesn't actually affect framerates for me. Whether I have it at 1024X768 with no AA and all effects off, or with everything on at the highest, there's no change is speed for me even when it's already lagging.
The research is so that you can travel from star to star.
[quote]Great! I can't wait for the release ... hope its soon. One question though. How will version 2.0 of this mod be affected by the new official patch coming out soon? When both the mod patch and official patch are released will I be able to use the mod?[/quote] I'm not sure that can be reliably answered at this time. [quote]Hi All,As I await the 2.0 release, is there an easy way to integrate Bailknight's latest graphics mod with 7 Sins 1.3d?Not sure which files would need to be copie
[quote]yo guys r awsome!! my gramar and spling r getting batter with avery post!![/quote] hokd an fahnicz werced fer mee!
Really, I'd like a screenshot. I've got 4 gigs also, an 8800gt, and Core 2 3.0GHZ and I can only get up to about 100 planets for a few hours before lag sets in.